Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
BlueShadow141
Hachiman
Level 129
God Stats
8W - 7L
1,522 SR
Queue Stats
76W - 93L
1,474 Elo+
Solo
Lancelot
Lancelot
Skullcandylion
Lancelot
Level 128
God Stats
3W - 1L
1,491 SR
Queue Stats
35W - 38L
1,477 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Sleight29
Ah Muzen Cab
Level 123
God Stats
6W - 2L
1,759 SR
Queue Stats
47W - 49L
1,534 Elo+
Solo
Ah Puch
Ah Puch
lolliepopgamer6
Ah Puch
Level 64
God Stats
11W - 8L
1,594 SR
Queue Stats
14W - 18L
1,393 Elo+
Party 1
Team Averages
Level 124
1,573 SR
1,476 Elo+

VS

Team Averages
Level 116
1,527 SR
1,498 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Peak638
Fafnir
Level 109
God Stats
71W - 67L
1,523 SR
Queue Stats
222W - 221L
1,448 Elo+
Solo
Fenrir
Fenrir
biohazarth1234
Fenrir
Level 119
God Stats
10W - 11L
1,657 SR
Queue Stats
225W - 232L
1,537 Elo+
Solo
Nut
Nut
its Blanco
Nut
Level 144
God Stats
31W - 33L
1,455 SR
Queue Stats
284W - 273L
1,535 Elo+
Solo
Jing Wei
Jing Wei
madara2555
Jing Wei
Level 80
God Stats
3W - 2L
1,500 SR
Queue Stats
121W - 136L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
0 / 0 / 1
5,223
1,045
5,219
1,490
754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
BlueShadow141
Hachiman
10
0 / 0 / 2
5,402
1,080
3,978
3,700
1,396
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
10
0 / 0 / 3
5,954
1,191
2,378
4,401
3,248
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Sleight29
Ah Muzen Cab
10
3 / 1 / 1
6,188
1,238
4,694
3,151
1,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 0 / 2
5,942
1,188
4,152
1,134
467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

395

VS

Team 2 Tickets

373

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
10
0 / 1 / 1
5,444
1,089
5,953
4,449
1,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Peak638
Fafnir
10
0 / 1 / 1
6,160
1,232
1,130
8,514
9,010
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
0 / 0 / 0
3,333
667
0
0
0
10
1 / 1 / 0
5,671
1,134
3,528
3,781
1,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
madara2555
Jing Wei
10
0 / 1 / 0
5,351
1,070
1,343
6,234
2,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
4
Kills
1
1
Deaths
4
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
0
0
1
0.5
L
Yu Huang
 
Yu Huang
0
1
1
0.5
W
Hachiman
BlueShadow141
Hachiman
0
0
2
1
L
Fafnir
Peak638
Fafnir
0
1
1
0.5
W
Lancelot
0
0
3
1.5
W
Ah Muzen Cab
Sleight29
Ah Muzen Cab
3
1
1
3.5
L
0
0
0
0
L
1
1
0
1
W
1
0
2
2
L
Jing Wei
madara2555
Jing Wei
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,421
Damage
11,954
13,876
Taken
22,978
7,165
Mitigated
14,434
1,994
Healing
3,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
5,219
345
0
344
1,490
754
0
838
652
10,764
0
L
Yu Huang
 
Yu Huang
5,953
40
0
0
4,449
1,628
0
1,775
2,472
14,023
0
W
Hachiman
BlueShadow141
Hachiman
3,978
2,113
0
960
3,700
1,396
0
1,976
1,724
0
9,482
L
Fafnir
Peak638
Fafnir
1,130
194
0
2,264
8,514
9,010
0
3,762
4,506
6,068
0
W
Lancelot
2,378
506
0
422
4,401
3,248
0
1,922
2,479
0
8,552
W
Ah Muzen Cab
Sleight29
Ah Muzen Cab
4,694
1,345
0
268
3,151
1,300
0
1,317
1,834
0
14,213
L
0
0
0
0
0
0
0
0
0
0
0
L
3,528
2,343
0
351
3,781
1,504
0
856
2,889
0
17,001
W
4,152
30
0
0
1,134
467
0
1,030
104
14,290
0
L
Jing Wei
madara2555
Jing Wei
1,343
944
0
506
6,234
2,292
0
2,288
3,740
0
12,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,709
Gold Earned
25,959
96
Minions Killed
103
3
Camps Cleared
4
506,516
Distance Traveled
388,445
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,223
1,045
6
1
0
105,857
0
L
Yu Huang
5,444
1,089
24
5
2
101,350
0
W
Hachiman
5,402
1,080
13
3
0
98,660
0
L
Fafnir
6,160
1,232
13
3
0
99,109
0
W
Lancelot
5,954
1,191
21
4
0
110,082
0
W
Ah Muzen Cab
6,188
1,238
16
3
1
90,874
0
L
Fenrir
3,333
667
0
0
0
0
0
L
Nut
5,671
1,134
41
8
1
82,615
0
W
Ah Puch
5,942
1,188
40
8
2
101,043
0
L
Jing Wei
5,351
1,070
25
5
1
105,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role