Player Matchup

Scylla
Scylla
Gold III
ChaoticDeaths_
Scylla
Gold III
Level 107
God Stats
6W - 4L
1,666 SR
Queue Stats
103W - 100L
1,452 MMR
Solo
Anhur
Anhur
Gold III
HadansTuathaDe
Anhur
Gold III
Level 179
God Stats
17W - 20L
1,546 SR
Queue Stats
317W - 308L
1,431 MMR
Solo
Ne Zha
Ne Zha
Bronze III
RuneCraftingPure
Ne Zha
Bronze III
Level 83
God Stats
5W - 5L
1,835 SR
Queue Stats
6W - 8L
1,453 MMR
Solo
Ganesha
Ganesha
Gold IV
Taaru04
Ganesha
Gold IV
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 46L
1,440 MMR
Solo
Amaterasu
Amaterasu
Gold IV
Yasuke95
Amaterasu
Gold IV
Level 158
God Stats
45W - 40L
1,599 SR
Queue Stats
456W - 453L
1,490 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,629 SR
1,454 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,482 SR
1,469 MMR
Ravana
Ravana
Gold III
 
Ravana
Gold III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold V
 
Bacchus
Gold V
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Gold IV
ALEX678
Baba Yaga
Gold IV
Level 158
God Stats
17W - 10L
1,845 SR
Queue Stats
141W - 137L
1,453 MMR
Solo
Danzaburou
Danzaburou
Silver III
Decko101016
Danzaburou
Silver III
Level 157
God Stats
3W - 6L
1,488 SR
Queue Stats
26W - 31L
1,447 MMR
Solo
Osiris
Osiris
Gold II
Muddifer
Osiris
Gold II
Level 142
God Stats
0W - 6L
1,077 SR
Queue Stats
134W - 122L
1,446 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
5,816
582
3,540
1,995
673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
4 / 0 / 2
6,752
675
4,202
5,245
1,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 0 / 2
5,781
578
3,210
7,753
3,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
Taaru04
Ganesha
9
0 / 0 / 6
5,651
565
3,272
8,105
5,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
Yasuke95
Amaterasu
11
3 / 1 / 2
6,402
640
5,761
8,978
8,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AresThanatosBellonaAthena

VS

Bans
Bake KujiraArachneGilgameshAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
1 / 2 / 0
5,340
534
2,078
5,591
2,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
 
Bacchus
7
0 / 3 / 0
4,730
473
2,123
6,762
5,179
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
ALEX678
Baba Yaga
10
0 / 2 / 0
5,323
532
1,949
3,854
1,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Decko101016
Danzaburou
8
0 / 3 / 0
4,803
480
3,131
6,520
2,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Muddifer
Osiris
9
0 / 3 / 1
5,516
552
6,268
10,580
7,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
13
Kills
1
1
Deaths
13
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
2
0
0.5
L
Bacchus
 
Bacchus
0
3
0
0
L
Baba Yaga
ALEX678
Baba Yaga
0
2
0
0
W
2
0
3
3.5
L
Danzaburou
Decko101016
Danzaburou
0
3
0
0
W
4
0
2
5
L
Osiris
Muddifer
Osiris
0
3
1
0.17
W
4
0
2
5
W
Ganesha
Taaru04
Ganesha
0
0
6
3
W
Amaterasu
Yasuke95
Amaterasu
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,985
Damage
15,549
32,076
Taken
33,307
20,531
Mitigated
18,473
9,039
Healing
10,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
2,078
542
0
2,724
5,591
2,094
0
1,648
3,908
0
37,802
L
Bacchus
 
Bacchus
2,123
580
0
1,755
6,762
5,179
0
2,293
4,430
5,924
66
L
Baba Yaga
ALEX678
Baba Yaga
1,949
40
0
546
3,854
1,290
0
1,243
2,611
38,194
0
W
3,540
316
0
627
1,995
673
24
645
1,350
41,867
0
L
Danzaburou
Decko101016
Danzaburou
3,131
1,600
0
1,559
6,520
2,017
0
549
5,971
0
32,663
W
4,202
2,132
0
1,186
5,245
1,985
757
960
4,285
0
48,871
L
Osiris
Muddifer
Osiris
6,268
3,802
0
3,738
10,580
7,893
0
760
9,026
0
40,212
W
3,210
808
0
1,275
7,753
3,338
0
805
6,948
0
40,473
W
Ganesha
Taaru04
Ganesha
3,272
627
0
2,587
8,105
5,914
0
1,662
6,443
16,514
2,805
W
Amaterasu
Yasuke95
Amaterasu
5,761
3,054
0
3,364
8,978
8,621
0
0
8,978
0
40,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,402
Gold Earned
25,712
333
Minions Killed
277
0
Camps Cleared
0
1,058,056
Distance Traveled
954,153
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,340
534
76
8
0
220,088
0
L
Bacchus
4,730
473
12
1
0
205,897
2
L
Baba Yaga
5,323
532
72
7
0
182,087
5
W
Scylla
5,816
582
86
9
0
205,920
0
L
Danzaburou
4,803
480
51
5
0
184,549
4
W
Anhur
6,752
675
99
10
0
183,782
2
L
Osiris
5,516
552
66
7
0
161,532
0
W
Ne Zha
5,781
578
71
7
0
253,789
0
W
Ganesha
5,651
565
2
0
0
218,144
6
W
Amaterasu
6,402
640
75
8
0
196,421
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role