Player Matchup

Bastet
Bastet
 
Bastet
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nut
Nut
 
Nut
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
Ostrogoso
Ares
Level 173
God Stats
1W - 0L
1,737 SR
Queue Stats
4W - 8L
1,327 Elo+
Solo
Eset
Eset
cajitaX
Eset
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
konohagakuri
Amaterasu
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 32L
1,536 Elo+
Party 2
Team Averages
Level 120
1,547 SR
1,473 Elo+

VS

Team Averages
Level 157
1,413 SR
1,467 Elo+
Neith
Neith
 
Neith
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
fede1222xD
Bacchus
Level 166
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,482 Elo+
Party 1
Ratatoskr
Ratatoskr
juli97
Ratatoskr
Level 217
God Stats
1W - 6L
1,247 SR
Queue Stats
393W - 382L
1,459 Elo+
Party 1
Serqet
Serqet
kevin4232
Serqet
Level 137
God Stats
8W - 11L
1,466 SR
Queue Stats
57W - 56L
1,471 Elo+
Solo
Vulcan
Vulcan
simonazzi
Vulcan
Level 147
God Stats
10W - 12L
1,352 SR
Queue Stats
35W - 35L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
5 / 1 / 3
7,000
583
6,046
9,226
3,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Nut
 
Nut
12
3 / 2 / 1
6,957
580
5,733
8,282
3,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
9
0 / 2 / 3
5,872
489
3,771
7,851
6,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eset
cajitaX
Eset
14
5 / 2 / 2
8,317
693
8,163
7,128
2,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Amaterasu
konohagakuri
Amaterasu
10
1 / 1 / 1
5,869
489
3,872
12,970
10,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
3 / 3 / 0
6,187
516
4,434
7,475
2,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Bacchus
fede1222xD
Bacchus
10
1 / 1 / 3
5,912
493
4,329
7,872
6,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ratatoskr
juli97
Ratatoskr
12
0 / 2 / 0
7,080
590
8,393
10,899
8,718
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Serqet
kevin4232
Serqet
10
2 / 2 / 3
5,928
494
3,927
9,373
3,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
simonazzi
Vulcan
9
2 / 6 / 1
5,673
473
3,382
7,795
2,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
14
Kills
8
8
Deaths
14
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
1
3
6.5
W
Nut
 
Nut
3
2
1
1.75
L
Neith
 
Neith
3
3
0
1
W
Ares
0
2
3
0.75
W
Eset
cajitaX
Eset
5
2
2
3
L
Bacchus
fede1222xD
Bacchus
1
1
3
2.5
L
Ratatoskr
juli97
Ratatoskr
0
2
0
0
L
Serqet
kevin4232
Serqet
2
2
3
1.75
W
Amaterasu
konohagakuri
Amaterasu
1
1
1
1.5
L
Vulcan
simonazzi
Vulcan
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,585
Damage
24,465
45,457
Taken
43,414
27,119
Mitigated
24,971
13,498
Healing
5,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
6,046
2,370
0
1,783
9,226
3,916
0
2,006
7,082
0
45,950
W
Nut
 
Nut
5,733
4,027
0
4,124
8,282
3,724
40
1,327
6,787
0
62,329
L
Neith
 
Neith
4,434
1,700
0
1,540
7,475
2,855
0
2,172
5,279
0
36,723
W
Ares
3,771
112
0
1,665
7,851
6,112
0
1,496
6,261
18,482
1,988
W
Eset
cajitaX
Eset
8,163
365
87
1,129
7,128
2,499
221
1,675
5,221
63,420
1,593
L
Bacchus
fede1222xD
Bacchus
4,329
806
0
1,448
7,872
6,828
0
1,887
5,883
18,182
491
L
Ratatoskr
juli97
Ratatoskr
8,393
2,318
0
1,889
10,899
8,718
0
0
10,899
0
61,323
L
Serqet
kevin4232
Serqet
3,927
1,232
0
575
9,373
3,877
0
1,635
7,622
0
32,816
W
Amaterasu
konohagakuri
Amaterasu
3,872
2,495
0
4,710
12,970
10,868
0
461
12,374
0
30,264
L
Vulcan
simonazzi
Vulcan
3,382
1,141
0
360
7,795
2,693
0
5,062
2,289
27,782
679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,015
Gold Earned
30,780
394
Minions Killed
316
0
Camps Cleared
0
1,225,441
Distance Traveled
1,167,438
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,000
583
67
6
0
298,344
0
W
Nut
6,957
580
98
8
0
207,780
1
L
Neith
6,187
516
81
7
0
216,106
2
W
Ares
5,872
489
40
3
0
248,495
4
W
Eset
8,317
693
134
11
0
241,799
1
L
Bacchus
5,912
493
20
2
0
254,680
0
L
Ratatoskr
7,080
590
98
8
0
237,436
0
L
Serqet
5,928
494
59
5
0
253,875
0
W
Amaterasu
5,869
489
55
5
0
229,023
0
L
Vulcan
5,673
473
58
5
0
205,341
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role