Player Matchup

Mercury
Mercury
Abide Striker
Mercury
Level 141
God Stats
3W - 5L
1,367 SR
Queue Stats
171W - 174L
1,506 Elo+
Party 3
Bacchus
Bacchus
Draquesha
Bacchus
Level 157
God Stats
16W - 10L
1,680 SR
Queue Stats
85W - 78L
1,556 Elo+
Party 2
Kukulkan
Kukulkan
NightWolfN
Kukulkan
Level 140
God Stats
8W - 5L
1,675 SR
Queue Stats
116W - 116L
1,534 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PrimevalFox
Ah Muzen Cab
Level 156
God Stats
1W - 3L
1,860 SR
Queue Stats
173W - 156L
1,541 Elo+
Party 3
King Arthur
King Arthur
TyruhBehnks
King Arthur
Level 190
God Stats
7W - 6L
1,991 SR
Queue Stats
196W - 186L
1,515 Elo+
Party 3
Team Averages
Level 157
1,715 SR
1,530 Elo+

VS

Team Averages
Level 135
1,544 SR
1,555 Elo+
Hachiman
Hachiman
Bayple
Hachiman
Level 141
God Stats
19W - 21L
1,459 SR
Queue Stats
164W - 134L
1,566 Elo+
Party 1
Atlas
Atlas
DoujinFoo
Atlas
Level 211
God Stats
33W - 33L
1,691 SR
Queue Stats
438W - 387L
1,604 Elo+
Solo
Fenrir
Fenrir
NamesGarth
Fenrir
Level 87
God Stats
2W - 3L
1,525 SR
Queue Stats
45W - 48L
1,494 Elo+
Party 1
Gilgamesh
Gilgamesh
TheGirthWyrm
Gilgamesh
Level 157
God Stats
13W - 10L
1,626 SR
Queue Stats
510W - 497L
1,588 Elo+
Solo
Thoth
Thoth
XZenarthaX
Thoth
Level 80
God Stats
7W - 4L
1,420 SR
Queue Stats
84W - 76L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
13
1 / 3 / 0
7,392
435
1,422
15,506
6,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Draquesha
Bacchus
12
0 / 4 / 2
7,148
420
5,939
14,737
14,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
NightWolfN
Kukulkan
15
2 / 4 / 0
8,624
507
7,922
8,546
3,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
PrimevalFox
Ah Muzen Cab
15
0 / 2 / 0
8,424
496
9,175
11,579
4,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
TyruhBehnks
King Arthur
15
1 / 1 / 0
9,278
546
12,013
22,610
21,379
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bayple
Hachiman
18
4 / 0 / 2
11,164
657
9,351
12,230
5,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
DoujinFoo
Atlas
14
1 / 1 / 8
8,763
515
7,053
11,598
10,421
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
NamesGarth
Fenrir
16
7 / 0 / 2
9,214
542
6,596
10,224
5,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
TheGirthWyrm
Gilgamesh
17
2 / 1 / 1
10,993
647
15,140
20,642
27,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
16
0 / 2 / 4
9,353
550
3,787
6,273
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
4
Kills
14
14
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Mercury
1
3
0
0.33
W
Hachiman
Bayple
Hachiman
4
0
2
5
W
Atlas
DoujinFoo
Atlas
1
1
8
5
L
Bacchus
Draquesha
Bacchus
0
4
2
0.25
W
Fenrir
NamesGarth
Fenrir
7
0
2
8
L
Kukulkan
NightWolfN
Kukulkan
2
4
0
0.5
L
Ah Muzen Cab
PrimevalFox
Ah Muzen Cab
0
2
0
0
W
Gilgamesh
TheGirthWyrm
Gilgamesh
2
1
1
2.5
L
King Arthur
TyruhBehnks
King Arthur
1
1
0
1
W
Thoth
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,471
Damage
41,927
72,978
Taken
60,967
50,773
Mitigated
51,748
24,261
Healing
13,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
1,422
341
0
6,881
15,506
6,034
0
1,385
14,121
0
54,294
W
Hachiman
Bayple
Hachiman
9,351
6,532
0
5,892
12,230
5,980
224
1,086
11,144
0
116,571
W
Atlas
DoujinFoo
Atlas
7,053
2,272
0
1,675
11,598
10,421
0
5,979
5,619
20,658
2,391
L
Bacchus
Draquesha
Bacchus
5,939
455
0
3,537
14,737
14,414
359
4,595
10,142
22,596
532
W
Fenrir
NamesGarth
Fenrir
6,596
890
0
1,392
10,224
5,347
0
1,797
8,427
0
78,746
L
Kukulkan
NightWolfN
Kukulkan
7,922
300
0
490
8,546
3,969
0
2,896
5,555
79,326
112
L
Ah Muzen Cab
PrimevalFox
Ah Muzen Cab
9,175
3,220
0
2,222
11,579
4,977
0
1,390
10,189
0
86,839
W
Gilgamesh
TheGirthWyrm
Gilgamesh
15,140
4,412
0
4,490
20,642
27,256
0
1,200
19,442
0
99,247
L
King Arthur
TyruhBehnks
King Arthur
12,013
2,095
0
11,131
22,610
21,379
0
0
20,734
0
84,962
W
Thoth
3,787
138
0
500
6,273
2,744
0
3,992
2,281
81,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,866
Gold Earned
49,487
555
Minions Killed
664
0
Camps Cleared
0
1,675,377
Distance Traveled
1,776,028
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,392
435
96
6
0
369,771
4
W
Hachiman
11,164
657
201
12
0
339,714
0
W
Atlas
8,763
515
29
2
0
368,534
14
L
Bacchus
7,148
420
29
2
0
351,770
1
W
Fenrir
9,214
542
106
6
0
432,205
2
L
Kukulkan
8,624
507
144
8
0
306,408
8
L
Ah Muzen Cab
8,424
496
136
8
0
334,057
5
W
Gilgamesh
10,993
647
174
10
0
307,209
1
L
King Arthur
9,278
546
150
9
0
313,371
0
W
Thoth
9,353
550
154
9
0
328,366
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role