Player Matchup

Danzaburou
Danzaburou
Bad bunny 1564
Danzaburou
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,549 Elo+
Party 2
Ra
Ra
HercOffaPurc
Ra
Level 29
God Stats
0W - 3L
1,280 SR
Queue Stats
65W - 63L
1,511 Elo+
Party 2
Sylvanus
Sylvanus
NarumiAsaka
Sylvanus
Level 35
God Stats
2W - 5L
1,500 SR
Queue Stats
477W - 476L
1,453 Elo+
Solo
Horus
Horus
Veector86
Horus
Level 41
God Stats
17W - 15L
1,329 SR
Queue Stats
501W - 470L
1,549 Elo+
Solo
Arachne
Arachne
lm 2 FAT 2 LOVE
Arachne
Level 49
God Stats
4W - 2L
1,692 SR
Queue Stats
345W - 343L
1,453 Elo+
Party 2
Team Averages
Level 34
1,460 SR
1,503 Elo+

VS

Team Averages
Level 76
1,637 SR
1,594 Elo+
Bellona
Bellona
CallMeeDaddyy
Bellona
Level 51
God Stats
58W - 47L
1,589 SR
Queue Stats
153W - 153L
1,544 Elo+
Solo
Chronos
Chronos
Drakmunden
Chronos
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 31L
1,463 Elo+
Solo
Thanatos
Thanatos
eiichi1
Thanatos
Level 137
God Stats
4W - 1L
1,827 SR
Queue Stats
39W - 27L
1,655 Elo+
Party 1
Cupid
Cupid
flamingmoon14
Cupid
Level 45
God Stats
7W - 3L
1,768 SR
Queue Stats
12W - 10L
1,720 Elo+
Party 1
Sylvanus
Sylvanus
weely112
Sylvanus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 35L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bad bunny 1564
Danzaburou
16
2 / 0 / 2
9,599
533
5,380
7,045
3,496
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
2 / 1 / 6
10,268
570
14,345
10,554
5,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
NarumiAsaka
Sylvanus
13
1 / 2 / 5
8,618
479
7,096
16,252
19,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Horus
Veector86
Horus
1
0 / 0 / 0
3,734
207
0
0
0
15
4 / 2 / 1
8,988
499
6,738
14,907
6,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
17
2 / 2 / 1
10,592
588
5,310
12,405
10,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
Drakmunden
Chronos
17
0 / 1 / 5
9,772
543
9,040
9,959
4,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
eiichi1
Thanatos
15
2 / 4 / 3
8,575
476
6,227
14,596
6,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 1 / 4
8,261
459
5,351
9,837
4,240
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
weely112
Sylvanus
13
1 / 1 / 3
8,873
493
5,505
14,778
12,378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
21
9
Kills
5
5
Deaths
9
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bad bunny 1564
Danzaburou
2
0
2
3
W
Bellona
2
2
1
1.25
W
Chronos
Drakmunden
Chronos
0
1
5
2.5
L
2
1
6
5
L
Sylvanus
NarumiAsaka
Sylvanus
1
2
5
1.75
L
Horus
Veector86
Horus
0
0
0
0
W
Thanatos
eiichi1
Thanatos
2
4
3
0.88
W
0
1
4
2
L
4
2
1
2.25
W
Sylvanus
weely112
Sylvanus
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,559
Damage
31,433
48,758
Taken
61,575
35,555
Mitigated
38,838
21,249
Healing
30,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bad bunny 1564
Danzaburou
5,380
1,942
0
2,924
7,045
3,496
632
1,453
5,592
0
83,223
W
Bellona
5,310
453
0
4,530
12,405
10,649
911
2,746
9,424
0
76,038
W
Chronos
Drakmunden
Chronos
9,040
5,143
0
3,966
9,959
4,666
829
3,091
6,777
76,295
17,844
L
14,345
927
2,863
3,960
10,554
5,531
0
2,727
7,827
110,414
0
L
Sylvanus
NarumiAsaka
Sylvanus
7,096
1,331
1,070
4,243
16,252
19,900
0
5,762
10,490
33,020
3,564
L
Horus
Veector86
Horus
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
eiichi1
Thanatos
6,227
1,093
0
9,333
14,596
6,905
0
5,038
9,487
0
79,427
W
5,351
2,809
200
3,436
9,837
4,240
538
4,458
5,298
0
66,918
L
6,738
4,716
0
6,189
14,907
6,628
0
3,289
11,618
0
70,538
W
Sylvanus
weely112
Sylvanus
5,505
1,434
4,171
4,452
14,778
12,378
104
6,445
8,209
28,649
4,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,207
Gold Earned
46,073
513
Minions Killed
563
0
Camps Cleared
0
1,417,050
Distance Traveled
1,754,149
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,599
533
145
8
0
346,417
0
W
Bellona
10,592
588
138
8
0
313,707
0
W
Chronos
9,772
543
163
9
0
381,365
0
L
Ra
10,268
570
202
11
0
416,562
6
L
Sylvanus
8,618
479
67
4
0
271,921
3
L
Horus
3,734
207
0
0
0
0
0
W
Thanatos
8,575
476
117
7
0
385,167
3
W
Cupid
8,261
459
98
5
0
340,116
0
L
Arachne
8,988
499
99
6
0
382,150
1
W
Sylvanus
8,873
493
47
3
0
333,794
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role