Player Matchup

Mercury
Mercury
NegoNey22
Mercury
Level 76
God Stats
6W - 9L
1,409 SR
Queue Stats
16W - 18L
1,427 Elo+
Party 2
Skadi
Skadi
Nissothe_Boss
Skadi
Level 103
God Stats
0W - 1L
1,531 SR
Queue Stats
16W - 18L
1,427 Elo+
Party 2
Baron Samedi
Baron Samedi
Rollinlex90
Baron Samedi
Level 127
God Stats
16W - 13L
1,488 SR
Queue Stats
126W - 130L
1,393 Elo+
Solo
Team Averages
Level 102
1,476 SR
1,416 Elo+

VS

Team Averages
Level 77
1,608 SR
1,414 Elo+
Cthulhu
Cthulhu
BreadBrezzy53
Cthulhu
Level 69
God Stats
16W - 11L
1,472 SR
Queue Stats
84W - 76L
1,373 Elo+
Solo
Eset
Eset
OneofNine1097
Eset
Level 113
God Stats
4W - 0L
1,745 SR
Queue Stats
222W - 215L
1,435 Elo+
Party 1
Nemesis
Nemesis
statusRook
Nemesis
Level 50
God Stats
9W - 8L
1,605 SR
Queue Stats
222W - 214L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
NegoNey22
Mercury
19
3 / 3 / 5
12,843
676
7,213
18,995
8,094
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

20
6 / 3 / 3
13,614
717
28,328
23,423
9,771
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Rollinlex90
Baron Samedi
11
0 / 3 / 3
9,898
521
5,719
6,262
2,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
1 / 1 / 5
12,504
658
12,331
25,628
37,581
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
4 / 4 / 3
13,972
735
18,094
12,691
6,302
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
statusRook
Nemesis
17
3 / 4 / 3
12,691
668
8,771
17,031
9,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
19
9
Kills
8
9
Deaths
9
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
1
1
5
3.5
L
Mercury
NegoNey22
Mercury
3
3
5
1.83
L
6
3
3
2.5
W
4
4
3
1.38
L
Baron Samedi
Rollinlex90
Baron Samedi
0
3
3
0.5
W
Nemesis
statusRook
Nemesis
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,260
Damage
39,196
48,680
Taken
55,350
20,617
Mitigated
53,678
7,822
Healing
11,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
12,331
346
305
5,866
25,628
37,581
830
3,449
22,138
40,251
863
L
Mercury
NegoNey22
Mercury
7,213
2,725
0
2,312
18,995
8,094
0
10,063
8,906
0
50,204
L
28,328
14,132
108
2,087
23,423
9,771
2,241
14,837
8,560
0
81,958
W
18,094
583
153
1,670
12,691
6,302
863
1,648
11,011
53,110
0
L
Baron Samedi
Rollinlex90
Baron Samedi
5,719
295
1,253
2,062
6,262
2,752
0
4,871
1,391
21,138
0
W
Nemesis
statusRook
Nemesis
8,771
2,188
0
3,869
17,031
9,795
1,239
1,037
15,987
0
47,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,355
Gold Earned
39,167
206
Minions Killed
178
0
Camps Cleared
0
826,119
Distance Traveled
1,031,670
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,504
658
60
3
0
325,622
0
L
Mercury
12,843
676
60
3
0
381,601
1
L
Skadi
13,614
717
95
5
0
296,371
0
W
Eset
13,972
735
72
4
0
329,504
0
L
Baron Samedi
9,898
521
51
3
0
148,147
0
W
Nemesis
12,691
668
46
2
0
376,544
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role