Player Matchup

Danzaburou
Danzaburou
Avicate
Danzaburou
Level 58
God Stats
8W - 0L
1,957 SR
Queue Stats
184W - 178L
1,432 Elo+
Party 1
Charon
Charon
Legna0079
Charon
Level 121
God Stats
10W - 12L
1,323 SR
Queue Stats
74W - 65L
1,535 Elo+
Solo
Bellona
Bellona
Physixv1
Bellona
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
89W - 92L
1,470 Elo+
Party 1
Ao Kuang
Ao Kuang
Ringwraithe
Ao Kuang
Level 147
God Stats
2W - 1L
1,693 SR
Queue Stats
209W - 203L
1,514 Elo+
Solo
Chiron
Chiron
leanendz
Chiron
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
218W - 225L
1,436 Elo+
Party 1
Team Averages
Level 97
1,595 SR
1,477 Elo+

VS

Team Averages
Level 149
1,474 SR
1,493 Elo+
Mercury
Mercury
 
Mercury
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Lord Celibi
Atlas
Level 143
God Stats
0W - 1L
1,796 SR
Queue Stats
8W - 9L
1,427 Elo+
Solo
Izanami
Izanami
Xark47
Izanami
Level 153
God Stats
14W - 19L
1,474 SR
Queue Stats
67W - 68L
1,508 Elo+
Solo
Scylla
Scylla
aliacion23
Scylla
Level 175
God Stats
0W - 2L
1,099 SR
Queue Stats
20W - 26L
1,473 Elo+
Party 2
Sun Wukong
Sun Wukong
fUeRtEmInE
Sun Wukong
Level 161
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 39L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Avicate
Danzaburou
15
4 / 0 / 6
8,771
585
9,567
10,823
5,094
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
Legna0079
Charon
13
4 / 4 / 5
8,741
583
9,478
16,333
12,849
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Physixv1
Bellona
14
2 / 0 / 3
8,964
598
8,800
11,161
11,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Ringwraithe
Ao Kuang
14
4 / 0 / 0
8,217
548
4,229
12,348
5,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Chiron
leanendz
Chiron
14
0 / 1 / 2
7,813
521
8,671
9,443
4,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
0 / 3 / 0
6,474
432
2,091
9,366
4,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 5 / 2
6,956
464
7,898
16,497
14,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
Xark47
Izanami
12
2 / 3 / 1
7,949
530
5,764
11,525
4,152
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
aliacion23
Scylla
14
1 / 1 / 1
7,523
502
6,217
8,259
3,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
fUeRtEmInE
Sun Wukong
12
0 / 2 / 0
7,158
477
5,432
12,525
12,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
14
Kills
5
5
Deaths
14
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
3
0
0
W
Danzaburou
Avicate
Danzaburou
4
0
6
7
W
Charon
Legna0079
Charon
4
4
5
1.63
L
2
5
2
0.6
W
Bellona
Physixv1
Bellona
2
0
3
3.5
W
Ao Kuang
Ringwraithe
Ao Kuang
4
0
0
4
L
Izanami
Xark47
Izanami
2
3
1
0.83
L
Scylla
aliacion23
Scylla
1
1
1
1.5
L
Sun Wukong
fUeRtEmInE
Sun Wukong
0
2
0
0
W
Chiron
leanendz
Chiron
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,745
Damage
27,402
60,108
Taken
58,172
39,291
Mitigated
38,381
21,200
Healing
9,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,091
951
0
580
9,366
4,054
0
1,477
7,848
0
42,448
W
Danzaburou
Avicate
Danzaburou
9,567
4,535
0
5,018
10,823
5,094
722
2,643
8,180
0
72,653
W
Charon
Legna0079
Charon
9,478
2,851
0
3,546
16,333
12,849
0
5,200
11,133
35,669
2,997
L
7,898
2,978
0
1,080
16,497
14,215
320
4,789
11,657
26,764
886
W
Bellona
Physixv1
Bellona
8,800
2,148
0
4,112
11,161
11,319
133
329
10,112
0
65,687
W
Ao Kuang
Ringwraithe
Ao Kuang
4,229
1,159
0
5,195
12,348
5,890
243
822
11,398
66,893
7,568
L
Izanami
Xark47
Izanami
5,764
4,110
0
4,158
11,525
4,152
671
3,960
7,565
0
65,693
L
Scylla
aliacion23
Scylla
6,217
608
0
500
8,259
3,164
477
1,343
6,865
55,755
1,154
L
Sun Wukong
fUeRtEmInE
Sun Wukong
5,432
1,026
0
3,033
12,525
12,796
0
1,517
9,860
2,017
47,170
W
Chiron
leanendz
Chiron
8,671
1,744
113
3,216
9,443
4,139
0
5,170
4,273
0
63,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,506
Gold Earned
36,060
501
Minions Killed
392
0
Camps Cleared
0
1,567,679
Distance Traveled
1,358,364
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,474
432
60
4
0
242,565
1
W
Danzaburou
8,771
585
123
8
0
325,967
2
W
Charon
8,741
583
36
2
0
302,520
2
L
Atlas
6,956
464
32
2
0
296,403
0
W
Bellona
8,964
598
121
8
0
315,936
2
W
Ao Kuang
8,217
548
112
7
0
317,322
0
L
Izanami
7,949
530
115
8
0
277,395
2
L
Scylla
7,523
502
100
7
0
283,585
0
L
Sun Wukong
7,158
477
85
6
0
258,416
0
W
Chiron
7,813
521
109
7
0
305,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role