Player Matchup

Artio
Artio
AyooWilliam-
Artio
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 68L
1,563 Elo+
Party 1
Ravana
Ravana
Craayle
Ravana
Level 40
God Stats
2W - 1L
1,794 SR
Queue Stats
83W - 98L
1,433 Elo+
Party 1
Bakasura
Bakasura
FizzyDrink-1
Bakasura
Level 141
God Stats
5W - 1L
1,784 SR
Queue Stats
76W - 64L
1,610 Elo+
Party 1
Medusa
Medusa
IcyStorm15
Medusa
Level 144
God Stats
48W - 27L
1,918 SR
Queue Stats
353W - 333L
1,623 Elo+
Party 1
Discordia
Discordia
Prqqxy
Discordia
Level 60
God Stats
3W - 5L
1,426 SR
Queue Stats
251W - 217L
1,591 Elo+
Party 1
Team Averages
Level 108
1,684 SR
1,564 Elo+

VS

Team Averages
Level 106
1,637 SR
1,589 Elo+
Ravana
Ravana
 
Ravana
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
DYG114
Cerberus
Level 140
God Stats
7W - 7L
1,719 SR
Queue Stats
165W - 153L
1,577 Elo+
Party 3
Nut
Nut
Fmjs
Nut
Level 88
God Stats
4W - 4L
1,709 SR
Queue Stats
80W - 60L
1,623 Elo+
Party 3
Anhur
Anhur
JefeSecureTheBag
Anhur
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 85L
1,610 Elo+
Solo
Kukulkan
Kukulkan
Super Squig6071
Kukulkan
Level 106
God Stats
7W - 5L
1,755 SR
Queue Stats
138W - 108L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 4
5,732
573
2,318
7,993
6,288
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ravana
Craayle
Ravana
11
3 / 1 / 0
6,104
610
1,014
5,283
2,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
FizzyDrink-1
Bakasura
12
0 / 0 / 0
6,873
687
4,365
7,824
5,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Medusa
IcyStorm15
Medusa
13
5 / 2 / 2
7,663
766
6,468
7,212
2,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
Prqqxy
Discordia
11
2 / 0 / 1
6,136
614
4,851
3,721
1,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
0 / 0 / 1
5,350
535
2,827
5,052
1,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
DYG114
Cerberus
10
1 / 1 / 2
6,006
601
2,012
6,175
3,211
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nut
Fmjs
Nut
9
1 / 5 / 0
5,201
520
3,339
8,821
3,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
0 / 2 / 0
5,407
541
3,383
7,839
2,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
11
1 / 2 / 0
6,130
613
3,068
4,301
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
10
Kills
3
3
Deaths
10
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
0
1
0.5
W
0
0
4
2
W
Ravana
Craayle
Ravana
3
1
0
3
L
Cerberus
DYG114
Cerberus
1
1
2
2
W
Bakasura
FizzyDrink-1
Bakasura
0
0
0
0
L
Nut
Fmjs
Nut
1
5
0
0.2
W
Medusa
IcyStorm15
Medusa
5
2
2
3
L
0
2
0
0
W
Discordia
Prqqxy
Discordia
2
0
1
2.5
L
Kukulkan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,016
Damage
14,629
32,033
Taken
32,188
18,592
Mitigated
12,275
14,003
Healing
9,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
2,827
1,049
0
3,221
5,052
1,908
0
310
4,318
0
39,526
W
2,318
59
80
2,725
7,993
6,288
0
2,311
5,682
9,521
0
W
Ravana
Craayle
Ravana
1,014
183
0
2,995
5,283
2,311
0
877
4,406
0
37,511
L
Cerberus
DYG114
Cerberus
2,012
271
0
2,827
6,175
3,211
0
1,413
4,618
18,126
2,095
W
Bakasura
FizzyDrink-1
Bakasura
4,365
2,623
0
4,504
7,824
5,870
0
0
7,824
0
34,591
L
Nut
Fmjs
Nut
3,339
2,039
0
1,420
8,821
3,137
0
378
8,443
0
38,370
W
Medusa
IcyStorm15
Medusa
6,468
2,981
0
2,082
7,212
2,886
650
256
6,956
0
62,564
L
3,383
1,917
0
1,656
7,839
2,350
0
1,839
5,079
0
36,186
W
Discordia
Prqqxy
Discordia
4,851
420
0
1,617
3,721
1,237
0
1,572
2,149
47,269
883
L
Kukulkan
3,068
512
0
500
4,301
1,669
0
2,596
1,487
46,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,508
Gold Earned
28,094
397
Minions Killed
357
0
Camps Cleared
0
1,177,955
Distance Traveled
1,074,667
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,350
535
79
8
0
272,107
0
W
Artio
5,732
573
10
1
0
231,130
2
W
Ravana
6,104
610
68
7
0
267,852
0
L
Cerberus
6,006
601
48
5
0
223,042
2
W
Bakasura
6,873
687
101
10
0
241,305
2
L
Nut
5,201
520
66
7
0
183,980
1
W
Medusa
7,663
766
102
10
0
202,368
3
L
Anhur
5,407
541
65
7
0
186,667
0
W
Discordia
6,136
614
116
12
0
235,300
0
L
Kukulkan
6,130
613
99
10
0
208,871
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role