Player Matchup

Neith
Neith
 
Neith
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
LadenIsHim
Tiamat
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 51L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
XxPoisonxZ
Cthulhu
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 48L
1,500 Elo+
Party 2
Team Averages
Level 41
1,500 SR
1,500 Elo+

VS

Team Averages
Level 42
1,567 SR
1,352 Elo+
Discordia
Discordia
Azrael_5150_
Discordia
Level 29
God Stats
10W - 4L
1,820 SR
Queue Stats
40W - 64L
1,377 Elo+
Party 1
Skadi
Skadi
fenn1991
Skadi
Level 29
God Stats
10W - 19L
1,279 SR
Queue Stats
23W - 44L
1,282 Elo+
Party 1
Bacchus
Bacchus
fennell1991
Bacchus
Level 67
God Stats
5W - 5L
1,602 SR
Queue Stats
57W - 80L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
3 / 4 / 4
7,402
740
6,461
9,097
3,910
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
LadenIsHim
Tiamat
11
3 / 6 / 1
7,017
702
3,660
7,615
4,922
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
XxPoisonxZ
Cthulhu
11
2 / 2 / 4
7,113
711
6,851
9,274
8,442
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Azrael_5150_
Discordia
12
2 / 4 / 5
7,463
746
5,718
5,628
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
fenn1991
Skadi
11
3 / 2 / 7
7,674
767
6,464
7,389
3,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
fennell1991
Bacchus
12
7 / 3 / 4
8,326
833
9,786
10,409
9,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
8
Kills
12
12
Deaths
9
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
4
4
1.25
W
Discordia
Azrael_5150_
Discordia
2
4
5
1.13
L
Tiamat
LadenIsHim
Tiamat
3
6
1
0.58
L
Cthulhu
XxPoisonxZ
Cthulhu
2
2
4
2
W
Skadi
fenn1991
Skadi
3
2
7
3.25
W
Bacchus
fennell1991
Bacchus
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,972
Damage
21,968
25,986
Taken
23,426
17,274
Mitigated
15,375
3,659
Healing
3,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,461
3,628
288
1,404
9,097
3,910
0
5,892
2,776
0
16,164
W
Discordia
Azrael_5150_
Discordia
5,718
903
0
303
5,628
2,036
693
2,112
3,516
23,247
0
L
Tiamat
LadenIsHim
Tiamat
3,660
209
0
122
7,615
4,922
0
4,099
3,014
11,914
440
L
Cthulhu
XxPoisonxZ
Cthulhu
6,851
805
413
1,432
9,274
8,442
0
4,837
3,986
20,294
396
W
Skadi
fenn1991
Skadi
6,464
2,430
113
709
7,389
3,456
560
2,828
4,561
0
20,007
W
Bacchus
fennell1991
Bacchus
9,786
830
166
1,718
10,409
9,883
0
5,513
4,896
22,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,532
Gold Earned
23,463
60
Minions Killed
92
0
Camps Cleared
0
487,816
Distance Traveled
490,103
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,402
740
18
2
0
161,265
2
W
Discordia
7,463
746
39
4
0
156,956
0
L
Tiamat
7,017
702
27
3
0
154,820
0
L
Cthulhu
7,113
711
15
2
0
171,731
0
W
Skadi
7,674
767
26
3
0
155,375
0
W
Bacchus
8,326
833
27
3
0
177,772
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role