Player Matchup

Hercules
Hercules
CapnMolasses931
Hercules
Level 127
God Stats
0W - 2L
1,511 SR
Queue Stats
0W - 3L
1,206 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ObsidianCyclone
Ah Muzen Cab
Level 18
God Stats
0W - 1L
1,638 SR
Queue Stats
0W - 3L
1,206 Elo+
Party 1
Janus
Janus
n00bwars
Janus
Level 67
God Stats
0W - 1L
1,602 SR
Queue Stats
0W - 3L
1,206 Elo+
Party 1
Team Averages
Level 71
1,584 SR
1,206 Elo+

VS

Team Averages
Level 133
1,620 SR
1,511 Elo+
Aphrodite
Aphrodite
FORSAKENPATHS
Aphrodite
Level 158
God Stats
44W - 55L
1,496 SR
Queue Stats
347W - 366L
1,517 Elo+
Party 2
Shiva
Shiva
UNBEATENkendall
Shiva
Level 159
God Stats
99W - 64L
1,706 SR
Queue Stats
335W - 329L
1,613 Elo+
Party 2
Cernunnos
Cernunnos
XCheshirePandaX
Cernunnos
Level 83
God Stats
8W - 2L
1,658 SR
Queue Stats
162W - 178L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
0 / 3 / 1
8,932
558
5,742
21,608
23,215
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
ObsidianCyclone
Ah Muzen Cab
14
1 / 6 / 1
9,403
588
8,990
17,346
7,220
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
n00bwars
Janus
15
1 / 6 / 1
9,522
595
11,642
13,547
5,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FORSAKENPATHS
Aphrodite
17
5 / 2 / 8
11,706
732
12,603
15,582
9,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
9 / 0 / 6
12,543
784
28,456
21,283
24,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
XCheshirePandaX
Cernunnos
16
1 / 0 / 8
10,918
682
4,716
12,117
4,845
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
2
Kills
15
15
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
3
1
0.17
W
Aphrodite
FORSAKENPATHS
Aphrodite
5
2
8
4.5
L
Ah Muzen Cab
ObsidianCyclone
Ah Muzen Cab
1
6
1
0.25
W
9
0
6
12
W
Cernunnos
XCheshirePandaX
Cernunnos
1
0
8
5
L
Janus
n00bwars
Janus
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,374
Damage
45,775
52,501
Taken
48,982
35,869
Mitigated
39,223
9,563
Healing
17,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
5,742
998
210
6,554
21,608
23,215
0
6,599
14,038
0
13,412
W
Aphrodite
FORSAKENPATHS
Aphrodite
12,603
579
5,496
7,099
15,582
9,650
705
4,877
10,705
36,412
0
L
Ah Muzen Cab
ObsidianCyclone
Ah Muzen Cab
8,990
2,304
494
1,342
17,346
7,220
0
3,876
12,969
0
37,766
W
28,456
1,869
219
3,529
21,283
24,728
306
2,574
18,709
1,317
62,687
W
Cernunnos
XCheshirePandaX
Cernunnos
4,716
2,051
0
1,086
12,117
4,845
2,519
4,547
7,570
0
47,235
L
Janus
n00bwars
Janus
11,642
213
615
348
13,547
5,434
0
3,304
9,774
55,738
360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,857
Gold Earned
35,167
166
Minions Killed
194
0
Camps Cleared
0
803,284
Distance Traveled
890,509
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,932
558
17
1
0
282,115
4
W
Aphrodite
11,706
732
59
4
0
288,670
0
L
Ah Muzen Cab
9,403
588
61
4
0
252,249
0
W
Shiva
12,543
784
74
5
0
314,966
0
W
Cernunnos
10,918
682
61
4
0
286,873
0
L
Janus
9,522
595
88
6
0
268,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role