Player Matchup

Charybdis
Charybdis
FUCHSMITE78
Charybdis
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 36L
1,643 Elo+
Party 1
Baron Samedi
Baron Samedi
GregDeLaGhetto
Baron Samedi
Level 56
God Stats
8W - 11L
1,588 SR
Queue Stats
68W - 66L
1,501 Elo+
Solo
Cthulhu
Cthulhu
JFunkhouse
Cthulhu
Level 88
God Stats
4W - 5L
1,591 SR
Queue Stats
62W - 50L
1,603 Elo+
Party 1
Ah Puch
Ah Puch
Monkeyfartparty
Ah Puch
Level 35
God Stats
0W - 2L
1,293 SR
Queue Stats
17W - 30L
1,429 Elo+
Solo
Mercury
Mercury
SpecialSock
Mercury
Level 121
God Stats
1W - 4L
1,125 SR
Queue Stats
31W - 27L
1,502 Elo+
Solo
Team Averages
Level 66
1,419 SR
1,536 Elo+

VS

Team Averages
Level 129
1,507 SR
1,511 Elo+
Nut
Nut
BIkazme
Nut
Level 122
God Stats
2W - 1L
1,546 SR
Queue Stats
11W - 14L
1,366 Elo+
Party 2
Poseidon
Poseidon
MonkeyManiac103
Poseidon
Level 142
God Stats
5W - 4L
1,742 SR
Queue Stats
39W - 40L
1,569 Elo+
Party 3
Ymir
Ymir
Pokkobo
Ymir
Level 105
God Stats
1W - 1L
1,166 SR
Queue Stats
12W - 12L
1,498 Elo+
Party 3
Thanatos
Thanatos
SENTINEL V3
Thanatos
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 48L
1,560 Elo+
Party 2
King Arthur
King Arthur
SteakandOats
King Arthur
Level 128
God Stats
7W - 8L
1,584 SR
Queue Stats
32W - 31L
1,564 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FUCHSMITE78
Charybdis
17
2 / 5 / 2
9,547
562
9,305
13,680
5,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
GregDeLaGhetto
Baron Samedi
14
3 / 4 / 0
8,447
497
7,767
11,581
5,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
JFunkhouse
Cthulhu
12
2 / 7 / 2
7,467
439
8,912
17,748
14,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 4 / 0
8,011
471
5,435
11,298
5,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Mercury
SpecialSock
Mercury
14
1 / 3 / 1
7,807
459
5,027
14,035
6,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
14
3 / 2 / 3
9,102
535
6,824
11,803
5,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
16
6 / 3 / 5
9,626
566
14,879
9,582
4,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Pokkobo
Ymir
13
1 / 3 / 9
8,331
490
5,283
13,680
12,251
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
SENTINEL V3
Thanatos
18
7 / 1 / 7
9,865
580
9,754
16,088
7,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
SteakandOats
King Arthur
17
6 / 0 / 2
10,404
612
11,779
14,117
12,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
8
Kills
23
23
Deaths
9
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nut
3
2
3
2.25
L
Charybdis
FUCHSMITE78
Charybdis
2
5
2
0.6
L
Baron Samedi
GregDeLaGhetto
Baron Samedi
3
4
0
0.75
L
Cthulhu
JFunkhouse
Cthulhu
2
7
2
0.43
W
Poseidon
6
3
5
2.83
L
0
4
0
0
W
Ymir
Pokkobo
Ymir
1
3
9
1.83
W
Thanatos
SENTINEL V3
Thanatos
7
1
7
10.5
L
Mercury
SpecialSock
Mercury
1
3
1
0.5
W
King Arthur
SteakandOats
King Arthur
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,446
Damage
48,519
68,342
Taken
65,270
36,622
Mitigated
42,237
12,698
Healing
29,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
6,824
4,523
0
3,967
11,803
5,545
0
1,514
10,289
0
71,675
L
Charybdis
FUCHSMITE78
Charybdis
9,305
5,972
0
3,628
13,680
5,544
392
1,722
11,958
0
88,730
L
Baron Samedi
GregDeLaGhetto
Baron Samedi
7,767
383
249
2,728
11,581
5,205
0
6,095
5,486
62,043
1,183
L
Cthulhu
JFunkhouse
Cthulhu
8,912
820
58
1,503
17,748
14,069
0
8,503
9,245
34,009
1,202
W
Poseidon
14,879
1,848
0
3,238
9,582
4,520
484
5,632
3,950
89,309
454
L
5,435
279
0
3,455
11,298
5,606
0
1,296
10,002
59,956
678
W
Ymir
Pokkobo
Ymir
5,283
1,179
0
2,363
13,680
12,251
150
6,389
7,274
24,138
0
W
Thanatos
SENTINEL V3
Thanatos
9,754
3,099
0
16,850
16,088
7,763
0
2,746
13,321
0
78,650
L
Mercury
SpecialSock
Mercury
5,027
1,177
0
1,077
14,035
6,198
0
2,472
11,563
0
69,881
W
King Arthur
SteakandOats
King Arthur
11,779
2,442
0
3,070
14,117
12,158
237
4,993
9,049
0
91,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,279
Gold Earned
47,328
509
Minions Killed
538
0
Camps Cleared
0
1,578,582
Distance Traveled
1,782,740
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
9,102
535
125
7
0
253,202
2
L
Charybdis
9,547
562
144
8
0
275,071
0
L
Baron Samedi
8,447
497
102
6
0
289,677
3
L
Cthulhu
7,467
439
55
3
0
319,274
1
W
Poseidon
9,626
566
133
8
0
356,967
0
L
Ah Puch
8,011
471
105
6
0
299,019
0
W
Ymir
8,331
490
41
2
0
367,312
2
W
Thanatos
9,865
580
108
6
0
430,983
0
L
Mercury
7,807
459
103
6
0
395,541
3
W
King Arthur
10,404
612
131
8
0
374,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role