Player Matchup

Athena
Athena
CamTheXuande
Athena
Level 47
God Stats
3W - 0L
1,754 SR
Queue Stats
14W - 10L
1,361 Elo+
Party 4
Ganesha
Ganesha
GargleMeSplooge
Ganesha
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 3L
1,875 Elo+
Party 3
Jing Wei
Jing Wei
MMRSisyphus
Jing Wei
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
87W - 87L
1,905 Elo+
Party 3
Ullr
Ullr
UllrOneTwick
Ullr
Level 6
God Stats
4W - 1L
1,500 SR
Queue Stats
14W - 3L
1,875 Elo+
Party 3
Bakasura
Bakasura
sỉeun
Bakasura
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 44L
1,511 Elo+
Party 4
Team Averages
Level 34
1,551 SR
1,705 Elo+

VS

Team Averages
Level 52
1,545 SR
1,522 Elo+
Thor
Thor
 
Thor
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
ClassicCreator
Vamana
Level 27
God Stats
3W - 4L
1,433 SR
Queue Stats
54W - 54L
1,600 Elo+
Party 1
Janus
Janus
Faededdd
Janus
Level 58
God Stats
3W - 5L
1,468 SR
Queue Stats
282W - 274L
1,518 Elo+
Party 2
Apollo
Apollo
Gammad
Apollo
Level 29
God Stats
3W - 4L
1,704 SR
Queue Stats
138W - 138L
1,512 Elo+
Party 2
Artemis
Artemis
R4G3QU173R2
Artemis
Level 27
God Stats
15W - 12L
1,618 SR
Queue Stats
46W - 60L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
7
1 / 0 / 2
4,844
692
1,291
5,002
3,481
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 1 / 2
4,949
707
3,498
4,556
2,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
MMRSisyphus
Jing Wei
9
3 / 0 / 1
5,475
782
2,873
2,442
720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 0 / 0
4,992
713
2,777
4,708
1,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
sỉeun
Bakasura
8
2 / 0 / 0
4,473
639
1,480
5,694
2,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
5
0 / 3 / 0
3,670
524
2,308
6,070
2,452
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 0 / 0
4,518
645
2,146
5,471
3,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
Faededdd
Janus
7
0 / 1 / 0
3,873
553
1,051
4,911
1,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Gammad
Apollo
8
1 / 1 / 0
4,390
627
2,996
5,374
1,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
R4G3QU173R2
Artemis
8
0 / 1 / 0
3,864
552
1,918
2,725
825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
6
Kills
1
1
Deaths
6
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
3
0
0
W
Athena
1
0
2
2
L
0
0
0
0
L
Janus
Faededdd
Janus
0
1
0
0
L
Apollo
Gammad
Apollo
1
1
0
1
W
0
1
2
1
W
Jing Wei
MMRSisyphus
Jing Wei
3
0
1
3.5
L
Artemis
R4G3QU173R2
Artemis
0
1
0
0
W
0
0
0
0
W
Bakasura
sỉeun
Bakasura
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,919
Damage
10,419
22,402
Taken
24,551
10,204
Mitigated
9,481
7,662
Healing
10,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,308
1,173
0
1,496
6,070
2,452
0
1,205
4,865
0
11,160
W
Athena
1,291
616
0
2,467
5,002
3,481
0
0
5,002
7,820
2,508
L
2,146
696
0
3,264
5,471
3,200
0
0
5,471
0
31,027
L
Janus
Faededdd
Janus
1,051
34
0
2,907
4,911
1,252
0
738
4,037
27,317
717
L
Apollo
Gammad
Apollo
2,996
1,500
0
2,059
5,374
1,752
0
2,416
2,581
0
21,680
W
3,498
226
0
750
4,556
2,107
0
498
4,058
26,014
0
W
Jing Wei
MMRSisyphus
Jing Wei
2,873
2,333
0
1,114
2,442
720
0
0
2,442
0
43,073
L
Artemis
R4G3QU173R2
Artemis
1,918
998
0
461
2,725
825
0
0
2,725
0
22,386
W
2,777
1,086
0
1,657
4,708
1,494
0
0
4,362
0
37,475
W
Bakasura
sỉeun
Bakasura
1,480
1,221
0
1,674
5,694
2,402
0
548
5,146
0
22,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,733
Gold Earned
20,315
270
Minions Killed
199
0
Camps Cleared
0
737,156
Distance Traveled
692,911
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
3,670
524
13
2
0
120,142
0
W
Athena
4,844
692
13
2
0
145,724
0
L
Vamana
4,518
645
57
8
0
143,732
0
L
Janus
3,873
553
52
7
0
153,465
0
L
Apollo
4,390
627
39
6
0
141,495
0
W
Ganesha
4,949
707
50
7
0
159,922
0
W
Jing Wei
5,475
782
80
11
0
139,052
0
L
Artemis
3,864
552
38
5
0
134,077
0
W
Ullr
4,992
713
65
9
0
125,250
0
W
Bakasura
4,473
639
62
9
0
167,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role