Player Matchup

Mercury
Mercury
Brbuddy123
Mercury
Level 31
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 6L
1,333 Elo+
Solo
Surtr
Surtr
CurlyManager702
Surtr
Level 37
God Stats
29W - 23L
1,311 SR
Queue Stats
367W - 379L
1,364 Elo+
Solo
Cthulhu
Cthulhu
GargleMeSplooge
Cthulhu
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 3L
1,947 Elo+
Party 1
Sylvanus
Sylvanus
MMRSisyphus
Sylvanus
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 87L
1,966 Elo+
Party 1
Ne Zha
Ne Zha
UllrOneTwick
Ne Zha
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 3L
1,947 Elo+
Party 1
Team Averages
Level 25
1,462 SR
1,712 Elo+

VS

Team Averages
Level 66
1,566 SR
1,485 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
I_1of1
Artemis
Level 45
God Stats
3W - 4L
1,500 SR
Queue Stats
49W - 63L
1,461 Elo+
Solo
Loki
Loki
KonkyKoink
Loki
Level 107
God Stats
6W - 6L
1,827 SR
Queue Stats
162W - 183L
1,509 Elo+
Party 2
Bacchus
Bacchus
Sahdude_66
Bacchus
Level 29
God Stats
46W - 55L
1,505 SR
Queue Stats
69W - 99L
1,473 Elo+
Party 2
Chang'e
Chang'e
sergantbones
Chang'e
Level 101
God Stats
5W - 4L
1,500 SR
Queue Stats
117W - 152L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Brbuddy123
Mercury
7
0 / 0 / 0
3,592
599
317
4,234
1,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 3 / 0
3,523
587
3,372
6,410
2,945
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

7
0 / 1 / 0
3,838
640
2,210
4,401
1,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sylvanus
MMRSisyphus
Sylvanus
7
2 / 0 / 1
3,982
664
1,496
2,472
1,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ne Zha
7
1 / 0 / 2
3,834
639
2,163
2,732
933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
7
3 / 0 / 0
4,755
793
3,548
6,202
2,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Artemis
I_1of1
Artemis
6
0 / 2 / 0
3,370
562
1,708
3,537
892
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
0 / 0 / 1
3,726
621
1,668
4,020
1,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Sahdude_66
Bacchus
3
0 / 1 / 0
3,085
514
931
3,473
2,382
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
sergantbones
Chang'e
8
1 / 0 / 0
3,879
647
1,948
3,665
1,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
3
Kills
4
4
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
3
0
0
3
W
Mercury
Brbuddy123
Mercury
0
0
0
0
W
0
3
0
0
W
0
1
0
0
L
Artemis
I_1of1
Artemis
0
2
0
0
L
0
0
1
0.5
W
Sylvanus
MMRSisyphus
Sylvanus
2
0
1
2.5
L
Bacchus
Sahdude_66
Bacchus
0
1
0
0
W
Ne Zha
1
0
2
2
L
Chang'e
sergantbones
Chang'e
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,558
Damage
9,803
20,249
Taken
20,897
8,559
Mitigated
8,233
6,079
Healing
11,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
3,548
1,817
0
4,418
6,202
2,683
0
100
6,102
0
26,703
W
Mercury
Brbuddy123
Mercury
317
129
0
875
4,234
1,526
0
0
4,234
0
21,100
W
3,372
2,217
0
2,257
6,410
2,945
0
0
6,410
213
17,685
W
2,210
426
0
835
4,401
1,942
0
1,728
2,673
23,183
969
L
Artemis
I_1of1
Artemis
1,708
804
0
1,186
3,537
892
0
725
2,812
0
16,589
L
1,668
441
0
2,574
4,020
1,087
0
390
3,630
0
23,889
W
Sylvanus
MMRSisyphus
Sylvanus
1,496
688
200
1,131
2,472
1,213
0
178
2,294
14,619
6,190
L
Bacchus
Sahdude_66
Bacchus
931
195
0
1,134
3,473
2,382
0
637
2,836
5,490
0
W
Ne Zha
2,163
667
0
781
2,732
933
0
753
1,979
0
20,473
L
Chang'e
sergantbones
Chang'e
1,948
262
240
1,590
3,665
1,189
0
1,797
1,868
18,324
1,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,769
Gold Earned
18,815
185
Minions Killed
168
0
Camps Cleared
0
636,746
Distance Traveled
580,365
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
4,755
793
45
8
0
95,794
0
W
Mercury
3,592
599
40
7
0
124,440
0
W
Surtr
3,523
587
29
5
0
110,333
0
W
Cthulhu
3,838
640
44
7
0
141,255
0
L
Artemis
3,370
562
34
6
0
118,041
1
L
Loki
3,726
621
40
7
0
146,600
0
W
Sylvanus
3,982
664
37
6
0
119,666
0
L
Bacchus
3,085
514
9
2
0
88,867
0
W
Ne Zha
3,834
639
35
6
0
141,052
0
L
Chang'e
3,879
647
40
7
0
131,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role