Player Matchup

Skadi
Skadi
Silver II
Blickonbrick
Skadi
Silver II
Level 113
God Stats
1W - 1L
1,313 SR
Queue Stats
14W - 12L
1,422 MMR
Party 1
Hercules
Hercules
Gold V
Jacxic
Hercules
Gold V
Level 126
God Stats
1W - 2L
1,201 SR
Queue Stats
8W - 5L
1,541 MMR
Party 1
Chang'e
Chang'e
Silver II
casi viernes
Chang'e
Silver II
Level 147
God Stats
4W - 6L
1,500 SR
Queue Stats
18W - 20L
1,394 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,338 SR
1,453 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 99
1,320 SR
1,395 MMR
Ra
Ra
Bronze III
Geto6626
Ra
Bronze III
Level 68
God Stats
0W - 1L
1,176 SR
Queue Stats
0W - 2L
1,400 MMR
Solo
Geb
Geb
Bronze IV
L7 Hatake
Geb
Bronze IV
Level 144
God Stats
0W - 1L
1,285 SR
Queue Stats
10W - 32L
1,393 MMR
Party 2
Danzaburou
Danzaburou
Bronze IV
hoskinsaw
Danzaburou
Bronze IV
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 25L
1,393 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 7
7,682
960
6,463
5,236
2,069
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hercules
Jacxic
Hercules
12
3 / 1 / 9
7,417
927
6,288
9,598
7,491
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Chang'e
casi viernes
Chang'e
12
5 / 0 / 8
7,604
951
7,289
7,297
2,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Bans
Ne ZhaJanusKukulkanAphroditeVulcan

VS

Bans
YmirBake KujiraChaacAchillesDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,546
693
4,595
5,661
2,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 5 / 0
5,413
677
4,950
9,352
9,527
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
hoskinsaw
Danzaburou
8
0 / 6 / 0
5,114
639
1,469
7,794
3,267
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
15
Kills
1
1
Deaths
15
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
7
0
7
10.5
L
0
4
1
0.13
W
Hercules
Jacxic
Hercules
3
1
9
7.5
L
1
5
0
0.2
W
Chang'e
casi viernes
Chang'e
5
0
8
9
L
Danzaburou
hoskinsaw
Danzaburou
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,040
Damage
11,014
22,131
Taken
22,807
12,401
Mitigated
15,034
8,452
Healing
1,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,463
2,510
0
1,084
5,236
2,069
674
2,916
2,320
0
25,674
L
4,595
139
308
968
5,661
2,240
0
1,594
4,043
21,165
0
W
Hercules
Jacxic
Hercules
6,288
1,770
0
1,871
9,598
7,491
1,049
3,922
5,578
0
23,533
L
4,950
656
0
374
9,352
9,527
0
2,118
7,184
13,088
0
W
Chang'e
casi viernes
Chang'e
7,289
506
1,525
3,972
7,297
2,841
535
3,137
4,160
28,109
1,506
L
Danzaburou
hoskinsaw
Danzaburou
1,469
271
0
120
7,794
3,267
0
3,353
4,426
0
7,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,703
Gold Earned
16,073
108
Minions Killed
67
0
Camps Cleared
0
437,824
Distance Traveled
414,838
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,682
960
28
4
0
146,220
0
L
Ra
5,546
693
40
5
0
157,077
0
W
Hercules
7,417
927
33
4
0
147,242
0
L
Geb
5,413
677
13
2
0
133,540
1
W
Chang'e
7,604
951
47
6
0
144,362
0
L
Danzaburou
5,114
639
14
2
0
124,221
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role