Player Matchup

Loki
Loki
DannyD3V1to
Loki
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 73L
1,434 Elo+
Party 2
Danzaburou
Danzaburou
dorald
Danzaburou
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,303 Elo+
Party 2
Yu Huang
Yu Huang
scorpioG1337
Yu Huang
Level 69
God Stats
3W - 1L
1,673 SR
Queue Stats
15W - 25L
1,418 Elo+
Party 2
Cu Chulainn
Cu Chulainn
siloide
Cu Chulainn
Level 124
God Stats
6W - 3L
1,659 SR
Queue Stats
45W - 41L
1,483 Elo+
Party 2
Ymir
Ymir
whales_r_biig
Ymir
Level 53
God Stats
4W - 4L
1,264 SR
Queue Stats
113W - 131L
1,391 Elo+
Solo
Team Averages
Level 94
1,519 SR
1,406 Elo+

VS

Team Averages
Level 56
1,609 SR
1,421 Elo+
Discordia
Discordia
Epapi
Discordia
Level 22
God Stats
0W - 2L
1,471 SR
Queue Stats
23W - 44L
1,287 Elo+
Party 1
Thanatos
Thanatos
MedrexCrxzy
Thanatos
Level 75
God Stats
1W - 3L
1,876 SR
Queue Stats
23W - 31L
1,394 Elo+
Party 1
Bacchus
Bacchus
OldUncle5369
Bacchus
Level 39
God Stats
9W - 14L
1,356 SR
Queue Stats
217W - 232L
1,482 Elo+
Solo
Medusa
Medusa
Samy_S177
Medusa
Level 87
God Stats
19W - 15L
1,791 SR
Queue Stats
359W - 366L
1,497 Elo+
Solo
Surtr
Surtr
StickyMcDrippy
Surtr
Level 59
God Stats
12W - 7L
1,552 SR
Queue Stats
76W - 74L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 3
9,390
552
9,518
15,296
6,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Danzaburou
dorald
Danzaburou
15
3 / 4 / 3
10,019
589
6,396
13,107
5,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
scorpioG1337
Yu Huang
13
0 / 1 / 6
7,664
451
4,972
8,209
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
siloide
Cu Chulainn
16
9 / 3 / 3
10,993
647
15,068
19,958
19,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 1 / 2
6,797
400
146
4,459
4,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Epapi
Discordia
12
0 / 4 / 3
7,145
420
7,011
8,806
3,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
MedrexCrxzy
Thanatos
12
5 / 4 / 3
7,826
460
8,074
14,781
7,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bacchus
OldUncle5369
Bacchus
13
3 / 3 / 3
8,963
527
6,559
13,425
21,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
Samy_S177
Medusa
15
2 / 2 / 0
8,400
494
5,600
8,766
3,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 6 / 1
7,867
463
10,786
15,176
11,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
19
Kills
13
13
Deaths
19
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
4
3
2.13
L
Discordia
Epapi
Discordia
0
4
3
0.38
L
Thanatos
MedrexCrxzy
Thanatos
5
4
3
1.63
L
Bacchus
OldUncle5369
Bacchus
3
3
3
1.5
L
Medusa
Samy_S177
Medusa
2
2
0
1
L
3
6
1
0.58
W
Danzaburou
dorald
Danzaburou
3
4
3
1.13
W
Yu Huang
scorpioG1337
Yu Huang
0
1
6
3
W
Cu Chulainn
siloide
Cu Chulainn
9
3
3
3.5
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,100
Damage
38,030
61,029
Taken
60,954
39,426
Mitigated
47,781
15,677
Healing
18,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,518
2,322
0
7,025
15,296
6,431
0
2,800
12,452
0
78,348
L
Discordia
Epapi
Discordia
7,011
261
0
998
8,806
3,298
90
1,269
7,537
37,105
823
L
Thanatos
MedrexCrxzy
Thanatos
8,074
2,701
0
9,035
14,781
7,476
13
1,335
13,446
0
51,198
L
Bacchus
OldUncle5369
Bacchus
6,559
684
0
2,541
13,425
21,717
232
3,293
10,132
28,023
3,532
L
Medusa
Samy_S177
Medusa
5,600
1,554
0
1,623
8,766
3,490
1,171
84
8,682
0
68,497
L
10,786
4,773
0
3,934
15,176
11,800
30
946
14,230
856
44,412
W
Danzaburou
dorald
Danzaburou
6,396
2,306
0
3,391
13,107
5,874
4,187
1,642
11,465
0
75,363
W
Yu Huang
scorpioG1337
Yu Huang
4,972
506
0
634
8,209
3,318
0
4,265
3,944
36,780
2,633
W
Cu Chulainn
siloide
Cu Chulainn
15,068
2,244
0
3,465
19,958
19,240
84
3,302
15,591
5,590
78,233
W
146
0
590
572
4,459
4,563
0
1,681
2,778
7,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,863
Gold Earned
40,201
448
Minions Killed
344
0
Camps Cleared
0
1,414,888
Distance Traveled
1,386,894
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,390
552
106
6
0
372,818
0
L
Discordia
7,145
420
58
3
0
291,282
0
L
Thanatos
7,826
460
68
4
0
305,051
0
L
Bacchus
8,963
527
45
3
0
292,893
0
L
Medusa
8,400
494
107
6
0
276,260
0
L
Surtr
7,867
463
66
4
0
221,408
0
W
Danzaburou
10,019
589
127
7
0
280,743
0
W
Yu Huang
7,664
451
64
4
0
309,081
3
W
Cu Chulainn
10,993
647
139
8
0
316,739
0
W
Ymir
6,797
400
12
1
0
135,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role