Player Matchup

Izanami
Izanami
 
Izanami
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
LuluShoeBox
Discordia
Level 62
God Stats
19W - 27L
1,521 SR
Queue Stats
288W - 280L
1,387 Elo+
Party 3
Hel
Hel
komuro11717
Hel
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,243 Elo+
Solo
Arachne
Arachne
raoouul11
Arachne
Level 47
God Stats
5W - 8L
1,500 SR
Queue Stats
257W - 252L
1,503 Elo+
Solo
Bellona
Bellona
xxxtorioxxx
Bellona
Level 41
God Stats
64W - 56L
1,538 SR
Queue Stats
179W - 188L
1,398 Elo+
Party 3
Team Averages
Level 49
1,512 SR
1,406 Elo+

VS

Team Averages
Level 58
1,423 SR
1,409 Elo+
Atlas
Atlas
 
Atlas
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
 
Apollo
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Bum_Greatest
Achilles
Level 72
God Stats
3W - 2L
1,443 SR
Queue Stats
46W - 47L
1,373 Elo+
Party 1
Gilgamesh
Gilgamesh
Izzy_Bluu
Gilgamesh
Level 39
God Stats
24W - 16L
1,520 SR
Queue Stats
49W - 53L
1,337 Elo+
Party 1
Vulcan
Vulcan
Sub-Zero_Cicero
Vulcan
Level 28
God Stats
1W - 3L
1,150 SR
Queue Stats
25W - 31L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
0 / 1 / 0
3,580
597
2,040
2,199
525
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Discordia
LuluShoeBox
Discordia
7
1 / 1 / 2
4,097
683
1,514
2,988
885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

2
0 / 0 / 0
2,817
470
53
521
206
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
raoouul11
Arachne
7
2 / 2 / 0
4,059
677
1,506
4,469
1,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
xxxtorioxxx
Bellona
7
1 / 1 / 0
4,230
705
2,635
4,159
3,298
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
5
2 / 0 / 0
3,925
654
508
4,087
1,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
 
Apollo
6
0 / 0 / 2
3,733
622
1,187
1,357
375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
Bum_Greatest
Achilles
7
2 / 0 / 0
3,869
645
1,484
4,736
2,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gilgamesh
Izzy_Bluu
Gilgamesh
6
1 / 1 / 0
3,719
620
1,981
4,641
3,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 3 / 0
3,744
624
1,537
2,861
942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
4
Kills
5
5
Deaths
4
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
1
0
0
W
Atlas
 
Atlas
2
0
0
2
W
Apollo
 
Apollo
0
0
2
1
W
Achilles
Bum_Greatest
Achilles
2
0
0
2
W
Gilgamesh
Izzy_Bluu
Gilgamesh
1
1
0
1
L
Discordia
LuluShoeBox
Discordia
1
1
2
2
W
0
3
0
0
L
0
0
0
0
L
Arachne
raoouul11
Arachne
2
2
0
1
L
Bellona
xxxtorioxxx
Bellona
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,748
Damage
6,697
14,336
Taken
17,682
6,396
Mitigated
9,039
3,885
Healing
2,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,040
2,027
0
196
2,199
525
0
200
1,999
0
19,928
W
Atlas
 
Atlas
508
248
0
1,352
4,087
1,967
0
53
4,034
6,701
0
W
Apollo
 
Apollo
1,187
796
0
289
1,357
375
0
0
1,357
0
21,809
W
Achilles
Bum_Greatest
Achilles
1,484
618
0
773
4,736
2,089
0
605
4,131
0
19,220
W
Gilgamesh
Izzy_Bluu
Gilgamesh
1,981
744
0
312
4,641
3,666
0
0
4,283
0
14,086
L
Discordia
LuluShoeBox
Discordia
1,514
41
0
176
2,988
885
0
1,537
1,451
19,545
1,186
W
1,537
239
0
0
2,861
942
0
821
2,040
18,053
0
L
53
0
155
85
521
206
0
98
423
757
0
L
Arachne
raoouul11
Arachne
1,506
1,095
0
1,665
4,469
1,482
0
210
4,259
0
23,582
L
Bellona
xxxtorioxxx
Bellona
2,635
1,275
0
1,608
4,159
3,298
0
0
3,854
0
20,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,783
Gold Earned
18,990
147
Minions Killed
146
0
Camps Cleared
0
501,586
Distance Traveled
598,660
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,580
597
33
6
0
112,257
0
W
Atlas
3,925
654
9
2
0
113,200
0
W
Apollo
3,733
622
41
7
0
111,452
0
W
Achilles
3,869
645
36
6
0
142,247
0
W
Gilgamesh
3,719
620
26
4
0
126,454
0
L
Discordia
4,097
683
38
6
0
114,602
0
W
Vulcan
3,744
624
34
6
0
105,307
1
L
Hel
2,817
470
0
0
0
41,149
0
L
Arachne
4,059
677
44
7
0
142,354
0
L
Bellona
4,230
705
32
5
0
91,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role