Player Matchup

Charon
Charon
Diamond I
Fersefon
Charon
Diamond I
Level 96
God Stats
18W - 7L
1,690 SR
Queue Stats
150W - 129L
2,222 MMR
Party 2
Jormungandr
Jormungandr
Diamond III
Krąžyy
Jormungandr
Diamond III
Level 82
God Stats
69W - 22L
1,927 SR
Queue Stats
180W - 105L
2,166 MMR
Party 2
Anhur
Anhur
Masters
Psvchο
Anhur
Masters
Level 143
God Stats
52W - 16L
1,793 SR
Queue Stats
280W - 94L
2,691 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 107
1,803 SR
2,359 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 102
1,409 SR
1,505 MMR
Gilgamesh
Gilgamesh
Gold II
Fitocorleones
Gilgamesh
Gold II
Level 95
God Stats
1W - 1L
1,297 SR
Queue Stats
45W - 40L
1,644 MMR
Party 1
Athena
Athena
Gold II
ReyDeEspaña
Athena
Gold II
Level 122
God Stats
8W - 4L
1,682 SR
Queue Stats
16W - 12L
1,714 MMR
Party 1
Aphrodite
Aphrodite
Silver III
heyitsskittlez
Aphrodite
Silver III
Level 89
God Stats
0W - 3L
1,246 SR
Queue Stats
64W - 97L
1,156 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Fersefon
Charon
15
4 / 1 / 9
9,584
871
13,406
13,822
15,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Krąžyy
Jormungandr
14
5 / 2 / 8
9,685
880
18,558
13,174
13,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Psvchο
Anhur
15
6 / 1 / 8
10,046
913
19,456
11,729
6,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bans
Ne ZhaThothXbalanqueAchillesKuzenbo

VS

Bans
GebHachimanPersephoneHou YiDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fitocorleones
Gilgamesh
13
1 / 5 / 2
7,837
712
12,791
23,377
18,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
12
1 / 5 / 3
7,870
715
9,837
22,140
18,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Aphrodite
heyitsskittlez
Aphrodite
13
2 / 5 / 2
7,977
725
6,355
15,890
8,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
15
Kills
4
4
Deaths
15
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charon
Fersefon
Charon
4
1
9
8.5
L
Gilgamesh
Fitocorleones
Gilgamesh
1
5
2
0.4
W
Jormungandr
Krąžyy
Jormungandr
5
2
8
4.5
W
Anhur
Psvchο
Anhur
6
1
8
10
L
Athena
1
5
3
0.5
L
Aphrodite
heyitsskittlez
Aphrodite
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,420
Damage
28,983
38,725
Taken
61,407
35,140
Mitigated
45,479
15,342
Healing
19,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Fersefon
Charon
13,406
2,093
0
3,959
13,822
15,657
298
4,762
8,552
24,618
2,462
L
Gilgamesh
Fitocorleones
Gilgamesh
12,791
4,075
0
1,157
23,377
18,631
0
9,272
12,826
0
36,430
W
Jormungandr
Krąžyy
Jormungandr
18,558
3,385
0
5,517
13,174
13,148
308
5,464
7,325
43,503
1,591
W
Anhur
Psvchο
Anhur
19,456
13,221
0
5,866
11,729
6,335
2,254
3,822
7,192
0
56,880
L
Athena
9,837
2,520
0
4,261
22,140
18,371
0
7,948
12,364
25,920
2,209
L
Aphrodite
heyitsskittlez
Aphrodite
6,355
1,474
6,472
7,159
15,890
8,477
0
9,754
4,850
27,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,315
Gold Earned
23,684
158
Minions Killed
122
0
Camps Cleared
0
635,188
Distance Traveled
642,099
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,584
871
37
3
0
228,388
0
L
Gilgamesh
7,837
712
38
3
0
234,655
0
W
Jormungandr
9,685
880
49
4
0
214,492
0
W
Anhur
10,046
913
72
7
0
192,308
0
L
Athena
7,870
715
36
3
0
216,787
0
L
Aphrodite
7,977
725
48
4
0
190,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role