Player Matchup

Vulcan
Vulcan
Bologna355
Vulcan
Level 103
God Stats
7W - 0L
1,886 SR
Queue Stats
201W - 173L
1,534 Elo+
Party 1
Jormungandr
Jormungandr
Lewkaverik
Jormungandr
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 59L
1,561 Elo+
Party 1
Chiron
Chiron
MrBongToke
Chiron
Level 99
God Stats
3W - 1L
1,504 SR
Queue Stats
89W - 79L
1,519 Elo+
Party 1
Aphrodite
Aphrodite
Silon
Aphrodite
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
140W - 118L
1,583 Elo+
Party 1
Geb
Geb
leMicin
Geb
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 28L
1,527 Elo+
Party 1
Team Averages
Level 61
1,578 SR
1,545 Elo+

VS

Team Averages
Level 106
1,591 SR
1,479 Elo+
Hel
Hel
 
Hel
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Connor36879541
Ravana
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 53L
1,432 Elo+
Solo
Chernobog
Chernobog
ElNegroCero
Chernobog
Level 110
God Stats
1W - 2L
1,524 SR
Queue Stats
41W - 30L
1,566 Elo+
Solo
Khepri
Khepri
SpankyTheSloth
Khepri
Level 101
God Stats
0W - 1L
1,725 SR
Queue Stats
46W - 58L
1,423 Elo+
Party 2
Ao Kuang
Ao Kuang
rand0m ro4dki1l
Ao Kuang
Level 139
God Stats
0W - 3L
1,704 SR
Queue Stats
37W - 37L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Bologna355
Vulcan
18
5 / 2 / 16
11,107
793
24,676
10,541
7,778
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Jormungandr
Lewkaverik
Jormungandr
18
4 / 1 / 16
10,713
765
14,204
18,266
26,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chiron
MrBongToke
Chiron
18
7 / 1 / 13
11,267
805
24,394
11,345
6,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Silon
Aphrodite
17
2 / 1 / 16
10,554
754
9,594
12,766
9,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
16
4 / 2 / 14
10,234
731
9,031
14,047
15,832
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
0 / 4 / 5
8,437
603
10,223
14,014
6,915
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
2 / 3 / 1
8,648
618
10,447
16,059
18,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
ElNegroCero
Chernobog
16
0 / 4 / 5
8,799
629
11,001
14,038
6,431
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
0 / 7 / 4
8,952
639
8,876
24,225
25,508
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Ao Kuang
15
3 / 4 / 2
9,787
699
9,177
17,588
12,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
22
22
Kills
5
7
Deaths
22
75
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
4
5
0.63
W
Vulcan
Bologna355
Vulcan
5
2
16
6.5
L
2
3
1
0.83
L
Chernobog
ElNegroCero
Chernobog
0
4
5
0.63
W
Jormungandr
Lewkaverik
Jormungandr
4
1
16
12
W
Chiron
MrBongToke
Chiron
7
1
13
13.5
W
Aphrodite
Silon
Aphrodite
2
1
16
10
L
0
7
4
0.29
W
Geb
4
2
14
5.5
L
Ao Kuang
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,899
Damage
49,724
66,965
Taken
85,924
66,562
Mitigated
70,547
41,093
Healing
31,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
10,223
191
10,259
4,892
14,014
6,915
0
8,893
4,596
30,106
0
W
Vulcan
Bologna355
Vulcan
24,676
9,624
1,501
2,298
10,541
7,778
1,244
6,020
4,297
43,819
1,177
L
10,447
1,638
1,451
2,931
16,059
18,863
0
8,200
7,364
0
21,378
L
Chernobog
ElNegroCero
Chernobog
11,001
3,465
139
1,191
14,038
6,431
0
9,116
4,660
0
31,595
W
Jormungandr
Lewkaverik
Jormungandr
14,204
1,570
1,193
2,447
18,266
26,548
542
7,111
10,876
28,096
1,344
W
Chiron
MrBongToke
Chiron
24,394
8,233
2,609
2,375
11,345
6,765
4,411
5,895
5,248
0
39,045
W
Aphrodite
Silon
Aphrodite
9,594
741
13,036
9,251
12,766
9,639
1,331
3,883
8,635
26,498
1,761
L
8,876
302
2,288
1,926
24,225
25,508
0
15,608
8,581
15,881
0
W
Geb
9,031
707
2,376
4,007
14,047
15,832
155
3,921
9,958
12,573
523
L
Ao Kuang
9,177
2,169
1,590
4,336
17,588
12,830
0
11,077
6,339
15,988
978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,875
Gold Earned
44,623
174
Minions Killed
139
0
Camps Cleared
0
1,381,364
Distance Traveled
1,288,890
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,437
603
47
3
0
261,622
0
W
Vulcan
11,107
793
54
4
0
271,926
0
L
Ravana
8,648
618
26
2
0
276,848
0
L
Chernobog
8,799
629
46
3
0
236,541
0
W
Jormungandr
10,713
765
22
2
0
263,447
0
W
Chiron
11,267
805
43
3
0
284,126
0
W
Aphrodite
10,554
754
46
3
0
285,040
0
L
Khepri
8,952
639
3
0
0
258,203
0
W
Geb
10,234
731
9
1
0
276,825
0
L
Ao Kuang
9,787
699
17
1
0
255,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role