Player Matchup

Nu Wa
Nu Wa
Thomas22227750
Nu Wa
Level 83
God Stats
3W - 2L
1,500 SR
Queue Stats
248W - 272L
1,409 Elo+
Party 1
Ymir
Ymir
kRoNiCiTy420
Ymir
Level 127
God Stats
45W - 50L
1,430 SR
Queue Stats
173W - 178L
1,357 Elo+
Party 1
Thanatos
Thanatos
treyp_615
Thanatos
Level 27
God Stats
44W - 67L
1,353 SR
Queue Stats
116W - 127L
1,351 Elo+
Party 1
Team Averages
Level 79
1,427 SR
1,372 Elo+

VS

Team Averages
Level 79
1,497 SR
1,394 Elo+
Odin
Odin
NomNom_Cookies
Odin
Level 84
God Stats
86W - 64L
1,547 SR
Queue Stats
249W - 241L
1,425 Elo+
Party 2
Tiamat
Tiamat
nomnom_icecream
Tiamat
Level 66
God Stats
121W - 118L
1,443 SR
Queue Stats
274W - 279L
1,441 Elo+
Party 2
Medusa
Medusa
pandagurl05
Medusa
Level 86
God Stats
4W - 4L
1,500 SR
Queue Stats
19W - 29L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 2
8,315
693
8,837
10,606
3,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 2 / 3
7,385
615
3,968
13,090
11,271
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thanatos
treyp_615
Thanatos
11
1 / 6 / 3
7,806
651
4,979
10,471
4,169
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 7
9,378
782
10,918
11,027
7,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
9 / 2 / 3
9,841
820
9,987
10,531
6,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
13
1 / 3 / 7
8,492
708
7,250
8,802
3,485
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
5
Kills
14
14
Deaths
6
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
L
4
6
2
0.83
L
0
2
3
0.75
W
9
2
3
5.25
W
Medusa
1
3
7
1.5
L
Thanatos
treyp_615
Thanatos
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,784
Damage
28,155
34,167
Taken
30,360
19,430
Mitigated
17,729
5,454
Healing
2,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,918
851
0
480
11,027
7,584
87
4,072
6,955
0
39,615
L
8,837
2,795
336
330
10,606
3,990
0
2,413
8,054
29,184
0
L
3,968
755
339
1,110
13,090
11,271
90
3,640
9,223
16,366
416
W
9,987
1,204
0
1,044
10,531
6,660
560
4,819
5,712
28,949
415
W
Medusa
7,250
2,094
0
653
8,802
3,485
1,002
3,929
4,873
0
33,731
L
Thanatos
treyp_615
Thanatos
4,979
858
247
3,092
10,471
4,169
500
3,194
7,133
0
20,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,506
Gold Earned
27,711
105
Minions Killed
137
0
Camps Cleared
0
591,803
Distance Traveled
685,289
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,378
782
50
4
0
245,109
0
L
Nu Wa
8,315
693
47
4
0
178,251
0
L
Ymir
7,385
615
24
2
0
190,699
0
W
Tiamat
9,841
820
36
3
0
236,897
0
W
Medusa
8,492
708
51
4
0
203,283
0
L
Thanatos
7,806
651
34
3
0
222,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role