Player Matchup

Sol
Sol
EazyDo
Sol
Level 99
God Stats
0W - 3L
1,296 SR
Queue Stats
15W - 19L
1,750 Elo+
Solo
Artemis
Artemis
Hecxn
Artemis
Level 65
God Stats
18W - 19L
1,643 SR
Queue Stats
237W - 233L
1,521 Elo+
Solo
Thoth
Thoth
MacabreMiyu
Thoth
Level 88
God Stats
9W - 17L
1,398 SR
Queue Stats
337W - 358L
1,456 Elo+
Solo
Izanami
Izanami
ViolentWisp
Izanami
Level 42
God Stats
116W - 126L
1,204 SR
Queue Stats
208W - 231L
1,364 Elo+
Solo
Nike
Nike
khamikah
Nike
Level 58
God Stats
1W - 9L
1,116 SR
Queue Stats
103W - 101L
1,417 Elo+
Solo
Team Averages
Level 70
1,331 SR
1,502 Elo+

VS

Team Averages
Level 74
1,562 SR
1,439 Elo+
Thanatos
Thanatos
Deathwishxo
Thanatos
Level 65
God Stats
34W - 19L
1,677 SR
Queue Stats
70W - 71L
1,433 Elo+
Party 1
Nut
Nut
KENTCLARKIII
Nut
Level 98
God Stats
2W - 4L
1,137 SR
Queue Stats
45W - 56L
1,379 Elo+
Solo
Ares
Ares
Nervedone
Ares
Level 58
God Stats
10W - 8L
1,751 SR
Queue Stats
232W - 267L
1,439 Elo+
Solo
Arachne
Arachne
SonĞoku
Arachne
Level 82
God Stats
32W - 15L
1,694 SR
Queue Stats
47W - 42L
1,518 Elo+
Party 1
Chang'e
Chang'e
brandonfoss
Chang'e
Level 69
God Stats
3W - 2L
1,552 SR
Queue Stats
57W - 79L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
EazyDo
Sol
11
0 / 3 / 2
6,307
1,261
5,803
6,919
2,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Hecxn
Artemis
10
0 / 1 / 0
5,383
1,077
0
965
295
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
5 / 5 / 0
7,124
1,425
10,373
5,956
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
ViolentWisp
Izanami
10
0 / 1 / 3
5,959
1,192
3,276
4,133
1,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
11
0 / 4 / 3
6,095
1,219
4,697
8,901
9,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

341

VS

Team 2 Tickets

382

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Deathwishxo
Thanatos
12
2 / 2 / 7
7,059
1,412
2,992
5,450
1,663
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
3 / 2 / 5
7,201
1,440
7,890
5,495
1,911
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
11
1 / 0 / 5
6,819
1,364
3,412
7,774
6,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
SonĞoku
Arachne
13
7 / 0 / 4
8,225
1,645
9,272
4,742
2,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
brandonfoss
Chang'e
11
1 / 1 / 2
6,427
1,285
1,871
5,898
1,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
5
Kills
14
14
Deaths
5
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Deathwishxo
Thanatos
2
2
7
2.75
L
Sol
EazyDo
Sol
0
3
2
0.33
L
Artemis
Hecxn
Artemis
0
1
0
0
W
3
2
5
2.75
L
5
5
0
1
W
Ares
1
0
5
3.5
W
Arachne
SonĞoku
Arachne
7
0
4
9
L
Izanami
ViolentWisp
Izanami
0
1
3
1.5
W
Chang'e
brandonfoss
Chang'e
1
1
2
2
L
Nike
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,149
Damage
25,437
26,874
Taken
29,359
15,706
Mitigated
14,171
1,713
Healing
5,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Deathwishxo
Thanatos
2,992
945
0
1,415
5,450
1,663
0
3,311
1,907
0
10,044
L
Sol
EazyDo
Sol
5,803
1,830
0
717
6,919
2,411
0
1,952
4,967
24,542
1,469
L
Artemis
Hecxn
Artemis
0
0
0
0
965
295
0
0
965
0
779
W
7,890
5,637
0
1,301
5,495
1,911
0
3,286
2,090
0
19,165
L
10,373
679
0
0
5,956
2,053
0
580
5,376
18,621
0
W
Ares
3,412
423
145
1,034
7,774
6,397
0
3,796
3,721
7,470
0
W
Arachne
SonĞoku
Arachne
9,272
7,421
0
607
4,742
2,211
0
2,099
2,604
0
15,909
L
Izanami
ViolentWisp
Izanami
3,276
2,015
0
463
4,133
1,541
0
661
3,472
0
12,413
W
Chang'e
brandonfoss
Chang'e
1,871
178
281
1,133
5,898
1,989
0
3,108
2,668
8,270
254
L
Nike
4,697
714
0
533
8,901
9,406
0
1,986
6,915
0
10,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,868
Gold Earned
35,731
92
Minions Killed
77
3
Camps Cleared
8
409,498
Distance Traveled
572,714
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,059
1,412
11
2
2
117,631
0
L
Sol
6,307
1,261
61
12
1
92,146
0
L
Artemis
5,383
1,077
1
0
1
8,632
0
W
Nut
7,201
1,440
25
5
0
98,271
0
L
Thoth
7,124
1,425
6
1
0
107,826
0
W
Ares
6,819
1,364
10
2
1
113,990
0
W
Arachne
8,225
1,645
18
4
1
133,773
0
L
Izanami
5,959
1,192
16
3
1
103,976
0
W
Chang'e
6,427
1,285
13
3
4
109,049
0
L
Nike
6,095
1,219
8
2
0
96,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role