Player Matchup

Susano
Susano
MVanHalen21
Susano
Level 145
God Stats
1W - 3L
1,318 SR
Queue Stats
157W - 133L
1,538 Elo+
Solo
Aphrodite
Aphrodite
MaybeJenkins
Aphrodite
Level 79
God Stats
7W - 5L
1,648 SR
Queue Stats
48W - 36L
1,526 Elo+
Solo
Surtr
Surtr
SassyBirch0786
Surtr
Level 138
God Stats
22W - 29L
1,505 SR
Queue Stats
174W - 181L
1,458 Elo+
Solo
Kukulkan
Kukulkan
XxfelipeperezxX
Kukulkan
Level 181
God Stats
4W - 4L
1,537 SR
Queue Stats
78W - 79L
1,534 Elo+
Solo
Neith
Neith
turnover28
Neith
Level 119
God Stats
3W - 0L
1,500 SR
Queue Stats
100W - 89L
1,338 Elo+
Solo
Team Averages
Level 132
1,502 SR
1,479 Elo+

VS

Team Averages
Level 119
1,414 SR
1,413 Elo+
Morgan Le Fay
Morgan Le Fay
B0MB3R89
Morgan Le Fay
Level 156
God Stats
22W - 25L
1,500 SR
Queue Stats
174W - 157L
1,482 Elo+
Solo
Ganesha
Ganesha
NexT-Elric_kun
Ganesha
Level 128
God Stats
0W - 1L
1,300 SR
Queue Stats
16W - 27L
1,377 Elo+
Party 1
Ao Kuang
Ao Kuang
NexT-terrygamer
Ao Kuang
Level 109
God Stats
2W - 6L
1,349 SR
Queue Stats
57W - 55L
1,438 Elo+
Party 1
Medusa
Medusa
Vlankris
Medusa
Level 141
God Stats
0W - 2L
1,509 SR
Queue Stats
5W - 5L
1,217 Elo+
Party 1
Cthulhu
Cthulhu
siktabu
Cthulhu
Level 62
God Stats
26W - 19L
1,411 SR
Queue Stats
131W - 125L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
14
4 / 0 / 5
8,260
551
9,775
9,586
3,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
MaybeJenkins
Aphrodite
12
2 / 2 / 3
7,945
530
2,975
12,468
8,070
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
6 / 0 / 1
9,628
642
13,034
14,224
12,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
16
4 / 1 / 2
9,583
639
7,747
7,078
2,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
10
0 / 6 / 3
6,234
416
7,160
13,498
5,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
B0MB3R89
Morgan Le Fay
14
1 / 4 / 0
7,548
503
4,026
9,400
4,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 4 / 0
7,233
482
4,243
12,594
6,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
12
3 / 3 / 0
6,767
451
5,718
14,841
6,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Vlankris
Medusa
13
2 / 3 / 5
7,469
498
8,615
11,009
4,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
siktabu
Cthulhu
11
3 / 2 / 5
6,500
433
12,691
15,824
13,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
16
Kills
9
9
Deaths
16
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
B0MB3R89
Morgan Le Fay
1
4
0
0.25
W
Susano
4
0
5
6.5
W
Aphrodite
MaybeJenkins
Aphrodite
2
2
3
1.75
L
0
4
0
0
L
Ao Kuang
3
3
0
1
W
6
0
1
6.5
L
Medusa
Vlankris
Medusa
2
3
5
1.5
W
Kukulkan
4
1
2
5
L
Cthulhu
siktabu
Cthulhu
3
2
5
2.75
W
Neith
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,691
Damage
35,293
56,854
Taken
63,668
32,615
Mitigated
36,173
21,015
Healing
14,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
B0MB3R89
Morgan Le Fay
4,026
332
0
854
9,400
4,330
0
3,716
5,684
56,578
2,272
W
Susano
9,775
2,773
0
4,528
9,586
3,842
0
1,528
7,902
0
57,354
W
Aphrodite
MaybeJenkins
Aphrodite
2,975
682
2,980
6,844
12,468
8,070
205
5,833
6,082
22,002
961
L
4,243
671
52
2,520
12,594
6,831
0
251
11,423
48,905
8,960
L
Ao Kuang
5,718
1,300
0
6,263
14,841
6,496
0
2,636
12,010
41,572
1,010
W
13,034
5,275
0
3,564
14,224
12,223
415
7,016
7,082
918
69,344
L
Medusa
Vlankris
Medusa
8,615
2,151
72
1,584
11,009
4,849
316
1,647
9,317
0
56,086
W
Kukulkan
7,747
949
0
991
7,078
2,827
609
3,926
2,647
86,986
546
L
Cthulhu
siktabu
Cthulhu
12,691
641
376
2,575
15,824
13,667
0
2,590
13,189
34,375
2,234
W
Neith
7,160
2,001
0
2,108
13,498
5,653
180
5,715
7,288
0
37,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,650
Gold Earned
35,517
418
Minions Killed
427
0
Camps Cleared
0
1,472,041
Distance Traveled
1,411,295
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,548
503
120
8
0
261,824
8
W
Susano
8,260
551
80
5
0
366,935
0
W
Aphrodite
7,945
530
39
3
0
269,889
0
L
Ganesha
7,233
482
93
6
0
257,369
0
L
Ao Kuang
6,767
451
89
6
0
334,608
0
W
Surtr
9,628
642
103
7
0
284,849
0
L
Medusa
7,469
498
91
6
0
275,412
1
W
Kukulkan
9,583
639
149
10
0
295,306
0
L
Cthulhu
6,500
433
34
2
0
282,082
0
W
Neith
6,234
416
47
3
0
255,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role