Player Matchup

Discordia
Discordia
ICroncho
Discordia
Level 91
God Stats
0W - 3L
1,500 SR
Queue Stats
219W - 208L
1,518 Elo+
Party 1
Ao Kuang
Ao Kuang
WTcP LitRoS
Ao Kuang
Level 95
God Stats
2W - 3L
1,663 SR
Queue Stats
224W - 210L
1,541 Elo+
Party 1
Bastet
Bastet
Zanderlit1456
Bastet
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 88L
1,523 Elo+
Solo
Ares
Ares
lPyromainiac
Ares
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 143L
1,493 Elo+
Party 1
Xbalanque
Xbalanque
wInmortalJos
Xbalanque
Level 120
God Stats
11W - 5L
1,694 SR
Queue Stats
133W - 127L
1,515 Elo+
Party 1
Team Averages
Level 96
1,571 SR
1,518 Elo+

VS

Team Averages
Level 118
1,524 SR
1,502 Elo+
Awilix
Awilix
 
Awilix
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
Peach2398
Sol
Level 85
God Stats
8W - 10L
1,455 SR
Queue Stats
31W - 23L
1,492 Elo+
Party 2
Medusa
Medusa
Scarecrow8061
Medusa
Level 26
God Stats
3W - 1L
1,746 SR
Queue Stats
28W - 30L
1,471 Elo+
Party 2
King Arthur
King Arthur
Snivelak
King Arthur
Level 205
God Stats
7W - 6L
1,418 SR
Queue Stats
109W - 116L
1,524 Elo+
Party 3
Yemoja
Yemoja
VladdGG
Yemoja
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 73L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ICroncho
Discordia
12
2 / 1 / 6
7,128
548
9,867
5,906
2,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ao Kuang
WTcP LitRoS
Ao Kuang
10
0 / 7 / 1
5,691
438
3,202
13,175
9,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
5 / 1 / 2
6,972
536
6,681
11,995
4,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 2 / 3
6,403
493
3,993
10,227
7,125
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
wInmortalJos
Xbalanque
11
3 / 3 / 1
6,450
496
5,092
8,229
3,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
2 / 4 / 2
6,734
518
6,036
13,206
6,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 4 / 1
6,427
494
3,970
8,166
3,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 2 / 1
7,892
607
7,731
8,650
3,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

King Arthur
Snivelak
King Arthur
14
8 / 1 / 1
9,054
696
10,601
14,031
9,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
VladdGG
Yemoja
10
0 / 0 / 2
6,675
513
2,847
9,367
7,889
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
21
11
Kills
14
14
Deaths
11
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
2
4
2
0.75
L
Discordia
ICroncho
Discordia
2
1
6
5
W
0
4
1
0.13
W
4
2
1
2.25
W
King Arthur
Snivelak
King Arthur
8
1
1
8.5
W
Yemoja
VladdGG
Yemoja
0
0
2
1
L
Ao Kuang
WTcP LitRoS
Ao Kuang
0
7
1
0.07
L
5
1
2
6
L
1
2
3
1.25
L
Xbalanque
wInmortalJos
Xbalanque
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,835
Damage
31,185
49,532
Taken
53,420
26,363
Mitigated
30,575
14,902
Healing
14,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
6,036
1,799
0
3,653
13,206
6,195
0
3,680
9,446
0
58,047
L
Discordia
ICroncho
Discordia
9,867
481
0
675
5,906
2,205
0
3,039
2,867
44,143
1,167
W
3,970
1,493
0
2,037
8,166
3,173
0
5,384
2,782
36,101
1,270
W
7,731
2,282
0
2,640
8,650
3,387
808
1,069
7,581
0
65,001
W
King Arthur
Snivelak
King Arthur
10,601
1,817
0
3,483
14,031
9,931
0
2,391
11,075
0
66,501
W
Yemoja
VladdGG
Yemoja
2,847
809
501
2,619
9,367
7,889
0
3,450
5,917
18,521
1,493
L
Ao Kuang
WTcP LitRoS
Ao Kuang
3,202
518
0
3,822
13,175
9,308
0
0
13,175
30,570
2,432
L
6,681
2,413
0
7,419
11,995
4,627
0
568
11,427
0
55,240
L
3,993
380
0
1,900
10,227
7,125
0
2,488
7,739
19,285
0
L
Xbalanque
wInmortalJos
Xbalanque
5,092
2,209
0
1,086
8,229
3,098
0
443
7,786
0
43,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,644
Gold Earned
36,782
312
Minions Killed
366
0
Camps Cleared
0
1,308,846
Distance Traveled
1,291,899
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,734
518
86
7
0
297,422
0
L
Discordia
7,128
548
74
6
0
272,287
0
W
Sol
6,427
494
73
6
0
247,636
4
W
Medusa
7,892
607
100
8
0
228,270
4
W
King Arthur
9,054
696
88
7
0
272,853
0
W
Yemoja
6,675
513
19
1
0
245,718
2
L
Ao Kuang
5,691
438
57
4
0
218,086
0
L
Bastet
6,972
536
83
6
0
304,833
0
L
Ares
6,403
493
27
2
0
282,239
1
L
Xbalanque
6,450
496
71
5
0
231,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role