Player Matchup

Mulan
Mulan
Silver V
Matthew CIarke
Mulan
Silver V
Level 126
God Stats
4W - 2L
1,745 SR
Queue Stats
9W - 11L
1,344 MMR
Party 2
Cerberus
Cerberus
Silver V
Sluggish Jaguar
Cerberus
Silver V
Level 113
God Stats
3W - 2L
1,625 SR
Queue Stats
9W - 11L
1,344 MMR
Party 2
Heimdallr
Heimdallr
Silver V
Tylor Menard
Heimdallr
Silver V
Level 128
God Stats
1W - 1L
1,679 SR
Queue Stats
9W - 11L
1,344 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 122
1,683 SR
1,344 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 89
1,502 SR
1,343 MMR
Bacchus
Bacchus
Silver I
AndyTheNPC
Bacchus
Silver I
Level 64
God Stats
5W - 5L
1,462 SR
Queue Stats
90W - 88L
1,270 MMR
Party 1
Baron Samedi
Baron Samedi
Gold I
Carey5676
Baron Samedi
Gold I
Level 155
God Stats
9W - 3L
1,585 SR
Queue Stats
332W - 351L
1,595 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
FaZeJakejackson
Sun Wukong
Silver I
Level 49
God Stats
5W - 8L
1,460 SR
Queue Stats
183W - 174L
1,166 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 0
8,447
563
10,914
18,194
12,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
13
0 / 6 / 1
8,645
576
9,239
19,843
15,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Tylor Menard
Heimdallr
14
0 / 3 / 0
8,782
585
8,585
12,591
5,015
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Bake KujiraAchillesThothAo KuangAres

VS

Bans
Ne ZhaFenrirAgniBastetMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AndyTheNPC
Bacchus
15
2 / 1 / 11
10,159
677
6,678
11,665
14,717
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Carey5676
Baron Samedi
17
7 / 0 / 9
11,845
790
18,976
11,344
6,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
FaZeJakejackson
Sun Wukong
18
8 / 0 / 9
12,092
806
18,133
15,951
15,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
46
0
Kills
17
17
Deaths
1
1
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AndyTheNPC
Bacchus
2
1
11
7.5
W
Baron Samedi
Carey5676
Baron Samedi
7
0
9
11.5
W
Sun Wukong
FaZeJakejackson
Sun Wukong
8
0
9
12.5
L
0
8
0
0
L
Cerberus
0
6
1
0.08
L
Heimdallr
Tylor Menard
Heimdallr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,738
Damage
43,787
50,628
Taken
38,960
33,309
Mitigated
36,688
6,079
Healing
11,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AndyTheNPC
Bacchus
6,678
1,062
0
720
11,665
14,717
216
2,336
8,768
23,305
1,354
W
Baron Samedi
Carey5676
Baron Samedi
18,976
1,519
3,774
3,909
11,344
6,510
1,227
1,797
8,922
70,846
606
W
Sun Wukong
FaZeJakejackson
Sun Wukong
18,133
4,143
0
3,349
15,951
15,461
1,106
3,595
11,282
0
58,282
L
10,914
1,234
0
2,419
18,194
12,980
0
6,889
11,120
0
31,002
L
Cerberus
9,239
279
0
2,495
19,843
15,314
0
10,474
9,109
24,336
334
L
Heimdallr
Tylor Menard
Heimdallr
8,585
2,936
0
1,165
12,591
5,015
0
7,720
4,802
0
42,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,874
Gold Earned
34,096
165
Minions Killed
213
0
Camps Cleared
0
689,515
Distance Traveled
907,287
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,159
677
36
2
0
304,244
3
W
Baron Samedi
11,845
790
93
6
0
280,411
0
W
Sun Wukong
12,092
806
84
6
0
322,632
0
L
Mulan
8,447
563
39
3
0
214,718
0
L
Cerberus
8,645
576
58
4
0
248,411
0
L
Heimdallr
8,782
585
68
5
0
226,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role