Player Matchup

Kukulkan
Kukulkan
Diesel STDpp
Kukulkan
Level 18
God Stats
1W - 3L
1,341 SR
Queue Stats
21W - 27L
1,476 Elo+
Party 1
Bacchus
Bacchus
Diesel TD HP
Bacchus
Level 48
God Stats
41W - 65L
1,538 SR
Queue Stats
78W - 131L
1,448 Elo+
Party 1
Cu Chulainn
Cu Chulainn
FateOfMilo
Cu Chulainn
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 14L
1,235 Elo+
Party 1
Skadi
Skadi
MonkeyNomics
Skadi
Level 63
God Stats
0W - 1L
1,715 SR
Queue Stats
238W - 364L
1,447 Elo+
Party 1
Thor
Thor
Sir Tubins
Thor
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
228W - 378L
1,479 Elo+
Party 1
Team Averages
Level 82
1,519 SR
1,417 Elo+

VS

Team Averages
Level 98
1,698 SR
1,630 Elo+
Anubis
Anubis
 
Anubis
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
SpasticWalrus81
Sylvanus
Level 67
God Stats
9W - 4L
1,707 SR
Queue Stats
26W - 21L
1,551 Elo+
Solo
Thanatos
Thanatos
illbuyourfeetpic
Thanatos
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,804 Elo+
Party 2
Sun Wukong
Sun Wukong
rdschampion
Sun Wukong
Level 125
God Stats
8W - 5L
1,895 SR
Queue Stats
187W - 207L
1,490 Elo+
Solo
Nut
Nut
suckyamuddaden
Nut
Level 8
God Stats
3W - 0L
1,890 SR
Queue Stats
6W - 2L
1,804 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Diesel STDpp
Kukulkan
14
0 / 0 / 0
7,474
534
2,567
6,121
2,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
Diesel TD HP
Bacchus
10
0 / 3 / 1
6,178
441
4,508
11,468
11,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cu Chulainn
FateOfMilo
Cu Chulainn
12
2 / 3 / 0
7,308
522
10,285
14,704
11,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
1 / 4 / 0
6,444
460
6,312
12,243
4,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 2 / 1
6,106
436
2,244
11,723
3,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
1 / 0 / 4
8,625
616
5,203
8,570
4,224
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
11
2 / 0 / 5
7,873
562
3,825
9,583
7,411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
7 / 0 / 4
9,097
650
11,402
13,336
6,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
rdschampion
Sun Wukong
14
0 / 2 / 0
7,957
568
6,893
13,537
14,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

14
2 / 1 / 5
8,187
585
9,757
8,522
3,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
12
12
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
0
4
3
L
Kukulkan
Diesel STDpp
Kukulkan
0
0
0
0
L
Bacchus
Diesel TD HP
Bacchus
0
3
1
0.17
L
Cu Chulainn
FateOfMilo
Cu Chulainn
2
3
0
0.67
L
1
4
0
0.25
L
0
2
1
0.25
W
Sylvanus
2
0
5
4.5
W
7
0
4
9
W
Sun Wukong
rdschampion
Sun Wukong
0
2
0
0
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,916
Damage
37,080
56,259
Taken
53,548
32,837
Mitigated
37,102
12,959
Healing
31,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,203
770
0
5,106
8,570
4,224
0
2,719
5,851
82,367
0
L
Kukulkan
Diesel STDpp
Kukulkan
2,567
43
0
500
6,121
2,138
549
1,484
4,637
64,190
0
L
Bacchus
Diesel TD HP
Bacchus
4,508
476
0
2,882
11,468
11,122
0
2,951
8,517
18,401
2,027
L
Cu Chulainn
FateOfMilo
Cu Chulainn
10,285
1,923
0
1,937
14,704
11,446
0
1,238
12,401
0
51,883
L
6,312
1,805
0
3,102
12,243
4,141
0
2,301
9,942
0
49,875
L
2,244
176
0
4,538
11,723
3,990
0
1,054
10,669
0
46,472
W
Sylvanus
3,825
1,311
3,662
4,800
9,583
7,411
0
2,225
7,358
23,421
0
W
11,402
3,352
0
12,788
13,336
6,783
0
1,214
12,122
0
89,327
W
Sun Wukong
rdschampion
Sun Wukong
6,893
1,120
0
4,150
13,537
14,770
0
0
13,537
0
58,048
W
9,757
5,414
0
690
8,522
3,914
477
727
7,795
0
72,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,510
Gold Earned
41,739
402
Minions Killed
515
0
Camps Cleared
0
1,400,251
Distance Traveled
1,436,744
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,625
616
141
10
0
280,775
0
L
Kukulkan
7,474
534
130
9
0
276,831
6
L
Bacchus
6,178
441
24
2
0
276,950
4
L
Cu Chulainn
7,308
522
86
6
0
271,060
1
L
Skadi
6,444
460
75
5
0
267,978
0
L
Thor
6,106
436
87
6
0
307,432
0
W
Sylvanus
7,873
562
35
3
0
283,716
2
W
Thanatos
9,097
650
133
10
0
343,793
0
W
Sun Wukong
7,957
568
90
6
0
289,662
0
W
Nut
8,187
585
116
8
0
238,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role