Player Matchup

Hercules
Hercules
BrutusQuick
Hercules
Level 119
God Stats
4W - 6L
1,541 SR
Queue Stats
20W - 22L
1,578 Elo+
Party 2
Ra
Ra
HankShankTank
Ra
Level 123
God Stats
1W - 0L
1,503 SR
Queue Stats
29W - 27L
1,602 Elo+
Party 2
Medusa
Medusa
TumTumRumblr
Medusa
Level 69
God Stats
2W - 1L
1,418 SR
Queue Stats
7W - 6L
1,492 Elo+
Party 2
Team Averages
Level 104
1,487 SR
1,557 Elo+

VS

Team Averages
Level 106
1,507 SR
1,497 Elo+
Yemoja
Yemoja
 
Yemoja
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
DruidicDarkness
Hel
Level 89
God Stats
18W - 20L
1,484 SR
Queue Stats
770W - 789L
1,528 Elo+
Solo
Danzaburou
Danzaburou
mrac1000
Danzaburou
Level 87
God Stats
15W - 21L
1,536 SR
Queue Stats
320W - 325L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BrutusQuick
Hercules
11
1 / 1 / 5
7,297
730
6,799
8,009
5,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
4 / 1 / 3
8,479
848
4,755
3,861
1,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
12
2 / 1 / 4
7,483
748
3,968
6,685
2,742
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
1 / 3 / 1
7,053
705
5,433
8,962
6,415
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 1 / 0
6,195
620
2,330
2,349
1,133
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
mrac1000
Danzaburou
11
0 / 3 / 0
6,637
664
4,690
8,625
3,730
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
7
Kills
2
3
Deaths
7
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
3
1
0.5
W
Hercules
BrutusQuick
Hercules
1
1
5
3.5
L
1
1
0
1
W
4
1
3
5.5
W
Medusa
2
1
4
4
L
Danzaburou
mrac1000
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,522
Damage
12,453
18,555
Taken
19,936
10,409
Mitigated
11,278
5,635
Healing
3,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
5,433
897
370
22
8,962
6,415
0
1,475
7,175
17,276
1,260
W
Hercules
BrutusQuick
Hercules
6,799
1,450
0
3,063
8,009
5,965
272
3,334
4,675
0
15,061
L
2,330
168
981
884
2,349
1,133
0
352
1,907
8,243
0
W
4,755
205
634
890
3,861
1,702
107
1,235
2,626
38,523
1,689
W
Medusa
3,968
1,417
0
1,048
6,685
2,742
1,028
2,753
3,925
0
11,620
L
Danzaburou
mrac1000
Danzaburou
4,690
941
0
1,155
8,625
3,730
0
2,110
6,192
0
25,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,259
Gold Earned
19,885
137
Minions Killed
95
0
Camps Cleared
0
585,090
Distance Traveled
509,874
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,053
705
25
3
0
196,095
0
W
Hercules
7,297
730
28
3
0
199,005
0
L
Hel
6,195
620
19
2
0
123,397
3
W
Ra
8,479
848
88
9
0
194,265
0
W
Medusa
7,483
748
21
2
0
191,820
0
L
Danzaburou
6,637
664
51
5
0
190,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role