Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Chechincu
Tsukuyomi
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,363 Elo+
Party 1
Ix Chel
Ix Chel
Deh Yelaiah
Ix Chel
Level 213
God Stats
3W - 7L
1,844 SR
Queue Stats
492W - 505L
1,456 Elo+
Solo
Apollo
Apollo
Pl4ksa
Apollo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 56L
1,147 Elo+
Party 1
Osiris
Osiris
RedLabel8
Osiris
Level 264
God Stats
3W - 5L
1,305 SR
Queue Stats
549W - 515L
1,533 Elo+
Solo
Team Averages
Level 162
1,530 SR
1,400 Elo+

VS

Team Averages
Level 157
1,452 SR
1,534 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Fäwkës
Tiamat
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 22L
1,735 Elo+
Solo
He Bo
He Bo
IRavenaa
He Bo
Level 180
God Stats
8W - 5L
1,285 SR
Queue Stats
454W - 439L
1,516 Elo+
Party 2
Sylvanus
Sylvanus
MATAGILES95
Sylvanus
Level 132
God Stats
2W - 6L
1,476 SR
Queue Stats
253W - 250L
1,504 Elo+
Solo
Shiva
Shiva
ROKO27
Shiva
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
229W - 271L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
0 / 4 / 3
5,772
641
6,416
8,668
6,646
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Chechincu
Tsukuyomi
14
2 / 4 / 3
7,370
819
12,064
9,337
3,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Ix Chel
Deh Yelaiah
Ix Chel
12
1 / 1 / 2
6,232
692
4,957
6,244
2,669
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Pl4ksa
Apollo
11
1 / 3 / 1
6,412
712
5,215
8,019
3,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
RedLabel8
Osiris
14
2 / 2 / 2
6,933
770
10,943
15,018
11,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
3 / 1 / 10
7,650
850
12,569
11,018
11,684
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
Fäwkës
Tiamat
14
2 / 0 / 9
8,077
897
8,651
5,339
3,815
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

He Bo
IRavenaa
He Bo
13
3 / 2 / 8
7,714
857
6,858
9,029
3,526
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
MATAGILES95
Sylvanus
14
3 / 1 / 8
7,839
871
5,459
12,787
11,764
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Shiva
ROKO27
Shiva
13
3 / 3 / 7
7,476
831
9,732
11,811
11,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
6
Kills
14
14
Deaths
7
11
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
4
3
0.38
W
Sun Wukong
 
Sun Wukong
3
1
10
8
L
Tsukuyomi
Chechincu
Tsukuyomi
2
4
3
0.88
L
Ix Chel
Deh Yelaiah
Ix Chel
1
1
2
2
W
Tiamat
Fäwkës
Tiamat
2
0
9
6.5
W
He Bo
IRavenaa
He Bo
3
2
8
3.5
W
Sylvanus
MATAGILES95
Sylvanus
3
1
8
7
L
Apollo
Pl4ksa
Apollo
1
3
1
0.5
W
Shiva
ROKO27
Shiva
3
3
7
2.17
L
Osiris
RedLabel8
Osiris
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,595
Damage
43,269
47,286
Taken
49,984
27,854
Mitigated
42,209
18,345
Healing
26,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
6,416
446
387
1,537
8,668
6,646
0
3,327
4,766
9,327
0
W
Sun Wukong
 
Sun Wukong
12,569
1,583
2,466
2,328
11,018
11,684
0
3,510
7,508
0
19,861
L
Tsukuyomi
Chechincu
Tsukuyomi
12,064
1,852
356
427
9,337
3,797
0
3,330
5,483
0
23,437
L
Ix Chel
Deh Yelaiah
Ix Chel
4,957
637
5,752
3,029
6,244
2,669
0
1,507
4,420
11,689
377
W
Tiamat
Fäwkës
Tiamat
8,651
1,015
1,095
2,155
5,339
3,815
280
1,069
4,270
19,606
667
W
He Bo
IRavenaa
He Bo
6,858
86
0
200
9,029
3,526
129
365
8,664
12,520
0
W
Sylvanus
MATAGILES95
Sylvanus
5,459
1,869
9,518
6,045
12,787
11,764
413
3,224
9,563
12,938
0
L
Apollo
Pl4ksa
Apollo
5,215
2,670
299
833
8,019
3,395
0
3,317
4,279
0
12,324
W
Shiva
ROKO27
Shiva
9,732
1,027
1,337
1,645
11,811
11,420
290
3,018
8,793
0
18,220
L
Osiris
RedLabel8
Osiris
10,943
1,399
765
4,960
15,018
11,347
0
7,183
6,863
0
19,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,719
Gold Earned
38,756
93
Minions Killed
93
0
Camps Cleared
0
814,006
Distance Traveled
896,376
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,772
641
8
1
0
121,481
0
W
Sun Wukong
7,650
850
11
1
0
188,939
0
L
Tsukuyomi
7,370
819
29
3
0
192,809
2
L
Ix Chel
6,232
692
21
2
0
144,981
0
W
Tiamat
8,077
897
35
4
0
187,268
0
W
He Bo
7,714
857
12
1
0
190,215
0
W
Sylvanus
7,839
871
22
2
0
162,729
0
L
Apollo
6,412
712
21
2
0
140,476
0
W
Shiva
7,476
831
13
1
0
167,225
0
L
Osiris
6,933
770
14
2
0
214,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role