Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Bingbonkeem
Artio
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 17L
1,477 Elo+
Solo
Chronos
Chronos
OneDuh
Chronos
Level 81
God Stats
2W - 2L
1,654 SR
Queue Stats
84W - 27L
1,703 Elo+
Party 2
Chaac
Chaac
iTsCalledPro
Chaac
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 33L
1,487 Elo+
Party 1
Rama
Rama
nW4h
Rama
Level 109
God Stats
4W - 1L
1,738 SR
Queue Stats
73W - 22L
1,749 Elo+
Party 2
Team Averages
Level 75
1,578 SR
1,583 Elo+

VS

Team Averages
Level 99
1,486 SR
1,465 Elo+
Janus
Janus
AnubisHype
Janus
Level 81
God Stats
4W - 6L
1,315 SR
Queue Stats
78W - 93L
1,431 Elo+
Solo
Eset
Eset
GrimmPhoenix
Eset
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
188W - 203L
1,447 Elo+
Solo
Athena
Athena
Zavalitros
Athena
Level 59
God Stats
10W - 8L
1,607 SR
Queue Stats
15W - 16L
1,487 Elo+
Solo
Nut
Nut
coldman91
Nut
Level 87
God Stats
29W - 34L
1,539 SR
Queue Stats
35W - 37L
1,518 Elo+
Solo
Ix Chel
Ix Chel
eviek
Ix Chel
Level 142
God Stats
781W - 816L
1,469 SR
Queue Stats
804W - 844L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
3 / 0 / 5
11,640
970
8,003
9,704
6,030
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 0 / 7
12,472
1,039
4,625
13,913
19,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
OneDuh
Chronos
17
1 / 0 / 8
11,095
925
20,189
12,774
7,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

17
1 / 2 / 7
10,977
915
21,732
18,945
20,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
nW4h
Rama
17
4 / 0 / 5
12,400
1,033
22,368
11,267
6,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

405

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
1 / 9 / 1
10,773
898
21,025
22,486
12,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

14
0 / 0 / 0
8,107
676
0
0
0
Athena
Zavalitros
Athena
15
0 / 1 / 1
10,846
904
6,933
26,815
34,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

15
1 / 1 / 0
10,399
867
26,247
29,720
12,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
eviek
Ix Chel
14
0 / 0 / 0
8,119
677
0
0
0

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
11
Kills
2
2
Deaths
11
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
0
5
5.5
L
Janus
1
9
1
0.17
W
2
0
7
5.5
L
0
0
0
0
W
Chronos
OneDuh
Chronos
1
0
8
5
L
Athena
Zavalitros
Athena
0
1
1
0.5
L
1
1
0
1
L
Ix Chel
eviek
Ix Chel
0
0
0
0
W
1
2
7
2.25
W
Rama
nW4h
Rama
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,917
Damage
54,205
66,603
Taken
79,021
59,996
Mitigated
59,275
24,877
Healing
1,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,003
279
5,209
3,914
9,704
6,030
0
4,855
4,849
31,352
0
L
Janus
21,025
436
32
167
22,486
12,291
0
7,582
14,351
40,039
813
W
4,625
150
1,270
3,356
13,913
19,722
0
6,407
7,506
9,635
449
L
0
0
0
0
0
0
0
0
0
0
0
W
Chronos
OneDuh
Chronos
20,189
9,514
0
2,314
12,774
7,002
0
5,156
7,618
38,632
786
L
Athena
Zavalitros
Athena
6,933
604
247
956
26,815
34,561
0
12,777
13,540
10,719
0
L
26,247
11,598
0
562
29,720
12,423
0
11,726
17,526
0
40,455
L
Ix Chel
eviek
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
W
21,732
2,583
0
5,224
18,945
20,912
0
6,779
11,928
0
45,541
W
Rama
nW4h
Rama
22,368
19,643
0
3,590
11,267
6,330
0
4,168
7,099
0
45,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,584
Gold Earned
48,244
255
Minions Killed
82
6
Camps Cleared
3
1,152,951
Distance Traveled
579,944
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,640
970
60
5
0
255,950
0
L
Janus
10,773
898
53
4
2
176,635
0
W
Artio
12,472
1,039
18
2
2
240,517
0
L
Eset
8,107
676
0
0
0
0
0
W
Chronos
11,095
925
55
5
0
221,792
0
L
Athena
10,846
904
5
0
0
218,211
0
L
Nut
10,399
867
24
2
1
185,098
0
L
Ix Chel
8,119
677
0
0
0
0
0
W
Chaac
10,977
915
53
4
0
211,673
0
W
Rama
12,400
1,033
69
6
4
223,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role