Player Matchup

Nemesis
Nemesis
Platinum II
AshІey
Nemesis
Platinum II
Level 194
God Stats
1W - 1L
1,500 SR
Queue Stats
312W - 307L
1,955 MMR
Party 1
Anubis
Anubis
Platinum III
RIBBED4chef
Anubis
Platinum III
Level 127
God Stats
91W - 77L
1,583 SR
Queue Stats
245W - 236L
1,941 MMR
Solo
Jing Wei
Jing Wei
Diamond V
Stratography
Jing Wei
Diamond V
Level 163
God Stats
1W - 2L
1,587 SR
Queue Stats
192W - 171L
1,990 MMR
Party 1
Fafnir
Fafnir
Gold II
ttvIsaitou87
Fafnir
Gold II
Level 207
God Stats
2W - 4L
1,883 SR
Queue Stats
101W - 93L
1,831 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum IV
ĈĦAOS
Sun Wukong
Platinum IV
Level 123
God Stats
20W - 6L
2,154 SR
Queue Stats
36W - 28L
2,051 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 163
1,741 SR
1,954 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 160
1,640 SR
1,955 MMR
Kuzenbo
Kuzenbo
Platinum V
L1LBoat
Kuzenbo
Platinum V
Level 163
God Stats
2W - 2L
1,500 SR
Queue Stats
88W - 49L
1,957 MMR
Solo
Janus
Janus
Platinum I
LánadelRéy
Janus
Platinum I
Level 198
God Stats
4W - 1L
1,969 SR
Queue Stats
118W - 91L
1,958 MMR
Solo
Aphrodite
Aphrodite
Platinum II
QQKorny
Aphrodite
Platinum II
Level 165
God Stats
5W - 5L
1,607 SR
Queue Stats
146W - 134L
1,940 MMR
Solo
Danzaburou
Danzaburou
Platinum V
Snôrlax
Danzaburou
Platinum V
Level 129
God Stats
4W - 1L
1,805 SR
Queue Stats
54W - 44L
1,958 MMR
Solo
Ne Zha
Ne Zha
Diamond V
cohdein
Ne Zha
Diamond V
Level 145
God Stats
17W - 14L
1,318 SR
Queue Stats
456W - 444L
1,964 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AshІey
Nemesis
20
8 / 11 / 2
14,985
500
22,135
37,574
19,374
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
20
2 / 11 / 1
14,123
471
12,343
24,062
12,177
Sacrificial Shroud

Sacrificial Shroud

+95
Magical Power
+40
Physical Protection
+15
Mp 5
+18%
Magical Lifesteal

PASSIVE - Your abilities deal 15% more damage, but cost 3% of your Maximum Health. If the cost would kill you, you instead don't pay the cost.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Jing Wei
Stratography
Jing Wei
20
1 / 8 / 4
14,516
484
21,672
28,791
12,798
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
18
1 / 5 / 3
13,649
455
13,054
28,326
43,453
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
ĈĦAOS
Sun Wukong
20
2 / 7 / 2
14,633
488
21,062
35,664
33,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
Maman BrigitteThothGeb

VS

Bans
Bake KujiraThanatosAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
L1LBoat
Kuzenbo
20
3 / 0 / 29
15,385
513
20,959
29,838
70,409
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
11 / 3 / 13
17,060
569
28,618
16,401
9,000
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
QQKorny
Aphrodite
20
5 / 2 / 20
16,435
548
16,570
31,635
30,535
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Danzaburou
Snôrlax
Danzaburou
20
7 / 6 / 17
17,137
571
26,448
31,563
20,255
Leader's Cowl

Leader's Cowl

+50
Physical Power
+250
Health
+20%
Attack Speed
+15%
Physical Lifesteal

AURA - You provide 5% increased Power to all nearby allied gods. This aura gains a bonus stack for each ally god within 55 units causing it to provide an additional 3% increased Power. For each enemy god within 55 units a stack is removed.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
cohdein
Ne Zha
20
16 / 3 / 11
17,388
580
29,515
30,947
27,747
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
132
14
Kills
42
42
Deaths
14
12
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AshІey
Nemesis
8
11
2
0.82
W
Kuzenbo
L1LBoat
Kuzenbo
3
0
29
17.5
W
11
3
13
5.83
W
Aphrodite
QQKorny
Aphrodite
5
2
20
7.5
L
Anubis
2
11
1
0.23
W
Danzaburou
Snôrlax
Danzaburou
7
6
17
2.58
L
Jing Wei
Stratography
Jing Wei
1
8
4
0.38
W
Ne Zha
cohdein
Ne Zha
16
3
11
7.17
L
Fafnir
1
5
3
0.5
L
Sun Wukong
ĈĦAOS
Sun Wukong
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,266
Damage
122,110
154,417
Taken
140,384
121,417
Mitigated
157,946
31,769
Healing
66,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AshІey
Nemesis
22,135
10,631
0
6,220
37,574
19,374
671
14,107
23,117
0
143,773
W
Kuzenbo
L1LBoat
Kuzenbo
20,959
7,287
0
5,749
29,838
70,409
325
6,370
23,468
47,036
0
W
28,618
1,781
0
2,432
16,401
9,000
825
3,508
12,893
151,750
705
W
Aphrodite
QQKorny
Aphrodite
16,570
3,100
13,455
22,840
31,635
30,535
1,761
6,277
25,358
113,046
907
L
Anubis
12,343
89
0
5,713
24,062
12,177
124
10,860
12,844
128,433
293
W
Danzaburou
Snôrlax
Danzaburou
26,448
16,472
0
14,158
31,563
20,255
7,779
5,232
26,331
0
187,650
L
Jing Wei
Stratography
Jing Wei
21,672
17,984
0
6,848
28,791
12,798
703
9,500
19,267
0
154,256
W
Ne Zha
cohdein
Ne Zha
29,515
10,392
0
7,831
30,947
27,747
3,981
6,171
24,776
0
169,974
L
Fafnir
13,054
3,419
0
4,155
28,326
43,453
8
13,303
14,471
39,570
411
L
Sun Wukong
ĈĦAOS
Sun Wukong
21,062
2,768
0
8,833
35,664
33,615
11
16,006
19,070
0
118,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,906
Gold Earned
83,405
788
Minions Killed
817
0
Camps Cleared
0
2,691,915
Distance Traveled
3,094,250
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
14,985
500
177
6
0
592,912
1
W
Kuzenbo
15,385
513
22
1
0
658,237
8
W
Janus
17,060
569
204
7
0
662,340
6
W
Aphrodite
16,435
548
200
7
0
615,216
0
L
Anubis
14,123
471
200
7
0
478,258
4
W
Danzaburou
17,137
571
222
7
0
510,230
0
L
Jing Wei
14,516
484
200
7
0
532,500
5
W
Ne Zha
17,388
580
169
6
0
648,227
8
L
Fafnir
13,649
455
40
1
0
562,478
0
L
Sun Wukong
14,633
488
171
6
0
525,767
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role