Player Matchup

Zeus
Zeus
Bronze III
EliteBeast79
Zeus
Bronze III
Level 105
God Stats
3W - 1L
1,474 SR
Queue Stats
166W - 138L
1,510 MMR
Party 2
Danzaburou
Danzaburou
Bronze III
Sebby2Dope
Danzaburou
Bronze III
Level 156
God Stats
12W - 3L
1,899 SR
Queue Stats
166W - 138L
1,510 MMR
Party 2
Achilles
Achilles
Bronze III
xb0xd0m1n4t0r
Achilles
Bronze III
Level 191
God Stats
16W - 18L
1,683 SR
Queue Stats
166W - 138L
1,510 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 151
1,685 SR
1,510 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 96
1,506 SR
1,500 MMR
Janus
Janus
Bronze III
BigBoyScruff
Janus
Bronze III
Level 60
God Stats
0W - 1L
1,252 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Anhur
Anhur
Bronze III
SkullyWasTaken
Anhur
Bronze III
Level 100
God Stats
0W - 1L
1,527 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze III
uT Trap
Kumbhakarna
Bronze III
Level 127
God Stats
0W - 1L
1,738 SR
Queue Stats
0W - 4L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 8
10,876
777
18,565
3,157
1,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Danzaburou
Sebby2Dope
Danzaburou
16
6 / 0 / 5
11,476
820
15,783
10,225
4,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
xb0xd0m1n4t0r
Achilles
16
2 / 2 / 11
10,109
722
9,898
16,517
17,330
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Ao KuangAh PuchNe ZhaBake KujiraHera

VS

Bans
AphroditeNoxKukulkanBaron SamediHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 0
8,388
599
6,669
11,253
4,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 3 / 1
9,032
645
7,920
17,510
7,419
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kumbhakarna
uT Trap
Kumbhakarna
13
0 / 3 / 1
7,957
568
4,309
20,299
15,949
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
13
Kills
2
2
Deaths
13
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
W
5
0
8
9
W
Danzaburou
Sebby2Dope
Danzaburou
6
0
5
8.5
L
1
3
1
0.5
L
Kumbhakarna
uT Trap
Kumbhakarna
0
3
1
0.17
W
Achilles
xb0xd0m1n4t0r
Achilles
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,246
Damage
18,898
29,899
Taken
49,062
23,341
Mitigated
27,597
12,334
Healing
9,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,669
349
0
505
11,253
4,229
0
3,336
7,511
30,697
119
W
18,565
1,444
0
1,312
3,157
1,429
369
2,206
795
49,668
665
W
Danzaburou
Sebby2Dope
Danzaburou
15,783
8,468
0
7,004
10,225
4,582
1,166
2,930
7,101
0
77,665
L
7,920
5,151
0
3,615
17,510
7,419
67
5,573
11,211
0
44,581
L
Kumbhakarna
uT Trap
Kumbhakarna
4,309
294
330
5,040
20,299
15,949
0
7,790
11,816
19,532
0
W
Achilles
xb0xd0m1n4t0r
Achilles
9,898
1,552
0
4,018
16,517
17,330
213
4,942
10,989
0
26,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,461
Gold Earned
25,377
213
Minions Killed
150
0
Camps Cleared
0
746,446
Distance Traveled
701,219
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,388
599
54
4
0
207,268
0
W
Zeus
10,876
777
90
6
0
239,572
0
W
Danzaburou
11,476
820
103
7
0
254,812
1
L
Anhur
9,032
645
81
6
0
230,256
1
L
Kumbhakarna
7,957
568
15
1
0
263,695
0
W
Achilles
10,109
722
20
1
0
252,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role