Player Matchup

Cthulhu
Cthulhu
GigaChadRizzGod
Cthulhu
Level 128
God Stats
4W - 6L
1,283 SR
Queue Stats
51W - 28L
1,728 Elo+
Party 3
Hercules
Hercules
Lord Kidomaru
Hercules
Level 149
God Stats
0W - 1L
1,379 SR
Queue Stats
5W - 11L
1,556 Elo+
Party 1
Merlin
Merlin
MehLazlooo
Merlin
Level 117
God Stats
1W - 1L
1,708 SR
Queue Stats
99W - 82L
1,545 Elo+
Party 3
Chernobog
Chernobog
NoahJuice47
Chernobog
Level 148
God Stats
0W - 2L
1,624 SR
Queue Stats
4W - 12L
1,502 Elo+
Party 1
Arachne
Arachne
TheDawGTaZ
Arachne
Level 108
God Stats
2W - 1L
1,984 SR
Queue Stats
4W - 11L
1,372 Elo+
Party 1
Team Averages
Level 130
1,596 SR
1,540 Elo+

VS

Team Averages
Level 114
1,622 SR
1,652 Elo+
Hercules
Hercules
AwesomeNoob888
Hercules
Level 62
God Stats
2W - 1L
1,733 SR
Queue Stats
4W - 1L
1,744 Elo+
Party 2
Sol
Sol
DARKCargo18
Sol
Level 127
God Stats
9W - 2L
1,761 SR
Queue Stats
52W - 39L
1,480 Elo+
Solo
Ullr
Ullr
Popmorepop
Ullr
Level 129
God Stats
2W - 0L
1,458 SR
Queue Stats
24W - 14L
1,603 Elo+
Party 2
Ymir
Ymir
samuelbyrd
Ymir
Level 126
God Stats
2W - 0L
1,879 SR
Queue Stats
2W - 0L
1,744 Elo+
Party 2
Thanatos
Thanatos
yt-jayydesignz
Thanatos
Level 125
God Stats
2W - 0L
1,281 SR
Queue Stats
8W - 5L
1,687 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 0
9,098
535
10,195
17,087
11,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
Lord Kidomaru
Hercules
13
1 / 2 / 3
7,803
459
5,675
12,976
9,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
MehLazlooo
Merlin
13
1 / 6 / 1
7,430
437
10,789
11,347
4,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
NoahJuice47
Chernobog
14
1 / 2 / 2
8,101
477
6,794
11,713
4,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
TheDawGTaZ
Arachne
12
2 / 2 / 1
6,915
407
6,263
12,062
4,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
3 / 3 / 1
9,619
566
15,725
16,863
12,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

16
4 / 1 / 1
10,075
593
9,656
9,224
3,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

16
1 / 1 / 3
9,116
536
7,659
10,923
4,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 1 / 7
7,795
459
6,265
13,071
12,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
16
6 / 3 / 3
9,226
543
7,635
18,460
8,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
8
Kills
14
14
Deaths
9
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hercules
3
3
1
1.17
W
4
1
1
4.5
L
3
2
0
1.5
L
Hercules
Lord Kidomaru
Hercules
1
2
3
1.25
L
Merlin
MehLazlooo
Merlin
1
6
1
0.25
L
Chernobog
NoahJuice47
Chernobog
1
2
2
1
W
1
1
3
2.5
L
Arachne
TheDawGTaZ
Arachne
2
2
1
1.25
W
0
1
7
3.5
W
Thanatos
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,716
Damage
46,940
65,185
Taken
68,541
34,350
Mitigated
41,753
16,024
Healing
35,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
15,725
6,008
0
7,370
16,863
12,695
656
7,981
6,919
0
78,727
W
9,656
3,588
0
5,424
9,224
3,729
1,637
4,229
4,515
88,900
535
L
10,195
1,466
330
1,250
17,087
11,262
0
126
16,209
58,916
1,865
L
Hercules
Lord Kidomaru
Hercules
5,675
1,256
1,959
4,122
12,976
9,207
0
4,646
8,181
0
23,615
L
Merlin
MehLazlooo
Merlin
10,789
783
0
987
11,347
4,561
0
6,134
5,161
54,808
2,173
L
Chernobog
NoahJuice47
Chernobog
6,794
3,037
0
3,158
11,713
4,724
0
1,387
10,326
0
75,247
W
7,659
2,558
0
2,542
10,923
4,944
558
0
10,923
0
84,880
L
Arachne
TheDawGTaZ
Arachne
6,263
4,202
0
4,218
12,062
4,596
0
3,405
8,605
0
32,260
W
6,265
1,495
0
2,960
13,071
12,040
186
3,091
9,453
17,163
223
W
Thanatos
7,635
2,161
0
17,048
18,460
8,345
0
2,344
15,820
0
72,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,347
Gold Earned
45,831
438
Minions Killed
561
0
Camps Cleared
0
1,645,601
Distance Traveled
1,745,670
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,619
566
119
7
0
360,766
0
W
Sol
10,075
593
164
10
0
311,311
5
L
Cthulhu
9,098
535
135
8
0
318,010
0
L
Hercules
7,803
459
33
2
0
347,453
2
L
Merlin
7,430
437
107
6
0
296,974
6
L
Chernobog
8,101
477
115
7
0
295,768
2
W
Ullr
9,116
536
139
8
0
319,449
0
L
Arachne
6,915
407
48
3
0
387,396
6
W
Ymir
7,795
459
18
1
0
370,223
3
W
Thanatos
9,226
543
121
7
0
383,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role