Player Matchup

Ne Zha
Ne Zha
Silver I
Cached
Ne Zha
Silver I
Level 98
God Stats
1W - 0L
1,795 SR
Queue Stats
49W - 10L
1,647 MMR
Party 2
Hercules
Hercules
Silver I
Qaito
Hercules
Silver I
Level 157
God Stats
28W - 8L
1,852 SR
Queue Stats
50W - 10L
1,647 MMR
Party 2
Scylla
Scylla
Silver I
Worm
Scylla
Silver I
Level 125
God Stats
1W - 0L
1,245 SR
Queue Stats
50W - 10L
1,647 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,631 SR
1,647 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,707 SR
1,530 MMR
Cerberus
Cerberus
Gold IV
LittleLuc16
Cerberus
Gold IV
Level 128
God Stats
3W - 9L
1,545 SR
Queue Stats
11W - 11L
1,645 MMR
Party 1
Agni
Agni
Gold V
Shadow12345iz8
Agni
Gold V
Level 111
God Stats
3W - 1L
2,001 SR
Queue Stats
12W - 5L
1,702 MMR
Party 1
Achilles
Achilles
Silver II
ZBRADrizzle
Achilles
Silver II
Level 156
God Stats
6W - 4L
1,575 SR
Queue Stats
68W - 106L
1,242 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Cached
Ne Zha
15
5 / 1 / 9
9,646
804
12,712
10,616
5,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
Qaito
Hercules
15
4 / 0 / 10
9,288
774
9,674
16,046
13,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
Worm
Scylla
16
6 / 0 / 7
10,101
842
14,049
9,367
3,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ThothKuzenboKukulkanAres

VS

Bans
He BoBake KujiraMartichorasHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LittleLuc16
Cerberus
13
1 / 5 / 0
7,993
666
7,579
17,608
14,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 5 / 1
7,204
600
9,376
10,225
3,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Achilles
ZBRADrizzle
Achilles
12
0 / 5 / 0
6,959
580
6,568
13,557
15,492
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
2
15
Kills
1
1
Deaths
15
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Cached
Ne Zha
5
1
9
9.5
L
Cerberus
LittleLuc16
Cerberus
1
5
0
0.2
W
Hercules
Qaito
Hercules
4
0
10
9
L
0
5
1
0.1
W
Scylla
Worm
Scylla
6
0
7
9.5
L
Achilles
ZBRADrizzle
Achilles
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,435
Damage
23,523
36,029
Taken
41,390
23,185
Mitigated
33,106
14,931
Healing
4,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Cached
Ne Zha
12,712
3,103
0
3,494
10,616
5,782
167
4,102
6,247
0
47,350
L
Cerberus
LittleLuc16
Cerberus
7,579
431
0
3,298
17,608
14,302
0
5,273
11,517
25,936
595
W
Hercules
Qaito
Hercules
9,674
2,690
0
8,140
16,046
13,982
998
7,601
7,849
0
21,862
L
9,376
696
0
450
10,225
3,312
0
4,609
5,229
28,022
0
W
Scylla
Worm
Scylla
14,049
1,999
0
3,297
9,367
3,421
1,423
5,108
3,962
69,897
0
L
Achilles
ZBRADrizzle
Achilles
6,568
788
0
1,249
13,557
15,492
0
3,595
9,269
2,023
14,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,035
Gold Earned
22,156
182
Minions Killed
129
0
Camps Cleared
0
728,946
Distance Traveled
603,929
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,646
804
60
5
0
255,153
0
L
Cerberus
7,993
666
59
5
0
197,986
0
W
Hercules
9,288
774
20
2
0
243,498
0
L
Agni
7,204
600
48
4
0
195,538
0
W
Scylla
10,101
842
102
9
0
230,295
0
L
Achilles
6,959
580
22
2
0
210,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role