Player Matchup

Chaac
Chaac
Lil_REY_Xx
Chaac
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 48L
1,575 Elo+
Solo
Susano
Susano
Nipsyyy
Susano
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
412W - 387L
1,562 Elo+
Party 1
Kukulkan
Kukulkan
QuiG0nGing
Kukulkan
Level 124
God Stats
19W - 22L
1,553 SR
Queue Stats
268W - 256L
1,573 Elo+
Party 1
Cerberus
Cerberus
XGrimReaperX108
Cerberus
Level 139
God Stats
6W - 3L
1,313 SR
Queue Stats
533W - 502L
1,516 Elo+
Solo
Freya
Freya
jjfridayy
Freya
Level 128
God Stats
2W - 1L
1,739 SR
Queue Stats
261W - 257L
1,534 Elo+
Party 1
Team Averages
Level 128
1,521 SR
1,552 Elo+

VS

Team Averages
Level 134
1,546 SR
1,551 Elo+
Cliodhna
Cliodhna
Gwerk
Cliodhna
Level 187
God Stats
1W - 0L
1,520 SR
Queue Stats
41W - 29L
1,599 Elo+
Solo
Yemoja
Yemoja
Mlmikyu
Yemoja
Level 87
God Stats
151W - 120L
1,599 SR
Queue Stats
313W - 296L
1,541 Elo+
Solo
Jormungandr
Jormungandr
Superbia7
Jormungandr
Level 153
God Stats
5W - 3L
1,610 SR
Queue Stats
179W - 146L
1,563 Elo+
Solo
Horus
Horus
lifebloodtoichor
Horus
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,510 Elo+
Party 2
Neith
Neith
u-Learn-
Neith
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 118L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
0 / 1 / 0
6,735
518
3,824
10,237
8,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Susano
Nipsyyy
Susano
12
1 / 1 / 0
6,213
478
5,698
9,977
3,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
QuiG0nGing
Kukulkan
12
0 / 4 / 0
6,748
519
4,610
6,829
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
9
0 / 2 / 2
5,909
455
3,762
13,763
10,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
jjfridayy
Freya
13
2 / 5 / 1
6,803
523
7,064
10,716
3,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Gwerk
Cliodhna
15
3 / 1 / 3
7,772
598
4,880
9,118
3,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Mlmikyu
Yemoja
14
4 / 0 / 3
8,141
626
6,785
6,959
3,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
Superbia7
Jormungandr
13
1 / 0 / 3
7,722
594
7,928
9,458
8,750
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 0 / 7
7,218
555
5,552
8,415
6,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
u-Learn-
Neith
14
4 / 2 / 1
7,824
602
9,060
10,102
4,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
13
13
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Gwerk
Cliodhna
3
1
3
4.5
L
Chaac
0
1
0
0
W
Yemoja
Mlmikyu
Yemoja
4
0
3
5.5
L
Susano
Nipsyyy
Susano
1
1
0
1
L
Kukulkan
QuiG0nGing
Kukulkan
0
4
0
0
W
Jormungandr
Superbia7
Jormungandr
1
0
3
2.5
L
Cerberus
0
2
2
0.5
L
Freya
jjfridayy
Freya
2
5
1
0.5
W
1
0
7
4.5
W
Neith
u-Learn-
Neith
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,958
Damage
34,205
51,522
Taken
44,052
28,661
Mitigated
26,743
18,898
Healing
18,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Gwerk
Cliodhna
4,880
445
0
5,007
9,118
3,578
0
2,635
6,483
0
69,933
L
Chaac
3,824
332
0
5,036
10,237
8,226
0
5,329
4,908
0
52,275
W
Yemoja
Mlmikyu
Yemoja
6,785
436
543
2,520
6,959
3,303
833
2,307
4,652
55,237
1,386
L
Susano
Nipsyyy
Susano
5,698
1,656
0
4,430
9,977
3,581
0
1,404
8,573
0
47,803
L
Kukulkan
QuiG0nGing
Kukulkan
4,610
371
0
461
6,829
2,485
0
3,630
3,199
63,615
0
W
Jormungandr
Superbia7
Jormungandr
7,928
3,636
0
1,842
9,458
8,750
0
1,435
8,023
57,777
2,950
L
Cerberus
3,762
560
0
6,527
13,763
10,488
0
3,137
10,626
20,437
0
L
Freya
jjfridayy
Freya
7,064
2,466
0
2,444
10,716
3,881
0
491
10,225
42,949
6,900
W
5,552
3,320
1,824
4,318
8,415
6,806
0
4,299
4,116
0
18,508
W
Neith
u-Learn-
Neith
9,060
3,494
0
2,701
10,102
4,306
734
4,168
5,934
0
71,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,408
Gold Earned
38,677
434
Minions Killed
465
0
Camps Cleared
0
1,311,078
Distance Traveled
1,311,312
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,772
598
117
9
0
312,701
2
L
Chaac
6,735
518
96
7
0
271,733
0
W
Yemoja
8,141
626
108
8
0
262,377
5
L
Susano
6,213
478
72
6
0
312,803
0
L
Kukulkan
6,748
519
127
10
0
224,783
0
W
Jormungandr
7,722
594
98
8
0
218,086
0
L
Cerberus
5,909
455
41
3
0
243,957
4
L
Freya
6,803
523
98
8
0
257,802
4
W
Horus
7,218
555
20
2
0
286,253
2
W
Neith
7,824
602
122
9
0
231,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role