Player Matchup

Martichoras
Martichoras
Imabeback
Martichoras
Level 114
God Stats
6W - 1L
2,021 SR
Queue Stats
181W - 173L
1,581 Elo+
Solo
Cu Chulainn
Cu Chulainn
KingKlam
Cu Chulainn
Level 148
God Stats
3W - 0L
1,833 SR
Queue Stats
84W - 47L
1,739 Elo+
Party 3
Tyr
Tyr
KnightAlfredo
Tyr
Level 158
God Stats
4W - 1L
1,733 SR
Queue Stats
100W - 50L
1,697 Elo+
Party 3
Sol
Sol
LilyBe
Sol
Level 149
God Stats
1W - 2L
1,108 SR
Queue Stats
56W - 76L
1,432 Elo+
Solo
Zhong Kui
Zhong Kui
Nihllation
Zhong Kui
Level 149
God Stats
1W - 1L
1,583 SR
Queue Stats
111W - 67L
1,652 Elo+
Party 3
Team Averages
Level 144
1,656 SR
1,620 Elo+

VS

Team Averages
Level 141
1,610 SR
1,653 Elo+
Thoth
Thoth
BigDumbGay
Thoth
Level 157
God Stats
2W - 2L
1,821 SR
Queue Stats
104W - 96L
1,557 Elo+
Party 2
Chernobog
Chernobog
CRiMe09
Chernobog
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 33L
1,846 Elo+
Party 1
Heimdallr
Heimdallr
DenkJenkem
Heimdallr
Level 159
God Stats
2W - 2L
1,731 SR
Queue Stats
124W - 112L
1,547 Elo+
Party 2
Geb
Geb
PK Scruffy
Geb
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 109L
1,521 Elo+
Solo
Cabrakan
Cabrakan
royalmoun
Cabrakan
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 39L
1,793 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Imabeback
Martichoras
14
2 / 2 / 22
8,563
856
10,063
9,295
4,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
KingKlam
Cu Chulainn
17
10 / 1 / 12
10,391
1,039
18,271
13,956
14,385
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 3 / 20
9,081
908
7,058
12,465
11,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sol
LilyBe
Sol
14
6 / 2 / 16
9,047
905
12,497
8,746
4,148
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
Nihllation
Zhong Kui
15
6 / 2 / 19
9,413
941
9,617
9,532
10,343
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
13
2 / 5 / 2
7,684
768
7,481
8,291
3,877
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
CRiMe09
Chernobog
12
2 / 6 / 6
7,380
738
10,143
12,156
6,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Heimdallr
DenkJenkem
Heimdallr
14
3 / 5 / 4
8,237
824
8,823
11,562
6,619
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 5 / 6
8,468
847
6,374
15,338
14,639
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
royalmoun
Cabrakan
13
2 / 6 / 3
8,186
819
5,210
13,726
18,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
31
27
Kills
10
10
Deaths
27
89
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thoth
2
5
2
0.6
L
Chernobog
CRiMe09
Chernobog
2
6
6
0.83
L
Heimdallr
DenkJenkem
Heimdallr
3
5
4
1
W
Martichoras
Imabeback
Martichoras
2
2
22
6.5
W
Cu Chulainn
KingKlam
Cu Chulainn
10
1
12
16
W
3
3
20
4.33
W
Sol
LilyBe
Sol
6
2
16
7
W
Zhong Kui
Nihllation
Zhong Kui
6
2
19
7.75
L
1
5
6
0.8
L
Cabrakan
royalmoun
Cabrakan
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,506
Damage
38,031
53,994
Taken
61,073
44,777
Mitigated
50,390
21,471
Healing
9,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
7,481
349
655
459
8,291
3,877
0
2,731
5,560
20,919
0
L
Chernobog
CRiMe09
Chernobog
10,143
6,381
353
734
12,156
6,412
0
4,579
7,577
0
14,577
L
Heimdallr
DenkJenkem
Heimdallr
8,823
4,206
459
1,727
11,562
6,619
0
3,065
8,497
0
18,104
W
Martichoras
Imabeback
Martichoras
10,063
2,197
3,767
2,383
9,295
4,621
2,164
3,852
5,243
0
28,144
W
Cu Chulainn
KingKlam
Cu Chulainn
18,271
2,202
1,100
3,243
13,956
14,385
1,030
4,542
9,181
0
34,193
W
7,058
376
461
3,716
12,465
11,280
652
3,195
9,049
0
10,178
W
Sol
LilyBe
Sol
12,497
3,689
789
3,295
8,746
4,148
2,118
3,306
5,348
25,431
266
W
Zhong Kui
Nihllation
Zhong Kui
9,617
1,067
487
2,230
9,532
10,343
1,172
2,684
6,696
19,387
0
L
6,374
516
1,660
3,056
15,338
14,639
0
5,726
9,612
9,899
137
L
Cabrakan
royalmoun
Cabrakan
5,210
834
0
679
13,726
18,843
0
5,971
7,755
7,872
490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,495
Gold Earned
39,955
125
Minions Killed
88
0
Camps Cleared
0
1,003,530
Distance Traveled
774,859
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,684
768
47
5
0
154,998
0
L
Chernobog
7,380
738
9
1
0
135,960
0
L
Heimdallr
8,237
824
17
2
0
176,889
0
W
Martichoras
8,563
856
32
3
0
194,865
0
W
Cu Chulainn
10,391
1,039
33
3
0
223,354
0
W
Tyr
9,081
908
9
1
0
218,890
0
W
Sol
9,047
905
31
3
0
169,960
0
W
Zhong Kui
9,413
941
20
2
0
196,461
0
L
Geb
8,468
847
12
1
0
170,454
0
L
Cabrakan
8,186
819
3
0
0
136,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role