Player Matchup

Arachne
Arachne
Silver I
DarthBader00
Arachne
Silver I
Level 79
God Stats
4W - 1L
1,994 SR
Queue Stats
4W - 3L
1,636 MMR
Party 1
Thoth
Thoth
Silver V
LoCkDeeZeL
Thoth
Silver V
Level 106
God Stats
1W - 1L
1,218 SR
Queue Stats
64W - 63L
1,283 MMR
Party 1
Maui
Maui
Bronze I
MaXaTriLLi0n
Maui
Bronze I
Level 159
God Stats
2W - 2L
1,669 SR
Queue Stats
81W - 81L
1,167 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,627 SR
1,362 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 152
1,554 SR
1,357 MMR
Sol
Sol
Silver I
ShootaMcGavz
Sol
Silver I
Level 109
God Stats
16W - 15L
1,653 SR
Queue Stats
55W - 57L
1,379 MMR
Solo
Ares
Ares
Silver I
SnappRapter
Ares
Silver I
Level 185
God Stats
8W - 8L
1,430 SR
Queue Stats
146W - 161L
1,345 MMR
Party 2
Charybdis
Charybdis
Silver I
Zosmorah
Charybdis
Silver I
Level 161
God Stats
1W - 0L
1,579 SR
Queue Stats
28W - 35L
1,345 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DarthBader00
Arachne
15
1 / 1 / 3
9,415
673
6,410
13,364
7,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
17
2 / 0 / 2
10,192
728
9,304
7,035
3,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 2 / 3
9,034
645
5,389
13,423
15,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Bake KujiraAchillesKuzenboHorusBacchus

VS

Bans
BastetMedusaAtlasXbalanqueAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 1
10,304
736
11,899
11,793
5,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
0 / 2 / 2
9,009
644
8,208
12,406
12,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
Zosmorah
Charybdis
16
1 / 1 / 2
10,035
717
8,120
7,029
2,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
4
Kills
3
3
Deaths
4
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
DarthBader00
Arachne
1
1
3
2.5
L
Thoth
2
0
2
3
L
1
2
3
1.25
W
2
1
1
2.5
W
0
2
2
0.5
W
Charybdis
Zosmorah
Charybdis
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,103
Damage
28,227
33,822
Taken
31,228
27,388
Mitigated
20,681
4,965
Healing
10,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
DarthBader00
Arachne
6,410
4,039
0
3,192
13,364
7,945
0
6,861
6,503
0
34,562
L
Thoth
9,304
47
0
625
7,035
3,521
0
4,602
2,427
50,806
0
L
5,389
475
0
1,148
13,423
15,922
0
8,102
5,251
22,250
1,222
W
11,899
4,021
0
6,470
11,793
5,394
1,983
4,969
6,679
72,327
8,033
W
8,208
372
0
1,100
12,406
12,357
0
4,391
7,653
19,746
0
W
Charybdis
Zosmorah
Charybdis
8,120
3,217
0
2,474
7,029
2,930
1,244
4,144
2,693
0
41,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,641
Gold Earned
29,348
187
Minions Killed
231
0
Camps Cleared
0
855,228
Distance Traveled
832,566
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,415
673
64
5
0
322,035
0
L
Thoth
10,192
728
97
7
0
282,299
2
L
Maui
9,034
645
26
2
0
250,894
0
W
Sol
10,304
736
108
8
0
270,511
0
W
Ares
9,009
644
21
2
0
292,551
6
W
Charybdis
10,035
717
102
7
0
269,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role