Player Matchup

Hercules
Hercules
GovernedMetal
Hercules
Level 82
God Stats
3W - 1L
1,572 SR
Queue Stats
86W - 63L
1,624 Elo+
Party 1
Thor
Thor
SiberianGiraffe
Thor
Level 109
God Stats
2W - 1L
1,346 SR
Queue Stats
54W - 37L
1,528 Elo+
Party 1
Scylla
Scylla
TorOnOnlyFans
Scylla
Level 36
God Stats
1W - 0L
1,684 SR
Queue Stats
7W - 13L
1,524 Elo+
Party 1
Cabrakan
Cabrakan
Unpricedfrog870
Cabrakan
Level 67
God Stats
2W - 0L
1,736 SR
Queue Stats
10W - 9L
1,581 Elo+
Party 1
Artemis
Artemis
xXRayphXx
Artemis
Level 25
God Stats
2W - 1L
1,865 SR
Queue Stats
13W - 25L
1,524 Elo+
Party 1
Team Averages
Level 64
1,640 SR
1,556 Elo+

VS

Team Averages
Level 81
1,593 SR
1,498 Elo+
Horus
Horus
 
Horus
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Icegirl101
Nut
Level 83
God Stats
30W - 17L
1,664 SR
Queue Stats
109W - 90L
1,540 Elo+
Party 2
Janus
Janus
TheMelonRanger
Janus
Level 100
God Stats
3W - 3L
1,570 SR
Queue Stats
117W - 114L
1,488 Elo+
Party 2
Ares
Ares
g00gl01
Ares
Level 122
God Stats
0W - 1L
1,726 SR
Queue Stats
49W - 50L
1,474 Elo+
Party 2
Nemesis
Nemesis
xTenryuu-
Nemesis
Level 56
God Stats
19W - 18L
1,508 SR
Queue Stats
200W - 187L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GovernedMetal
Hercules
11
5 / 0 / 4
7,251
604
5,004
8,452
6,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
2 / 0 / 6
7,079
590
4,052
10,207
4,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 3 / 3
6,719
560
4,195
5,581
1,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
10
2 / 1 / 3
6,910
576
5,743
6,477
4,498
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
xXRayphXx
Artemis
11
2 / 0 / 2
6,516
543
3,769
3,551
1,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
1
0 / 0 / 0
3,966
331
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 4 / 1
5,687
474
3,240
10,256
3,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 6 / 0
6,522
544
4,525
8,902
3,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ares
g00gl01
Ares
7
2 / 3 / 0
5,311
443
1,572
5,923
3,609
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
xTenryuu-
Nemesis
12
0 / 0 / 0
6,073
506
4,445
10,567
4,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
13
Kills
4
4
Deaths
13
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
0
0
0
W
Hercules
GovernedMetal
Hercules
5
0
4
7
L
0
4
1
0.13
W
2
0
6
5
L
2
6
0
0.33
W
2
3
3
1.17
W
Cabrakan
2
1
3
3.5
L
Ares
g00gl01
Ares
2
3
0
0.67
L
Nemesis
xTenryuu-
Nemesis
0
0
0
0
W
Artemis
xXRayphXx
Artemis
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,763
Damage
13,782
34,268
Taken
35,648
19,566
Mitigated
14,644
6,535
Healing
8,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
GovernedMetal
Hercules
5,004
1,618
0
2,983
8,452
6,981
226
897
7,429
0
25,095
L
3,240
2,073
0
2,117
10,256
3,530
0
1,205
9,051
0
40,011
W
4,052
303
0
500
10,207
4,944
114
662
9,465
0
62,614
L
4,525
200
0
730
8,902
3,253
0
4,041
4,861
34,018
19
W
4,195
540
0
250
5,581
1,987
870
2,686
2,659
30,442
0
W
Cabrakan
5,743
821
0
1,283
6,477
4,498
0
936
5,503
38,424
2,081
L
Ares
g00gl01
Ares
1,572
373
113
993
5,923
3,609
0
1,691
4,232
8,072
986
L
Nemesis
xTenryuu-
Nemesis
4,445
868
0
4,074
10,567
4,252
0
2,831
7,736
0
39,732
W
Artemis
xXRayphXx
Artemis
3,769
1,763
0
1,519
3,551
1,156
810
29
3,522
0
31,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,475
Gold Earned
27,559
331
Minions Killed
211
0
Camps Cleared
0
1,258,137
Distance Traveled
832,301
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
3,966
331
0
0
0
0
0
W
Hercules
7,251
604
42
4
0
287,391
0
L
Nut
5,687
474
57
5
0
215,855
2
W
Thor
7,079
590
94
8
0
288,088
0
L
Janus
6,522
544
65
5
0
225,224
0
W
Scylla
6,719
560
65
5
0
238,247
0
W
Cabrakan
6,910
576
82
7
0
211,198
0
L
Ares
5,311
443
14
1
0
112,668
0
L
Nemesis
6,073
506
75
6
0
278,554
0
W
Artemis
6,516
543
48
4
0
233,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role