Player Matchup

Atlas
Atlas
Gundham
Atlas
Level 171
God Stats
55W - 46L
1,675 SR
Queue Stats
85W - 83L
1,684 Elo+
Party 2
Heimdallr
Heimdallr
Justforfun24
Heimdallr
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 3
Merlin
Merlin
LetANaysayerKnow
Merlin
Level 169
God Stats
4W - 4L
1,539 SR
Queue Stats
128W - 128L
1,639 Elo+
Party 2
Mercury
Mercury
SLYSKULLZ
Mercury
Level 157
God Stats
3W - 3L
1,500 SR
Queue Stats
175W - 181L
1,645 Elo+
Party 2
Mulan
Mulan
TablePepper
Mulan
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 93L
1,309 Elo+
Party 3
Team Averages
Level 162
1,543 SR
1,556 Elo+

VS

Team Averages
Level 138
1,496 SR
1,563 Elo+
Loki
Loki
 
Loki
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
BläckMämbäQc
Nut
Level 145
God Stats
7W - 12L
1,440 SR
Queue Stats
105W - 102L
1,622 Elo+
Solo
Nox
Nox
Juurie
Nox
Level 117
God Stats
3W - 5L
1,283 SR
Queue Stats
7W - 6L
1,389 Elo+
Party 1
Bacchus
Bacchus
Platypuspenguin
Bacchus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,613 Elo+
Party 1
Sun Wukong
Sun Wukong
SlammingBillys
Sun Wukong
Level 126
God Stats
5W - 3L
1,754 SR
Queue Stats
457W - 409L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Gundham
Atlas
9
0 / 1 / 1
4,363
873
1,930
3,055
2,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
Justforfun24
Heimdallr
10
0 / 1 / 0
4,863
973
2,170
3,205
1,150
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 2
4,880
976
2,602
1,083
403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mercury
SLYSKULLZ
Mercury
9
0 / 0 / 1
4,523
905
289
2,150
728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 2 / 0
4,926
985
2,861
4,635
3,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
0 / 0 / 0
4,842
968
2,135
3,641
1,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
1 / 1 / 2
5,082
1,016
2,216
4,135
1,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nox
Juurie
Nox
9
0 / 1 / 2
4,524
905
819
2,340
853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 0 / 0
5,420
1,084
3,378
3,351
2,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
SlammingBillys
Sun Wukong
7
0 / 0 / 0
4,060
812
0
0
0
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
2
Kills
3
4
Deaths
2
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
0
0
0
L
1
1
2
2
W
Atlas
Gundham
Atlas
0
1
1
0.5
W
Heimdallr
Justforfun24
Heimdallr
0
1
0
0
L
Nox
Juurie
Nox
0
1
2
1
W
0
0
2
1
L
2
0
0
2
W
Mercury
SLYSKULLZ
Mercury
0
0
1
0.5
L
Sun Wukong
SlammingBillys
Sun Wukong
0
0
0
0
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,852
Damage
8,548
14,128
Taken
13,467
7,567
Mitigated
6,365
2,561
Healing
2,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,135
358
0
410
3,641
1,367
0
746
2,693
0
15,830
L
2,216
1,410
0
922
4,135
1,589
0
1,501
2,436
0
12,253
W
Atlas
Gundham
Atlas
1,930
544
0
251
3,055
2,029
0
473
2,530
3,099
0
W
Heimdallr
Justforfun24
Heimdallr
2,170
1,255
0
721
3,205
1,150
0
1,250
1,833
0
13,147
L
Nox
Juurie
Nox
819
106
0
0
2,340
853
0
1,215
938
4,291
168
W
2,602
118
0
500
1,083
403
0
314
769
17,737
380
L
3,378
105
0
848
3,351
2,556
0
621
2,695
11,398
842
W
Mercury
SLYSKULLZ
Mercury
289
213
0
200
2,150
728
0
537
1,569
0
8,871
L
Sun Wukong
SlammingBillys
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
2,861
637
0
889
4,635
3,257
0
1,076
3,409
0
7,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,555
Gold Earned
23,928
118
Minions Killed
103
0
Camps Cleared
0
558,871
Distance Traveled
503,393
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,842
968
36
7
0
128,503
0
L
Nut
5,082
1,016
27
5
0
102,660
0
W
Atlas
4,363
873
4
1
0
103,536
0
W
Heimdallr
4,863
973
39
8
0
110,798
0
L
Nox
4,524
905
8
2
0
90,706
0
W
Merlin
4,880
976
42
8
0
106,519
0
L
Bacchus
5,420
1,084
32
6
0
171,281
0
W
Mercury
4,523
905
20
4
0
125,165
0
L
Sun Wukong
4,060
812
0
0
0
10,243
0
W
Mulan
4,926
985
13
3
0
112,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role