Player Matchup

Anhur
Anhur
GLADIAT0R HD
Anhur
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,174 Elo+
Solo
Ao Kuang
Ao Kuang
GodLike420Qc
Ao Kuang
Level 119
God Stats
7W - 3L
1,713 SR
Queue Stats
889W - 300L
1,743 Elo+
Party 2
Bastet
Bastet
MEXlBOY
Bastet
Level 159
God Stats
14W - 20L
1,122 SR
Queue Stats
708W - 749L
1,472 Elo+
Solo
Atlas
Atlas
Yom3n
Atlas
Level 68
God Stats
5W - 1L
1,630 SR
Queue Stats
354W - 111L
1,790 Elo+
Party 2
Sol
Sol
mrpabloisawesom
Sol
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 32L
1,485 Elo+
Solo
Team Averages
Level 117
1,493 SR
1,533 Elo+

VS

Team Averages
Level 84
1,500 SR
1,341 Elo+
Sol
Sol
BxTzz
Sol
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
156W - 158L
1,457 Elo+
Solo
Bacchus
Bacchus
CarmelStickyBuns
Bacchus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 119L
1,169 Elo+
Party 1
Merlin
Merlin
MrsNowking5242
Merlin
Level 93
God Stats
0W - 3L
1,500 SR
Queue Stats
49W - 48L
1,460 Elo+
Solo
Vamana
Vamana
ToXiKRoKiT
Vamana
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
181W - 347L
1,331 Elo+
Party 1
Loki
Loki
zacleo204
Loki
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 31L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 17
9,343
719
9,422
11,452
5,609
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
GodLike420Qc
Ao Kuang
17
11 / 4 / 11
10,848
834
13,797
16,838
16,036
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
MEXlBOY
Bastet
20
12 / 0 / 14
11,705
900
16,188
17,141
8,800
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Atlas
Yom3n
Atlas
17
1 / 2 / 23
10,555
812
13,725
16,564
18,462
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
2 / 1 / 15
10,346
796
9,123
9,170
4,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
BxTzz
Sol
17
2 / 3 / 5
8,952
689
12,374
10,190
4,963
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 5 / 4
9,193
707
10,739
17,384
24,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
5 / 4 / 5
9,854
758
16,563
9,839
5,483
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
ToXiKRoKiT
Vamana
14
2 / 8 / 7
8,398
646
10,433
20,167
19,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Loki
11
0 / 9 / 3
7,342
565
3,956
11,860
4,414
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
34
29
Kills
10
10
Deaths
29
80
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sol
BxTzz
Sol
2
3
5
1.5
L
1
5
4
0.6
W
3
3
17
3.83
W
Ao Kuang
GodLike420Qc
Ao Kuang
11
4
11
4.13
W
Bastet
MEXlBOY
Bastet
12
0
14
19
L
5
4
5
1.88
L
Vamana
ToXiKRoKiT
Vamana
2
8
7
0.69
W
Atlas
Yom3n
Atlas
1
2
23
6.25
W
2
1
15
9.5
L
Loki
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,255
Damage
54,065
71,165
Taken
69,440
53,356
Mitigated
58,874
29,035
Healing
14,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
BxTzz
Sol
12,374
2,726
525
3,316
10,190
4,963
284
5,096
5,094
30,939
0
L
10,739
1,194
595
2,456
17,384
24,511
0
8,808
8,576
19,639
550
W
9,422
6,332
1,135
1,556
11,452
5,609
2,862
8,324
2,955
0
18,980
W
Ao Kuang
GodLike420Qc
Ao Kuang
13,797
4,409
1,776
3,144
16,838
16,036
2,135
9,265
7,353
15,312
37
W
Bastet
MEXlBOY
Bastet
16,188
2,326
1,239
8,299
17,141
8,800
213
7,592
9,280
0
23,011
L
16,563
821
3,965
2,171
9,839
5,483
0
4,043
5,796
35,599
863
L
Vamana
ToXiKRoKiT
Vamana
10,433
4,884
0
1,452
20,167
19,503
0
10,723
9,444
0
15,040
W
Atlas
Yom3n
Atlas
13,725
5,073
3,406
3,544
16,564
18,462
70
7,681
8,612
25,464
2,021
W
9,123
2,508
1,161
3,775
9,170
4,449
1,773
5,977
3,062
37,127
1,997
L
Loki
3,956
632
0
489
11,860
4,414
0
6,132
5,728
0
5,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,797
Gold Earned
43,739
144
Minions Killed
146
0
Camps Cleared
0
1,357,458
Distance Traveled
1,165,938
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,952
689
56
4
0
228,298
0
L
Bacchus
9,193
707
29
2
0
235,952
0
W
Anhur
9,343
719
33
3
0
239,225
0
W
Ao Kuang
10,848
834
9
1
0
265,872
0
W
Bastet
11,705
900
13
1
0
343,703
0
L
Merlin
9,854
758
47
4
0
233,329
0
L
Vamana
8,398
646
8
1
0
227,637
0
W
Atlas
10,555
812
24
2
0
266,824
0
W
Sol
10,346
796
65
5
0
241,834
0
L
Loki
7,342
565
6
0
0
240,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role