Player Matchup

Geb
Geb
Keitoko
Geb
Level 145
God Stats
13W - 8L
1,828 SR
Queue Stats
93W - 84L
1,496 Elo+
Solo
Izanami
Izanami
Klau5nevermore
Izanami
Level 106
God Stats
6W - 6L
1,411 SR
Queue Stats
104W - 86L
1,546 Elo+
Party 2
Awilix
Awilix
Moorephine01
Awilix
Level 40
God Stats
0W - 2L
1,294 SR
Queue Stats
39W - 39L
1,532 Elo+
Solo
Zhong Kui
Zhong Kui
TH3JoK3RQc
Zhong Kui
Level 107
God Stats
7W - 10L
1,402 SR
Queue Stats
519W - 508L
1,535 Elo+
Party 2
Bellona
Bellona
zitalas
Bellona
Level 89
God Stats
0W - 1L
1,702 SR
Queue Stats
54W - 51L
1,578 Elo+
Party 2
Team Averages
Level 97
1,527 SR
1,537 Elo+

VS

Team Averages
Level 111
1,573 SR
1,567 Elo+
Fenrir
Fenrir
BigLogGaming
Fenrir
Level 147
God Stats
1W - 1L
1,326 SR
Queue Stats
26W - 20L
1,618 Elo+
Party 1
Merlin
Merlin
Hyruleanate
Merlin
Level 126
God Stats
3W - 2L
1,609 SR
Queue Stats
30W - 27L
1,590 Elo+
Solo
Hachiman
Hachiman
TaurinePython
Hachiman
Level 67
God Stats
1W - 1L
1,465 SR
Queue Stats
28W - 26L
1,503 Elo+
Party 1
Bacchus
Bacchus
TheDuke1505
Bacchus
Level 88
God Stats
6W - 6L
1,526 SR
Queue Stats
8W - 7L
1,605 Elo+
Party 1
Amaterasu
Amaterasu
flopzalot1133
Amaterasu
Level 129
God Stats
4W - 1L
1,938 SR
Queue Stats
64W - 51L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
12
2 / 4 / 2
7,570
445
4,858
12,408
10,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 2 / 4
9,085
534
7,328
8,790
4,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
14
4 / 2 / 3
8,177
481
9,744
16,112
7,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
TH3JoK3RQc
Zhong Kui
15
2 / 2 / 3
8,977
528
8,567
10,807
9,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bellona
zitalas
Bellona
14
0 / 1 / 1
7,594
447
5,247
16,396
15,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
0 / 2 / 4
8,550
503
7,226
17,508
8,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
16
2 / 2 / 6
9,444
556
12,392
7,333
3,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hachiman
TaurinePython
Hachiman
17
6 / 1 / 1
10,142
597
5,432
12,271
5,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
TheDuke1505
Bacchus
12
1 / 3 / 6
7,531
443
5,910
14,468
14,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
flopzalot1133
Amaterasu
17
2 / 0 / 4
10,915
642
10,322
13,832
17,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
8
Kills
11
11
Deaths
8
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fenrir
0
2
4
1
W
Merlin
2
2
6
2.5
L
Geb
2
4
2
0.75
L
0
2
4
1
L
Awilix
4
2
3
2.75
L
Zhong Kui
TH3JoK3RQc
Zhong Kui
2
2
3
1.75
W
Hachiman
TaurinePython
Hachiman
6
1
1
6.5
W
Bacchus
TheDuke1505
Bacchus
1
3
6
1.33
W
Amaterasu
flopzalot1133
Amaterasu
2
0
4
4
L
Bellona
zitalas
Bellona
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,744
Damage
41,282
64,513
Taken
65,412
47,054
Mitigated
48,712
13,636
Healing
15,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
7,226
1,650
0
2,738
17,508
8,759
0
3,829
13,427
0
79,545
W
Merlin
12,392
727
0
452
7,333
3,133
0
2,324
4,821
91,148
1,389
L
Geb
4,858
894
0
2,693
12,408
10,217
0
3,772
8,528
21,421
1,778
L
7,328
4,264
0
1,441
8,790
4,043
1,162
2,599
6,191
0
85,757
L
Awilix
9,744
3,437
0
1,689
16,112
7,299
0
5,499
10,575
0
76,585
L
Zhong Kui
TH3JoK3RQc
Zhong Kui
8,567
751
0
2,074
10,807
9,698
1,014
4,736
6,015
66,132
3,285
W
Hachiman
TaurinePython
Hachiman
5,432
4,073
0
5,518
12,271
5,301
533
2,259
9,970
0
74,336
W
Bacchus
TheDuke1505
Bacchus
5,910
872
75
2,318
14,468
14,320
0
3,882
10,389
25,570
0
W
Amaterasu
flopzalot1133
Amaterasu
10,322
3,667
0
4,085
13,832
17,199
389
691
13,137
0
96,598
L
Bellona
zitalas
Bellona
5,247
2,019
0
5,739
16,396
15,797
0
1,438
14,157
0
53,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,403
Gold Earned
46,582
511
Minions Killed
568
0
Camps Cleared
0
1,599,340
Distance Traveled
1,681,889
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,550
503
108
6
0
389,240
2
W
Merlin
9,444
556
136
8
0
309,156
4
L
Geb
7,570
445
14
1
0
348,321
5
L
Izanami
9,085
534
167
10
0
303,882
0
L
Awilix
8,177
481
95
6
0
372,170
3
L
Zhong Kui
8,977
528
136
8
0
299,976
0
W
Hachiman
10,142
597
119
7
0
305,885
0
W
Bacchus
7,531
443
34
2
0
358,540
2
W
Amaterasu
10,915
642
171
10
0
319,068
2
L
Bellona
7,594
447
99
6
0
274,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role