Player Matchup

Achilles
Achilles
 
Achilles
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Claridence
Nu Wa
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 74L
1,544 Elo+
Solo
Ymir
Ymir
Derieri 10c
Ymir
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 69L
1,540 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sleepy_Reloaded
Morgan Le Fay
Level 128
God Stats
1W - 5L
1,500 SR
Queue Stats
236W - 237L
1,544 Elo+
Party 1
Chaac
Chaac
TaCoBaldy
Chaac
Level 126
God Stats
3W - 6L
1,500 SR
Queue Stats
483W - 507L
1,474 Elo+
Solo
Team Averages
Level 131
1,500 SR
1,520 Elo+

VS

Team Averages
Level 99
1,444 SR
1,476 Elo+
He Bo
He Bo
Caal
He Bo
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 26L
1,466 Elo+
Party 2
Danzaburou
Danzaburou
Enomina
Danzaburou
Level 144
God Stats
8W - 13L
1,435 SR
Queue Stats
435W - 443L
1,480 Elo+
Solo
Tyr
Tyr
TYRONETROMBONE
Tyr
Level 124
God Stats
1W - 1L
1,285 SR
Queue Stats
24W - 27L
1,474 Elo+
Party 2
Geb
Geb
Zurask
Geb
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 12L
1,484 Elo+
Party 2
Thor
Thor
fr4ctul
Thor
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
5 / 2 / 9
7,360
920
8,695
8,540
10,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
14
5 / 2 / 8
7,575
947
10,671
6,005
2,754
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

1
0 / 0 / 0
1,992
249
0
0
0
Morgan Le Fay
Sleepy_Reloaded
Morgan Le Fay
11
1 / 5 / 12
6,802
850
7,645
9,427
4,126
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chaac
TaCoBaldy
Chaac
15
5 / 3 / 7
7,859
982
10,741
11,230
11,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Caal
He Bo
13
4 / 6 / 4
7,707
963
6,782
8,505
3,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Enomina
Danzaburou
15
3 / 1 / 6
8,178
1,022
10,094
8,135
3,658
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 2 / 5
6,931
866
5,730
10,816
9,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Geb
Zurask
Geb
13
1 / 2 / 8
7,530
941
4,984
13,531
6,664
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
fr4ctul
Thor
11
3 / 5 / 6
6,782
848
5,849
8,328
3,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
41
16
Kills
12
12
Deaths
16
36
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
5
2
9
4.75
W
He Bo
Caal
He Bo
4
6
4
1
L
Nu Wa
5
2
8
4.5
L
0
0
0
0
W
Danzaburou
Enomina
Danzaburou
3
1
6
6
L
Morgan Le Fay
Sleepy_Reloaded
Morgan Le Fay
1
5
12
1.4
W
1
2
5
1.75
L
Chaac
TaCoBaldy
Chaac
5
3
7
2.83
W
Geb
Zurask
Geb
1
2
8
2.5
W
Thor
fr4ctul
Thor
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,752
Damage
33,439
35,202
Taken
49,315
29,451
Mitigated
26,661
10,967
Healing
16,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
8,695
782
776
1,093
8,540
10,842
0
2,494
6,046
3,043
12,452
W
He Bo
Caal
He Bo
6,782
373
0
826
8,505
3,017
25
3,211
5,294
13,606
0
L
Nu Wa
10,671
3,595
391
1,911
6,005
2,754
0
2,229
3,776
20,537
609
L
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
Enomina
Danzaburou
10,094
2,996
1,076
3,189
8,135
3,658
812
4,172
3,963
0
29,532
L
Morgan Le Fay
Sleepy_Reloaded
Morgan Le Fay
7,645
1,535
876
1,125
9,427
4,126
0
3,986
5,441
15,764
0
W
5,730
565
907
3,359
10,816
9,782
0
3,084
7,732
0
15,265
L
Chaac
TaCoBaldy
Chaac
10,741
1,014
110
4,685
11,230
11,729
0
2,866
8,364
0
18,809
W
Geb
Zurask
Geb
4,984
269
1,236
4,740
13,531
6,664
0
6,401
7,130
8,478
598
W
Thor
fr4ctul
Thor
5,849
1,772
186
655
8,328
3,540
0
3,298
5,030
0
10,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,588
Gold Earned
37,128
84
Minions Killed
95
0
Camps Cleared
0
585,118
Distance Traveled
823,444
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,360
920
22
3
0
163,972
0
W
He Bo
7,707
963
14
2
0
149,008
0
L
Nu Wa
7,575
947
16
2
0
122,493
0
L
Ymir
1,992
249
0
0
0
0
0
W
Danzaburou
8,178
1,022
41
5
0
172,295
0
L
Morgan Le Fay
6,802
850
21
3
0
136,247
0
W
Tyr
6,931
866
25
3
0
184,157
0
L
Chaac
7,859
982
25
3
0
162,406
0
W
Geb
7,530
941
3
0
0
174,507
0
W
Thor
6,782
848
12
2
0
143,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role