Player Matchup

Bellona
Bellona
Arkaic Goliath
Bellona
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 134L
1,381 Elo+
Party 1
Artemis
Artemis
Haskins54
Artemis
Level 107
God Stats
5W - 3L
1,627 SR
Queue Stats
167W - 171L
1,586 Elo+
Solo
Sylvanus
Sylvanus
MikeOxsosmall
Sylvanus
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
He Bo
He Bo
oVo SLICC
He Bo
Level 156
God Stats
5W - 5L
1,737 SR
Queue Stats
402W - 391L
1,456 Elo+
Party 1
Cthulhu
Cthulhu
paniagua1000
Cthulhu
Level 72
God Stats
1W - 3L
1,375 SR
Queue Stats
299W - 288L
1,433 Elo+
Solo
Team Averages
Level 129
1,548 SR
1,471 Elo+

VS

Team Averages
Level 96
1,493 SR
1,513 Elo+
Chiron
Chiron
 
Chiron
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Gunclouds
Hades
Level 128
God Stats
4W - 3L
1,500 SR
Queue Stats
749W - 764L
1,499 Elo+
Solo
Achilles
Achilles
MagmaPengu
Achilles
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 48L
1,656 Elo+
Party 2
Terra
Terra
Perfidious_Peace
Terra
Level 147
God Stats
7W - 6L
1,465 SR
Queue Stats
220W - 219L
1,532 Elo+
Solo
Kukulkan
Kukulkan
xXxMELIODASxXx2
Kukulkan
Level 67
God Stats
4W - 0L
1,500 SR
Queue Stats
94W - 98L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
6,709
839
6,063
11,094
12,854
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artemis
Haskins54
Artemis
11
1 / 2 / 3
6,288
786
6,261
5,711
2,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Sylvanus
MikeOxsosmall
Sylvanus
12
0 / 5 / 5
6,286
786
6,903
14,214
11,520
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

He Bo
oVo SLICC
He Bo
12
3 / 4 / 2
6,875
859
9,722
7,543
3,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
paniagua1000
Cthulhu
12
1 / 3 / 3
7,035
879
6,943
11,117
13,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
3 / 2 / 11
8,180
1,023
14,187
10,878
5,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hades
Gunclouds
Hades
13
4 / 2 / 11
7,932
992
9,365
10,464
6,715
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Achilles
MagmaPengu
Achilles
14
5 / 2 / 10
7,741
968
9,927
10,288
12,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 1 / 8
7,690
961
3,671
13,101
9,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
14
6 / 1 / 7
8,026
1,003
8,699
3,703
1,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
66
6
Kills
19
19
Deaths
8
16
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
2
11
4.25
L
1
5
3
0.5
W
Hades
Gunclouds
Hades
4
2
11
4.75
L
Artemis
Haskins54
Artemis
1
2
3
1.25
W
Achilles
MagmaPengu
Achilles
5
2
10
5
L
Sylvanus
MikeOxsosmall
Sylvanus
0
5
5
0.5
W
1
1
8
5
L
He Bo
oVo SLICC
He Bo
3
4
2
1
L
Cthulhu
paniagua1000
Cthulhu
1
3
3
0.83
W
Kukulkan
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,892
Damage
45,849
49,679
Taken
48,434
44,505
Mitigated
37,129
11,995
Healing
25,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
14,187
4,229
1,087
2,954
10,878
5,845
693
6,540
4,338
0
27,290
L
6,063
1,093
84
667
11,094
12,854
0
4,608
6,141
755
10,138
W
Hades
Gunclouds
Hades
9,365
156
1,292
3,656
10,464
6,715
132
5,434
5,030
11,700
289
L
Artemis
Haskins54
Artemis
6,261
660
280
1,086
5,711
2,914
0
3,150
2,523
0
11,101
W
Achilles
MagmaPengu
Achilles
9,927
1,823
877
2,020
10,288
12,839
0
5,633
4,655
341
11,276
L
Sylvanus
MikeOxsosmall
Sylvanus
6,903
2,056
3,644
4,077
14,214
11,520
0
5,475
8,528
11,908
805
W
3,671
202
4,337
6,839
13,101
9,751
351
5,125
7,976
8,522
3,939
L
He Bo
oVo SLICC
He Bo
9,722
344
259
815
7,543
3,244
0
2,232
5,183
19,362
0
L
Cthulhu
paniagua1000
Cthulhu
6,943
1,166
207
876
11,117
13,973
0
5,248
5,752
12,062
275
W
Kukulkan
8,699
220
1,673
707
3,703
1,979
181
1,011
2,692
20,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,193
Gold Earned
39,569
64
Minions Killed
108
0
Camps Cleared
0
714,347
Distance Traveled
812,999
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,180
1,023
33
4
0
156,827
0
L
Bellona
6,709
839
9
1
0
145,160
0
W
Hades
7,932
992
8
1
0
168,674
0
L
Artemis
6,288
786
11
1
0
121,706
0
W
Achilles
7,741
968
6
1
0
174,349
0
L
Sylvanus
6,286
786
7
1
0
136,804
0
W
Terra
7,690
961
34
4
0
164,620
0
L
He Bo
6,875
859
24
3
0
152,265
0
L
Cthulhu
7,035
879
13
2
0
158,412
0
W
Kukulkan
8,026
1,003
27
3
0
148,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role