Player Matchup

Da Ji
Da Ji
Ch3fCl0ut
Da Ji
Level 66
God Stats
2W - 6L
1,359 SR
Queue Stats
207W - 220L
1,460 Elo+
Solo
Kukulkan
Kukulkan
KB2498
Kukulkan
Level 29
God Stats
3W - 6L
1,307 SR
Queue Stats
212W - 222L
1,413 Elo+
Party 1
Tyr
Tyr
Treantaurs
Tyr
Level 85
God Stats
0W - 3L
1,272 SR
Queue Stats
19W - 25L
1,500 Elo+
Solo
Bacchus
Bacchus
averagejoe914
Bacchus
Level 26
God Stats
3W - 5L
1,555 SR
Queue Stats
227W - 230L
1,506 Elo+
Party 1
Artemis
Artemis
chc217
Artemis
Level 90
God Stats
19W - 14L
1,423 SR
Queue Stats
340W - 311L
1,509 Elo+
Party 1
Team Averages
Level 59
1,383 SR
1,478 Elo+

VS

Team Averages
Level 65
1,407 SR
1,459 Elo+
Arachne
Arachne
 
Arachne
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
FadedWOES
Ares
Level 63
God Stats
1W - 0L
1,179 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
MisreadLegacy
Baron Samedi
Level 84
God Stats
6W - 3L
1,765 SR
Queue Stats
159W - 131L
1,483 Elo+
Solo
Gilgamesh
Gilgamesh
NSK78-masayesvad
Gilgamesh
Level 34
God Stats
27W - 34L
1,299 SR
Queue Stats
316W - 282L
1,282 Elo+
Solo
Artemis
Artemis
wi3ner
Artemis
Level 86
God Stats
1W - 1L
1,292 SR
Queue Stats
4W - 2L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ch3fCl0ut
Da Ji
6
1 / 4 / 0
3,990
443
2,942
6,596
2,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
KB2498
Kukulkan
11
0 / 0 / 0
5,420
602
929
2,864
1,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 0
4,530
503
2,818
4,719
3,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
8
0 / 2 / 1
4,556
506
2,449
7,431
6,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
chc217
Artemis
9
1 / 1 / 0
4,635
515
5,049
3,957
1,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
4 / 0 / 2
5,295
588
2,932
5,798
1,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ares
8
0 / 2 / 2
4,880
542
2,324
8,126
5,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
MisreadLegacy
Baron Samedi
11
0 / 0 / 1
5,655
628
1,795
2,546
1,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
9
0 / 0 / 1
5,546
616
2,727
6,141
2,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Artemis
wi3ner
Artemis
9
3 / 0 / 1
5,232
581
6,089
4,968
1,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
7
7
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
0
2
5
L
Da Ji
Ch3fCl0ut
Da Ji
1
4
0
0.25
W
Ares
0
2
2
0.5
L
Kukulkan
KB2498
Kukulkan
0
0
0
0
W
Baron Samedi
MisreadLegacy
Baron Samedi
0
0
1
0.5
W
Gilgamesh
0
0
1
0.5
L
0
0
0
0
L
Bacchus
0
2
1
0.25
L
Artemis
chc217
Artemis
1
1
0
1
W
Artemis
wi3ner
Artemis
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,187
Damage
15,867
25,567
Taken
27,579
14,511
Mitigated
12,986
7,536
Healing
8,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,932
2,091
0
2,713
5,798
1,849
0
345
5,453
0
23,384
L
Da Ji
Ch3fCl0ut
Da Ji
2,942
790
0
2,095
6,596
2,063
0
727
5,869
0
17,821
W
Ares
2,324
258
152
2,097
8,126
5,500
0
1,404
6,722
13,251
0
L
Kukulkan
KB2498
Kukulkan
929
46
0
1,327
2,864
1,152
0
1,274
1,590
40,462
0
W
Baron Samedi
MisreadLegacy
Baron Samedi
1,795
81
30
1,058
2,546
1,062
0
772
1,774
37,453
2,619
W
Gilgamesh
2,727
648
0
1,031
6,141
2,605
486
0
6,141
0
38,025
L
2,818
335
0
928
4,719
3,091
0
0
4,719
0
25,850
L
Bacchus
2,449
306
0
2,151
7,431
6,676
0
1,736
5,695
17,953
0
L
Artemis
chc217
Artemis
5,049
2,543
0
1,035
3,957
1,529
0
321
3,636
0
33,303
W
Artemis
wi3ner
Artemis
6,089
3,349
0
1,397
4,968
1,970
0
857
4,111
0
36,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,131
Gold Earned
26,608
225
Minions Killed
269
0
Camps Cleared
0
843,033
Distance Traveled
908,746
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,295
588
40
4
0
224,646
0
L
Da Ji
3,990
443
35
4
0
146,811
0
W
Ares
4,880
542
12
1
0
169,330
0
L
Kukulkan
5,420
602
76
8
0
186,033
0
W
Baron Samedi
5,655
628
84
9
0
160,895
0
W
Gilgamesh
5,546
616
75
8
0
184,611
2
L
Tyr
4,530
503
41
5
0
211,077
0
L
Bacchus
4,556
506
26
3
0
159,991
3
L
Artemis
4,635
515
47
5
0
139,121
0
W
Artemis
5,232
581
58
6
0
169,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role