Player Matchup

Mulan
Mulan
 
Mulan
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Beowulvf
Yemoja
Level 59
God Stats
11W - 11L
1,390 SR
Queue Stats
144W - 140L
1,422 Elo+
Party 1
Tiamat
Tiamat
Horangatang
Tiamat
Level 59
God Stats
7W - 11L
1,524 SR
Queue Stats
152W - 169L
1,431 Elo+
Party 1
Hachiman
Hachiman
Vakacool
Hachiman
Level 44
God Stats
10W - 16L
1,413 SR
Queue Stats
108W - 128L
1,400 Elo+
Party 1
Lancelot
Lancelot
bowring_34
Lancelot
Level 67
God Stats
6W - 7L
1,622 SR
Queue Stats
158W - 168L
1,454 Elo+
Party 1
Team Averages
Level 66
1,490 SR
1,441 Elo+

VS

Team Averages
Level 68
1,520 SR
1,428 Elo+
Ra
Ra
StripedPhoenx8
Ra
Level 64
God Stats
0W - 1L
1,726 SR
Queue Stats
6W - 10L
1,336 Elo+
Solo
Pele
Pele
ThefakeHellBoy
Pele
Level 102
God Stats
8W - 9L
1,717 SR
Queue Stats
315W - 313L
1,484 Elo+
Party 2
Nut
Nut
TnCakes
Nut
Level 58
God Stats
14W - 11L
1,534 SR
Queue Stats
165W - 167L
1,414 Elo+
Solo
Nemesis
Nemesis
WraithBro
Nemesis
Level 36
God Stats
0W - 3L
1,126 SR
Queue Stats
2W - 5L
1,408 Elo+
Solo
Cthulhu
Cthulhu
l UpperBag l
Cthulhu
Level 82
God Stats
4W - 3L
1,500 SR
Queue Stats
44W - 39L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
8
1 / 0 / 0
4,542
757
2,045
2,802
1,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
Beowulvf
Yemoja
7
1 / 0 / 1
4,228
705
731
2,130
1,198
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
8
0 / 0 / 1
4,059
677
1,641
2,014
1,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hachiman
Vakacool
Hachiman
7
3 / 0 / 1
4,299
717
3,085
2,493
802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Lancelot
bowring_34
Lancelot
7
1 / 0 / 0
3,689
615
649
2,881
1,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
3,881
647
693
2,994
882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

5
0 / 1 / 0
3,224
537
694
4,528
1,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nut
1
0 / 1 / 0
2,682
447
9
811
196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
WraithBro
Nemesis
5
0 / 0 / 0
3,269
545
1,064
2,437
750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
l UpperBag l
Cthulhu
4
0 / 3 / 0
2,882
480
1,192
3,761
1,525
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
6
Kills
0
0
Deaths
6
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
0
0
1
W
Yemoja
Beowulvf
Yemoja
1
0
1
1.5
W
Tiamat
0
0
1
0.5
L
0
1
0
0
L
0
1
0
0
L
Nut
0
1
0
0
W
Hachiman
Vakacool
Hachiman
3
0
1
3.5
L
Nemesis
WraithBro
Nemesis
0
0
0
0
W
Lancelot
bowring_34
Lancelot
1
0
0
1
L
Cthulhu
l UpperBag l
Cthulhu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,151
Damage
3,652
12,320
Taken
14,531
5,246
Mitigated
4,585
4,887
Healing
2,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
2,045
356
0
916
2,802
1,131
0
0
2,802
0
27,009
W
Yemoja
Beowulvf
Yemoja
731
114
406
733
2,130
1,198
0
315
1,815
16,412
1,472
W
Tiamat
1,641
90
0
483
2,014
1,104
0
445
1,478
19,885
845
L
693
139
0
836
2,994
882
0
1,232
1,466
20,919
0
L
694
122
0
1,130
4,528
1,232
0
0
4,528
0
14,386
L
Nut
9
0
0
0
811
196
0
192
619
0
1,014
W
Hachiman
Vakacool
Hachiman
3,085
2,562
0
816
2,493
802
399
871
1,622
0
15,940
L
Nemesis
WraithBro
Nemesis
1,064
643
0
272
2,437
750
0
59
2,378
0
12,081
W
Lancelot
bowring_34
Lancelot
649
54
0
1,533
2,881
1,011
0
77
2,724
0
19,176
L
Cthulhu
l UpperBag l
Cthulhu
1,192
39
0
280
3,761
1,525
0
421
3,340
5,840
125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,817
Gold Earned
15,938
167
Minions Killed
97
0
Camps Cleared
0
578,241
Distance Traveled
508,588
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
4,542
757
46
8
0
125,765
0
W
Yemoja
4,228
705
25
4
0
108,756
0
W
Tiamat
4,059
677
35
6
0
93,906
0
L
Ra
3,881
647
48
8
0
117,803
2
L
Pele
3,224
537
21
4
0
95,010
0
L
Nut
2,682
447
4
1
0
22,058
0
W
Hachiman
4,299
717
24
4
0
102,234
0
L
Nemesis
3,269
545
23
4
0
137,581
0
W
Lancelot
3,689
615
37
6
0
147,580
0
L
Cthulhu
2,882
480
1
0
0
136,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role