Player Matchup

Danzaburou
Danzaburou
GarbanzoBeann
Danzaburou
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 8L
1,645 Elo+
Party 1
Surtr
Surtr
MatttttaM
Surtr
Level 147
God Stats
8W - 8L
1,709 SR
Queue Stats
191W - 144L
1,591 Elo+
Party 1
Athena
Athena
Olumna
Athena
Level 37
God Stats
2W - 4L
1,526 SR
Queue Stats
11W - 16L
1,477 Elo+
Solo
Mercury
Mercury
Pyooom
Mercury
Level 152
God Stats
9W - 8L
1,541 SR
Queue Stats
96W - 77L
1,591 Elo+
Party 1
Arachne
Arachne
gaesecs
Arachne
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 13L
1,615 Elo+
Party 1
Team Averages
Level 76
1,555 SR
1,584 Elo+

VS

Team Averages
Level 83
1,635 SR
1,484 Elo+
Neith
Neith
 
Neith
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
AAAAAHHHHHHHHHH
Janus
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 129L
1,495 Elo+
Party 2
Surtr
Surtr
BLJGamer
Surtr
Level 105
God Stats
7W - 3L
1,746 SR
Queue Stats
106W - 92L
1,477 Elo+
Solo
Mercury
Mercury
Dovahkiin14550
Mercury
Level 69
God Stats
3W - 2L
1,819 SR
Queue Stats
29W - 40L
1,459 Elo+
Solo
Aphrodite
Aphrodite
Sophrosynee
Aphrodite
Level 86
God Stats
4W - 9L
1,609 SR
Queue Stats
49W - 71L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GarbanzoBeann
Danzaburou
11
0 / 2 / 3
6,027
464
4,123
9,778
3,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
MatttttaM
Surtr
13
6 / 1 / 5
7,770
598
12,798
12,673
6,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
Olumna
Athena
11
1 / 0 / 9
6,348
488
4,077
10,384
7,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Pyooom
Mercury
15
9 / 0 / 6
8,280
637
10,041
11,098
5,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Arachne
gaesecs
Arachne
11
1 / 2 / 0
6,179
475
1,999
9,982
3,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
2 / 3 / 0
7,015
540
11,384
9,042
4,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

12
1 / 3 / 0
7,161
551
7,376
7,608
3,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Surtr
BLJGamer
Surtr
14
2 / 2 / 0
8,450
650
6,759
9,249
7,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 4 / 0
5,969
459
2,433
12,347
6,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Sophrosynee
Aphrodite
10
0 / 5 / 2
6,324
486
5,744
12,231
11,704
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
17
Kills
5
5
Deaths
17
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
3
0
0.67
L
1
3
0
0.33
L
Surtr
BLJGamer
Surtr
2
2
0
1
L
0
4
0
0
W
Danzaburou
GarbanzoBeann
Danzaburou
0
2
3
0.75
W
Surtr
MatttttaM
Surtr
6
1
5
8.5
W
Athena
Olumna
Athena
1
0
9
5.5
W
Mercury
Pyooom
Mercury
9
0
6
12
L
Aphrodite
Sophrosynee
Aphrodite
0
5
2
0.2
W
Arachne
gaesecs
Arachne
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,038
Damage
33,696
53,915
Taken
50,477
25,913
Mitigated
32,973
13,229
Healing
13,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
11,384
5,712
0
1,864
9,042
4,341
522
1,272
7,770
0
68,872
L
7,376
1,003
0
1,144
7,608
3,436
0
432
7,176
61,711
0
L
Surtr
BLJGamer
Surtr
6,759
2,675
0
2,587
9,249
7,087
0
0
9,249
1,123
68,468
L
2,433
1,273
0
774
12,347
6,405
0
1,392
10,955
0
41,563
W
Danzaburou
GarbanzoBeann
Danzaburou
4,123
2,224
0
2,772
9,778
3,602
0
1,010
8,768
0
40,011
W
Surtr
MatttttaM
Surtr
12,798
4,054
0
4,935
12,673
6,439
0
6,415
5,848
2,546
53,430
W
Athena
Olumna
Athena
4,077
1,298
0
1,332
10,384
7,145
0
2,878
7,477
20,357
0
W
Mercury
Pyooom
Mercury
10,041
5,105
0
375
11,098
5,423
0
2,034
8,943
0
75,845
L
Aphrodite
Sophrosynee
Aphrodite
5,744
1,780
2,785
4,629
12,231
11,704
22
2,145
10,086
14,441
0
W
Arachne
gaesecs
Arachne
1,999
1,648
0
3,815
9,982
3,304
0
592
8,762
0
27,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,604
Gold Earned
34,919
344
Minions Killed
445
0
Camps Cleared
0
1,378,762
Distance Traveled
1,221,157
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,015
540
106
8
0
209,782
0
L
Janus
7,161
551
128
10
0
261,802
2
L
Surtr
8,450
650
123
9
0
247,898
1
L
Mercury
5,969
459
62
5
0
274,679
0
W
Danzaburou
6,027
464
60
5
0
235,203
0
W
Surtr
7,770
598
87
7
0
282,847
0
W
Athena
6,348
488
20
2
0
284,025
3
W
Mercury
8,280
637
116
9
0
331,660
0
L
Aphrodite
6,324
486
26
2
0
226,996
4
W
Arachne
6,179
475
61
5
0
245,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role