Player Matchup

Rama
Rama
GovernedMetal
Rama
Level 82
God Stats
9W - 6L
1,827 SR
Queue Stats
86W - 61L
1,582 Elo+
Party 1
Nu Wa
Nu Wa
SiberianGiraffe
Nu Wa
Level 109
God Stats
2W - 0L
1,331 SR
Queue Stats
50W - 32L
1,459 Elo+
Party 1
Ne Zha
Ne Zha
TorOnOnlyFans
Ne Zha
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 13L
1,262 Elo+
Party 1
Cabrakan
Cabrakan
Unpricedfrog870
Cabrakan
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 9L
1,446 Elo+
Party 1
Cerberus
Cerberus
xXRayphXx
Cerberus
Level 25
God Stats
1W - 1L
1,594 SR
Queue Stats
13W - 25L
1,262 Elo+
Party 1
Team Averages
Level 64
1,551 SR
1,402 Elo+

VS

Team Averages
Level 96
1,522 SR
1,502 Elo+
Serqet
Serqet
Ligerjager66
Serqet
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 21L
1,611 Elo+
Party 2
Nut
Nut
MMGPlays
Nut
Level 116
God Stats
14W - 12L
1,649 SR
Queue Stats
33W - 27L
1,579 Elo+
Party 2
Sylvanus
Sylvanus
OVERCOMECHAOS
Sylvanus
Level 41
God Stats
1W - 7L
1,205 SR
Queue Stats
73W - 82L
1,376 Elo+
Solo
Surtr
Surtr
Seawhal3
Surtr
Level 155
God Stats
5W - 2L
1,755 SR
Queue Stats
27W - 21L
1,612 Elo+
Party 2
Poseidon
Poseidon
chefsito_pitudo
Poseidon
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 67L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 5
9,694
539
7,595
11,258
4,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 1 / 7
9,918
551
11,795
5,856
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 4 / 7
8,594
477
5,539
14,688
6,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cabrakan
17
6 / 3 / 1
11,178
621
13,996
18,505
14,651
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cerberus
xXRayphXx
Cerberus
14
3 / 1 / 8
9,144
508
5,917
13,895
7,709
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
17
6 / 2 / 0
9,666
537
7,968
16,224
8,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 3 / 2
8,801
489
13,905
14,688
5,528
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
OVERCOMECHAOS
Sylvanus
11
1 / 3 / 1
7,027
390
5,420
12,090
7,583
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+55
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 40 units of you by 75% of that healing.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Surtr
Seawhal3
Surtr
15
1 / 6 / 2
9,628
535
7,192
16,972
8,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
14
1 / 2 / 0
9,129
507
3,121
7,341
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
16
Kills
11
12
Deaths
16
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
3
5
1.83
L
Serqet
6
2
0
3
L
2
3
2
1
L
Sylvanus
OVERCOMECHAOS
Sylvanus
1
3
1
0.5
L
Surtr
Seawhal3
Surtr
1
6
2
0.33
W
3
1
7
6.5
W
1
4
7
1.13
W
Cabrakan
6
3
1
2.17
L
Poseidon
1
2
0
0.5
W
Cerberus
xXRayphXx
Cerberus
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,842
Damage
37,606
64,202
Taken
67,315
35,537
Mitigated
32,140
15,628
Healing
16,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,595
6,255
0
2,290
11,258
4,071
2,419
3,051
8,207
0
69,443
L
Serqet
7,968
2,358
0
849
16,224
8,597
203
5,590
10,634
0
84,064
L
13,905
7,974
0
5,978
14,688
5,528
740
5,280
9,408
0
83,862
L
Sylvanus
OVERCOMECHAOS
Sylvanus
5,420
1,246
672
3,660
12,090
7,583
260
4,910
7,180
28,964
0
L
Surtr
Seawhal3
Surtr
7,192
3,180
0
3,833
16,972
8,510
770
10,542
6,430
1,933
66,996
W
11,795
2,527
0
563
5,856
2,319
540
2,086
3,770
85,449
0
W
5,539
995
0
1,325
14,688
6,787
0
728
13,413
0
78,511
W
Cabrakan
13,996
2,049
0
6,524
18,505
14,651
146
1,723
16,656
83,110
1,589
L
Poseidon
3,121
643
0
1,605
7,341
1,922
0
5,027
2,314
68,508
1,219
W
Cerberus
xXRayphXx
Cerberus
5,917
444
1,941
2,985
13,895
7,709
118
1,604
11,451
22,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,528
Gold Earned
44,251
561
Minions Killed
498
0
Camps Cleared
0
1,756,575
Distance Traveled
1,499,925
0
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,694
539
120
7
0
350,509
0
L
Serqet
9,666
537
121
7
0
402,446
2
L
Nut
8,801
489
111
6
0
307,505
3
L
Sylvanus
7,027
390
34
2
0
224,953
0
L
Surtr
9,628
535
105
6
0
300,174
9
W
Nu Wa
9,918
551
153
9
0
372,892
0
W
Ne Zha
8,594
477
91
5
0
364,002
0
W
Cabrakan
11,178
621
150
8
0
301,227
0
L
Poseidon
9,129
507
127
7
0
264,847
6
W
Cerberus
9,144
508
47
3
0
367,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role