Player Matchup

Hachiman
Hachiman
Famous
Hachiman
Level 141
God Stats
3W - 2L
1,602 SR
Queue Stats
48W - 29L
1,672 Elo+
Party 2
Raijin
Raijin
ReΙic
Raijin
Level 63
God Stats
3W - 4L
1,905 SR
Queue Stats
21W - 21L
1,587 Elo+
Party 2
Ne Zha
Ne Zha
TimminyCricket
Ne Zha
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 32L
1,659 Elo+
Party 2
Nike
Nike
pinetreeofdoom
Nike
Level 62
God Stats
2W - 4L
1,116 SR
Queue Stats
2W - 7L
1,154 Elo+
Party 2
Ymir
Ymir
zukkerton
Ymir
Level 49
God Stats
1W - 1L
1,236 SR
Queue Stats
1W - 2L
1,253 Elo+
Party 2
Team Averages
Level 92
1,472 SR
1,465 Elo+

VS

Team Averages
Level 75
1,535 SR
1,426 Elo+
Izanami
Izanami
Benji030
Izanami
Level 68
God Stats
0W - 3L
1,692 SR
Queue Stats
64W - 59L
1,515 Elo+
Solo
Tsukuyomi
Tsukuyomi
DeFy Underdog
Tsukuyomi
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,339 Elo+
Solo
Achilles
Achilles
DeltasickTTV
Achilles
Level 18
God Stats
3W - 4L
1,175 SR
Queue Stats
10W - 11L
1,383 Elo+
Solo
Olorun
Olorun
TaffiVamp
Olorun
Level 85
God Stats
7W - 3L
1,876 SR
Queue Stats
127W - 128L
1,487 Elo+
Party 1
Baron Samedi
Baron Samedi
ewwitsepf
Baron Samedi
Level 64
God Stats
3W - 5L
1,434 SR
Queue Stats
84W - 108L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Famous
Hachiman
18
8 / 0 / 14
10,237
1,024
17,635
10,937
5,158
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
ReΙic
Raijin
17
6 / 0 / 11
9,891
989
12,189
4,874
2,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 4 / 17
8,454
845
12,339
9,625
4,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
8 / 0 / 14
9,688
969
6,379
5,285
4,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
16
4 / 0 / 13
9,478
948
6,571
5,869
5,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Benji030
Izanami
14
0 / 3 / 3
8,073
807
5,988
10,874
4,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
DeFy Underdog
Tsukuyomi
14
1 / 4 / 1
7,786
779
4,546
12,048
5,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
DeltasickTTV
Achilles
14
2 / 3 / 0
8,021
802
3,235
13,586
13,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
TaffiVamp
Olorun
13
0 / 9 / 2
7,722
772
6,602
15,801
6,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Baron Samedi
ewwitsepf
Baron Samedi
13
1 / 7 / 2
7,749
775
4,527
10,917
5,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
12
26
Kills
4
4
Deaths
26
69
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
Benji030
Izanami
0
3
3
0.5
L
Tsukuyomi
DeFy Underdog
Tsukuyomi
1
4
1
0.38
L
Achilles
DeltasickTTV
Achilles
2
3
0
0.67
W
Hachiman
Famous
Hachiman
8
0
14
15
W
Raijin
ReΙic
Raijin
6
0
11
11.5
L
Olorun
TaffiVamp
Olorun
0
9
2
0.11
W
0
4
17
2.13
L
Baron Samedi
ewwitsepf
Baron Samedi
1
7
2
0.29
W
8
0
14
15
W
Ymir
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,113
Damage
24,898
36,590
Taken
63,226
22,844
Mitigated
33,819
7,523
Healing
7,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Benji030
Izanami
5,988
3,238
0
1,078
10,874
4,046
162
4,319
6,397
0
30,174
L
Tsukuyomi
DeFy Underdog
Tsukuyomi
4,546
1,227
0
1,424
12,048
5,068
0
2,125
9,779
0
14,140
L
Achilles
DeltasickTTV
Achilles
3,235
689
0
1,514
13,586
13,141
0
4,030
9,509
0
19,029
W
Hachiman
Famous
Hachiman
17,635
12,329
0
3,202
10,937
5,158
1,232
2,162
8,395
0
46,542
W
Raijin
ReΙic
Raijin
12,189
659
0
250
4,874
2,198
784
951
3,733
40,779
375
L
Olorun
TaffiVamp
Olorun
6,602
1,810
180
2,340
15,801
6,119
0
4,780
10,851
21,786
1,535
W
12,339
3,742
0
1,192
9,625
4,861
936
3,150
6,220
0
28,782
L
Baron Samedi
ewwitsepf
Baron Samedi
4,527
543
154
602
10,917
5,445
0
3,484
7,215
12,234
0
W
6,379
219
0
498
5,285
4,885
203
806
4,347
0
11,970
W
Ymir
6,571
1,211
0
2,381
5,869
5,742
33
2,621
2,948
17,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,748
Gold Earned
39,351
225
Minions Killed
175
0
Camps Cleared
0
1,147,151
Distance Traveled
936,824
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,073
807
50
5
0
178,885
0
L
Tsukuyomi
7,786
779
27
3
0
200,914
0
L
Achilles
8,021
802
30
3
0
229,975
0
W
Hachiman
10,237
1,024
75
8
0
234,679
0
W
Raijin
9,891
989
74
7
0
212,423
0
L
Olorun
7,722
772
35
4
0
159,945
0
W
Ne Zha
8,454
845
37
4
0
222,306
0
L
Baron Samedi
7,749
775
33
3
0
167,105
0
W
Nike
9,688
969
15
2
0
245,684
4
W
Ymir
9,478
948
24
2
0
232,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role