Player Matchup

Nike
Nike
Gold IV
ManlyMocha395
Nike
Gold IV
Level 103
God Stats
1W - 1L
1,752 SR
Queue Stats
46W - 43L
1,426 MMR
Solo
Chiron
Chiron
Silver I
OneFourAll
Chiron
Silver I
Level 108
God Stats
3W - 3L
1,483 SR
Queue Stats
17W - 17L
1,449 MMR
Solo
Anubis
Anubis
Gold V
Samuria7
Anubis
Gold V
Level 69
God Stats
0W - 1L
1,562 SR
Queue Stats
113W - 67L
1,447 MMR
Solo
Da Ji
Da Ji
Gold III
SolarShield
Da Ji
Gold III
Level 140
God Stats
0W - 2L
1,253 SR
Queue Stats
34W - 34L
1,443 MMR
Solo
Atlas
Atlas
Gold IV
mikeofthegarden
Atlas
Gold IV
Level 195
God Stats
2W - 2L
1,715 SR
Queue Stats
59W - 67L
1,473 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,553 SR
1,448 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 129
1,587 SR
1,439 MMR
Pele
Pele
Gold IV
GGeoDude
Pele
Gold IV
Level 122
God Stats
5W - 3L
1,537 SR
Queue Stats
153W - 153L
1,423 MMR
Solo
Cerberus
Cerberus
Platinum V
ItsTheRambo
Cerberus
Platinum V
Level 107
God Stats
16W - 8L
1,466 SR
Queue Stats
291W - 293L
1,453 MMR
Party 1
Geb
Geb
Gold IV
Pomeeeeelo
Geb
Gold IV
Level 148
God Stats
6W - 4L
1,577 SR
Queue Stats
75W - 90L
1,417 MMR
Solo
Vulcan
Vulcan
Gold II
Psycho EU4260
Vulcan
Gold II
Level 144
God Stats
122W - 94L
1,591 SR
Queue Stats
181W - 169L
1,446 MMR
Party 1
Charybdis
Charybdis
Silver II
Yutnheimer
Charybdis
Silver II
Level 123
God Stats
1W - 0L
1,766 SR
Queue Stats
6W - 6L
1,455 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,488
549
4,980
10,388
6,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
OneFourAll
Chiron
10
0 / 1 / 1
5,423
542
3,398
6,087
1,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Anubis
Samuria7
Anubis
10
0 / 2 / 0
5,483
548
2,981
4,655
2,049
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
1 / 4 / 0
5,084
508
2,659
10,275
3,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 3 / 1
4,782
478
2,210
7,572
4,724
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
KukulkanAthenaThothThanatos

VS

Bans
HachimanSobekBake KujiraMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
9 / 0 / 2
6,903
690
8,775
7,190
2,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
ItsTheRambo
Cerberus
11
1 / 0 / 3
6,565
657
4,975
8,023
6,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 1 / 5
5,633
563
3,259
8,403
5,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 0 / 3
6,630
663
3,480
2,724
1,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charybdis
Yutnheimer
Charybdis
12
1 / 0 / 2
6,404
640
5,008
4,830
1,833
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
13
13
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Pele
9
0
2
10
W
Cerberus
ItsTheRambo
Cerberus
1
0
3
2.5
L
0
3
0
0
L
Chiron
OneFourAll
Chiron
0
1
1
0.5
W
0
1
5
2.5
W
2
0
3
3.5
L
Anubis
Samuria7
Anubis
0
2
0
0
L
1
4
0
0.25
W
Charybdis
Yutnheimer
Charybdis
1
0
2
2
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,228
Damage
25,497
38,977
Taken
31,170
18,814
Mitigated
17,095
11,384
Healing
11,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
8,775
2,301
0
1,579
7,190
2,993
0
338
6,774
0
53,610
W
Cerberus
ItsTheRambo
Cerberus
4,975
463
0
3,999
8,023
6,090
0
0
7,314
37,491
2,011
L
4,980
1,148
0
2,402
10,388
6,465
0
4,159
5,473
0
38,942
L
Chiron
OneFourAll
Chiron
3,398
1,746
146
2,046
6,087
1,975
0
1,015
5,072
0
46,848
W
3,259
265
0
2,737
8,403
5,159
0
1,992
6,411
13,080
0
W
3,480
1,224
0
350
2,724
1,020
1,105
2,164
560
46,579
0
L
Anubis
Samuria7
Anubis
2,981
392
0
1,158
4,655
2,049
0
2,122
2,283
44,932
1,912
L
2,659
610
0
4,136
10,275
3,601
0
1,390
8,843
0
38,421
W
Charybdis
Yutnheimer
Charybdis
5,008
2,943
0
2,674
4,830
1,833
0
690
4,140
0
58,140
L
2,210
727
0
1,496
7,572
4,724
0
1,822
5,674
11,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,260
Gold Earned
32,135
325
Minions Killed
420
0
Camps Cleared
0
1,011,095
Distance Traveled
1,113,620
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,903
690
71
7
0
243,312
2
W
Cerberus
6,565
657
122
12
0
198,717
3
L
Nike
5,488
549
70
7
0
169,496
1
L
Chiron
5,423
542
89
9
0
196,436
2
W
Geb
5,633
563
17
2
0
248,197
4
W
Vulcan
6,630
663
99
10
0
219,748
1
L
Anubis
5,483
548
77
8
0
199,090
0
L
Da Ji
5,084
508
68
7
0
233,019
0
W
Charybdis
6,404
640
111
11
0
203,646
0
L
Atlas
4,782
478
21
2
0
213,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role