Player Matchup

Bacchus
Bacchus
Gold V
 
Bacchus
Gold V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Silver I
JokeFer
Cernunnos
Silver I
Level 40
God Stats
2W - 0L
1,887 SR
Queue Stats
13W - 11L
1,646 MMR
Solo
Thor
Thor
Gold V
Jorge-Asael
Thor
Gold V
Level 190
God Stats
1W - 2L
1,606 SR
Queue Stats
36W - 26L
1,723 MMR
Party 2
Merlin
Merlin
Gold IV
SuckyPlucted
Merlin
Gold IV
Level 39
God Stats
1W - 0L
1,709 SR
Queue Stats
72W - 78L
1,647 MMR
Solo
King Arthur
King Arthur
Gold IV
msrtpilas
King Arthur
Gold IV
Level 151
God Stats
5W - 4L
1,368 SR
Queue Stats
33W - 25L
1,585 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 114
1,614 SR
1,620 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 132
1,534 SR
1,618 MMR
Thanatos
Thanatos
Gold I
 
Thanatos
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Gold III
Hosty-1
Gilgamesh
Gold III
Level 127
God Stats
8W - 6L
1,352 SR
Queue Stats
315W - 321L
1,631 MMR
Solo
Xbalanque
Xbalanque
Gold I
MSUsparty2323
Xbalanque
Gold I
Level 166
God Stats
73W - 59L
1,555 SR
Queue Stats
219W - 212L
1,655 MMR
Party 1
Charon
Charon
Gold IV
Televisiion
Charon
Gold IV
Level 145
God Stats
4W - 2L
1,762 SR
Queue Stats
58W - 53L
1,650 MMR
Solo
Tiamat
Tiamat
Gold II
TkBaha0312
Tiamat
Gold II
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
40W - 41L
1,655 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
4 / 0 / 4
7,665
590
8,059
11,853
12,959
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
JokeFer
Cernunnos
14
2 / 0 / 2
7,493
576
4,535
9,768
3,938
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

13
3 / 0 / 3
7,319
563
5,352
10,047
4,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
13
2 / 1 / 6
7,428
571
6,240
7,975
2,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

King Arthur
msrtpilas
King Arthur
13
2 / 1 / 1
8,060
620
9,734
13,526
11,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
KukulkanAchillesAresBake Kujira

VS

Bans
AthenaHachimanThothJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
2 / 3 / 0
6,637
511
2,913
10,039
4,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Hosty-1
Gilgamesh
12
0 / 2 / 1
6,861
528
8,152
16,716
17,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
MSUsparty2323
Xbalanque
13
0 / 1 / 0
7,089
545
6,727
7,930
3,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
10
0 / 2 / 1
6,185
476
4,910
9,807
7,882
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
TkBaha0312
Tiamat
13
0 / 5 / 1
7,000
538
8,031
10,407
6,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
13
Kills
2
2
Deaths
13
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
0
4
6
L
Thanatos
 
Thanatos
2
3
0
0.67
L
Gilgamesh
Hosty-1
Gilgamesh
0
2
1
0.25
W
Cernunnos
JokeFer
Cernunnos
2
0
2
3
W
3
0
3
4.5
L
Xbalanque
MSUsparty2323
Xbalanque
0
1
0
0
W
Merlin
2
1
6
5
L
Charon
0
2
1
0.25
L
Tiamat
TkBaha0312
Tiamat
0
5
1
0.1
W
King Arthur
msrtpilas
King Arthur
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,920
Damage
30,733
53,169
Taken
54,899
35,731
Mitigated
38,866
13,508
Healing
19,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,059
1,074
0
2,970
11,853
12,959
0
3,191
8,268
31,321
3,044
L
Thanatos
 
Thanatos
2,913
926
0
8,428
10,039
4,132
0
2,685
7,225
0
35,105
L
Gilgamesh
Hosty-1
Gilgamesh
8,152
2,389
0
3,880
16,716
17,157
0
1,380
15,336
0
56,308
W
Cernunnos
JokeFer
Cernunnos
4,535
2,057
0
5,847
9,768
3,938
0
1,777
7,961
0
66,390
W
5,352
1,334
0
750
10,047
4,551
0
1,560
8,247
0
67,657
L
Xbalanque
MSUsparty2323
Xbalanque
6,727
1,866
0
4,871
7,930
3,205
0
721
7,169
0
74,028
W
Merlin
6,240
222
0
1,941
7,975
2,957
0
4,647
2,343
48,894
0
L
Charon
4,910
826
0
1,402
9,807
7,882
0
3,524
6,146
21,759
0
L
Tiamat
TkBaha0312
Tiamat
8,031
416
0
1,046
10,407
6,490
0
5,013
4,937
52,041
2,256
W
King Arthur
msrtpilas
King Arthur
9,734
1,257
0
2,000
13,526
11,326
0
185
12,420
0
67,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,965
Gold Earned
33,772
481
Minions Killed
447
0
Camps Cleared
0
1,396,261
Distance Traveled
1,365,250
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,665
590
41
3
0
282,157
5
L
Thanatos
6,637
511
71
5
0
328,029
4
L
Gilgamesh
6,861
528
104
8
0
259,401
0
W
Cernunnos
7,493
576
121
9
0
286,390
4
W
Thor
7,319
563
99
8
0
308,193
0
L
Xbalanque
7,089
545
131
10
0
246,497
1
W
Merlin
7,428
571
98
8
0
268,347
2
L
Charon
6,185
476
33
3
0
265,180
4
L
Tiamat
7,000
538
108
8
0
266,143
0
W
King Arthur
8,060
620
122
9
0
251,174
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role