Player Matchup

Kukulkan
Kukulkan
Kactus--Jack
Kukulkan
Level 53
God Stats
12W - 10L
1,603 SR
Queue Stats
55W - 53L
1,365 Elo+
Solo
Heimdallr
Heimdallr
Paverthebull20
Heimdallr
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 144L
1,443 Elo+
Solo
Cabrakan
Cabrakan
PlayboiAngeI
Cabrakan
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
218W - 221L
1,482 Elo+
Solo
Lancelot
Lancelot
THEVOIDISNEAR666
Lancelot
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
238W - 238L
1,493 Elo+
Solo
Surtr
Surtr
YT-Tuntun
Surtr
Level 68
God Stats
1W - 1L
1,261 SR
Queue Stats
60W - 50L
1,541 Elo+
Solo
Team Averages
Level 70
1,473 SR
1,465 Elo+

VS

Team Averages
Level 58
1,509 SR
1,503 Elo+
Mercury
Mercury
TMasked
Mercury
Level 64
God Stats
22W - 30L
1,402 SR
Queue Stats
414W - 398L
1,472 Elo+
Solo
Cabrakan
Cabrakan
Trashcanfc69
Cabrakan
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,665 Elo+
Solo
Vulcan
Vulcan
asijohbdijaghs
Vulcan
Level 39
God Stats
4W - 4L
1,511 SR
Queue Stats
30W - 26L
1,477 Elo+
Solo
Cu Chulainn
Cu Chulainn
kingwicket
Cu Chulainn
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
311W - 344L
1,382 Elo+
Solo
Skadi
Skadi
kuriui
Skadi
Level 58
God Stats
58W - 27L
1,634 SR
Queue Stats
286W - 293L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kactus--Jack
Kukulkan
17
8 / 1 / 6
11,047
581
11,043
5,795
2,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Paverthebull20
Heimdallr
15
3 / 4 / 9
9,091
478
9,132
12,663
6,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
PlayboiAngeI
Cabrakan
13
0 / 3 / 13
9,131
481
6,399
17,305
20,272
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
8 / 2 / 8
10,888
573
17,311
18,301
11,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
YT-Tuntun
Surtr
16
6 / 1 / 6
10,895
573
15,152
19,156
18,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
TMasked
Mercury
15
7 / 5 / 1
9,002
474
11,458
17,069
7,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
Trashcanfc69
Cabrakan
12
1 / 6 / 3
7,330
386
3,505
19,794
18,162
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
1 / 4 / 1
8,172
430
6,756
9,576
3,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
kingwicket
Cu Chulainn
12
1 / 6 / 0
7,370
388
7,863
19,873
20,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
kuriui
Skadi
13
1 / 4 / 6
8,313
438
14,686
12,028
5,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
22
25
Kills
11
11
Deaths
25
42
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Kactus--Jack
Kukulkan
8
1
6
11
W
Heimdallr
Paverthebull20
Heimdallr
3
4
9
1.88
W
Cabrakan
PlayboiAngeI
Cabrakan
0
3
13
2.17
W
8
2
8
6
L
Mercury
TMasked
Mercury
7
5
1
1.5
L
Cabrakan
Trashcanfc69
Cabrakan
1
6
3
0.42
W
Surtr
YT-Tuntun
Surtr
6
1
6
9
L
1
4
1
0.38
L
Cu Chulainn
kingwicket
Cu Chulainn
1
6
0
0.17
L
Skadi
kuriui
Skadi
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,037
Damage
44,268
73,220
Taken
78,340
59,619
Mitigated
55,231
20,843
Healing
3,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Kactus--Jack
Kukulkan
11,043
335
80
1,044
5,795
2,719
1,761
1,658
3,909
80,120
0
W
Heimdallr
Paverthebull20
Heimdallr
9,132
4,462
0
4,196
12,663
6,717
881
1,124
11,503
0
58,492
W
Cabrakan
PlayboiAngeI
Cabrakan
6,399
574
166
3,437
17,305
20,272
248
3,045
14,211
25,701
2,681
W
17,311
2,749
0
6,249
18,301
11,042
193
3,585
14,386
0
105,049
L
Mercury
TMasked
Mercury
11,458
5,081
0
250
17,069
7,701
448
4,145
12,688
0
63,116
L
Cabrakan
Trashcanfc69
Cabrakan
3,505
290
0
1,197
19,794
18,162
0
5,765
13,981
24,208
748
W
Surtr
YT-Tuntun
Surtr
15,152
6,192
0
5,671
19,156
18,869
1,030
1,280
17,866
2,872
81,815
L
6,756
1,901
0
1,377
9,576
3,832
208
2,681
6,844
53,718
0
L
Cu Chulainn
kingwicket
Cu Chulainn
7,863
1,282
0
222
19,873
20,480
0
1,453
17,507
1,082
49,990
L
Skadi
kuriui
Skadi
14,686
6,574
0
420
12,028
5,056
0
3,696
8,234
0
72,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,052
Gold Earned
40,187
483
Minions Killed
413
0
Camps Cleared
0
1,857,476
Distance Traveled
1,663,630
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,047
581
131
7
0
385,663
5
W
Heimdallr
9,091
478
98
5
0
307,995
0
W
Cabrakan
9,131
481
25
1
0
348,105
0
W
Lancelot
10,888
573
128
7
0
441,241
2
L
Mercury
9,002
474
85
4
0
391,115
0
L
Cabrakan
7,330
386
54
3
0
351,420
0
W
Surtr
10,895
573
101
5
0
374,472
0
L
Vulcan
8,172
430
98
5
0
320,403
0
L
Cu Chulainn
7,370
388
67
4
0
298,090
0
L
Skadi
8,313
438
109
6
0
302,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role