Player Matchup

Charon
Charon
 
Charon
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Fox1107
Anubis
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 12L
1,356 Elo+
Party 1
Zhong Kui
Zhong Kui
Wikipedia Finds
Zhong Kui
Level 63
God Stats
37W - 41L
1,477 SR
Queue Stats
368W - 392L
1,393 Elo+
Solo
Vamana
Vamana
contransfunc
Vamana
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,451 Elo+
Party 1
Fenrir
Fenrir
hcrader
Fenrir
Level 77
God Stats
2W - 4L
1,295 SR
Queue Stats
102W - 91L
1,501 Elo+
Solo
Team Averages
Level 81
1,454 SR
1,440 Elo+

VS

Team Averages
Level 84
1,406 SR
1,469 Elo+
Merlin
Merlin
Dexsbs
Merlin
Level 108
God Stats
2W - 3L
1,278 SR
Queue Stats
15W - 13L
1,503 Elo+
Solo
Sol
Sol
MINDISALL
Sol
Level 102
God Stats
5W - 1L
1,651 SR
Queue Stats
70W - 72L
1,533 Elo+
Solo
Serqet
Serqet
MayaBabyxo
Serqet
Level 51
God Stats
3W - 3L
1,411 SR
Queue Stats
40W - 30L
1,454 Elo+
Solo
Bellona
Bellona
Triimark15
Bellona
Level 57
God Stats
2W - 5L
1,269 SR
Queue Stats
55W - 58L
1,422 Elo+
Solo
Ishtar
Ishtar
Truly I Suffer
Ishtar
Level 104
God Stats
77W - 89L
1,423 SR
Queue Stats
219W - 227L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
1 / 1 / 2
7,476
498
4,834
8,765
7,042
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Fox1107
Anubis
13
1 / 5 / 0
7,573
505
9,422
11,755
6,459
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Wikipedia Finds
Zhong Kui
10
1 / 9 / 0
5,958
397
5,926
13,642
8,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Vamana
13
0 / 0 / 2
7,033
469
6,124
12,997
13,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
hcrader
Fenrir
13
2 / 4 / 1
7,273
485
3,402
15,440
6,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dexsbs
Merlin
14
1 / 2 / 5
8,498
567
7,175
8,589
2,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
6 / 1 / 2
8,777
585
9,411
11,666
4,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Serqet
MayaBabyxo
Serqet
15
9 / 1 / 3
8,987
599
8,977
12,852
5,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Triimark15
Bellona
15
0 / 1 / 1
8,910
594
6,587
13,594
15,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 1 / 7
8,245
550
6,699
10,349
9,182
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
5
Kills
18
19
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
1
2
2
W
Merlin
Dexsbs
Merlin
1
2
5
1.75
L
Anubis
Fox1107
Anubis
1
5
0
0.2
W
6
1
2
7
W
Serqet
MayaBabyxo
Serqet
9
1
3
10.5
W
Bellona
Triimark15
Bellona
0
1
1
0.5
W
2
1
7
5.5
L
Zhong Kui
Wikipedia Finds
Zhong Kui
1
9
0
0.11
L
Vamana
0
0
2
1
L
Fenrir
hcrader
Fenrir
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,708
Damage
38,849
62,599
Taken
57,050
41,880
Mitigated
36,966
19,437
Healing
19,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
4,834
949
0
3,221
8,765
7,042
80
2,263
6,502
32,238
717
W
Merlin
Dexsbs
Merlin
7,175
666
0
652
8,589
2,701
275
5,237
3,352
58,683
1,009
L
Anubis
Fox1107
Anubis
9,422
384
0
4,520
11,755
6,459
24
5,305
6,450
66,225
0
W
9,411
2,166
0
3,865
11,666
4,318
1,905
3,448
8,169
67,192
3,081
W
Serqet
MayaBabyxo
Serqet
8,977
2,469
0
5,938
12,852
5,201
0
3,136
9,669
0
61,028
W
Bellona
Triimark15
Bellona
6,587
1,650
0
5,163
13,594
15,564
173
1,333
11,435
0
67,010
W
6,699
3,479
170
3,929
10,349
9,182
0
6,650
3,655
0
40,466
L
Zhong Kui
Wikipedia Finds
Zhong Kui
5,926
1,288
0
2,156
13,642
8,386
0
4,861
8,279
22,878
1,893
L
Vamana
6,124
2,365
0
4,206
12,997
13,067
72
593
11,565
0
43,245
L
Fenrir
hcrader
Fenrir
3,402
568
0
5,334
15,440
6,926
0
3,506
11,822
0
47,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,313
Gold Earned
43,417
330
Minions Killed
453
0
Camps Cleared
0
1,404,588
Distance Traveled
1,487,459
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,476
498
42
3
0
296,073
0
W
Merlin
8,498
567
89
6
0
293,008
0
L
Anubis
7,573
505
115
8
0
266,266
3
W
Sol
8,777
585
102
7
0
307,401
0
W
Serqet
8,987
599
97
6
0
345,573
0
W
Bellona
8,910
594
104
7
0
265,890
0
W
Ishtar
8,245
550
61
4
0
275,587
1
L
Zhong Kui
5,958
397
32
2
0
239,632
0
L
Vamana
7,033
469
67
4
0
268,987
0
L
Fenrir
7,273
485
74
5
0
333,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role