Player Matchup

Artio
Artio
JociUwU
Artio
Level 10
God Stats
2W - 3L
1,632 SR
Queue Stats
27W - 38L
1,450 Elo+
Party 1
Jing Wei
Jing Wei
Maxíe
Jing Wei
Level 41
God Stats
1W - 3L
1,500 SR
Queue Stats
68W - 89L
1,330 Elo+
Party 1
Terra
Terra
TheRealDee23
Terra
Level 90
God Stats
42W - 42L
1,598 SR
Queue Stats
512W - 556L
1,452 Elo+
Solo
Medusa
Medusa
dErrrrk
Medusa
Level 81
God Stats
18W - 16L
1,500 SR
Queue Stats
44W - 49L
1,452 Elo+
Solo
Freya
Freya
luka223
Freya
Level 45
God Stats
3W - 3L
1,537 SR
Queue Stats
92W - 129L
1,278 Elo+
Party 1
Team Averages
Level 53
1,553 SR
1,392 Elo+

VS

Team Averages
Level 110
1,543 SR
1,516 Elo+
Kukulkan
Kukulkan
Chava25671
Kukulkan
Level 132
God Stats
182W - 188L
1,471 SR
Queue Stats
187W - 194L
1,459 Elo+
Solo
Raijin
Raijin
ClappedPK
Raijin
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 52L
1,643 Elo+
Party 2
Arachne
Arachne
Monkeymangdude
Arachne
Level 108
God Stats
9W - 2L
1,718 SR
Queue Stats
111W - 62L
1,621 Elo+
Party 2
Cernunnos
Cernunnos
Neckarsulm
Cernunnos
Level 107
God Stats
6W - 4L
1,613 SR
Queue Stats
74W - 80L
1,476 Elo+
Solo
Ganesha
Ganesha
toughtink61702
Ganesha
Level 139
God Stats
5W - 9L
1,415 SR
Queue Stats
70W - 83L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
JociUwU
Artio
10
0 / 5 / 1
6,358
1,060
4,040
11,655
10,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
Maxíe
Jing Wei
11
1 / 4 / 0
6,230
1,038
5,332
7,089
3,131
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 1
6,368
1,061
2,656
13,336
8,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
dErrrrk
Medusa
11
0 / 1 / 1
6,335
1,056
6,483
5,028
2,345
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
luka223
Freya
10
0 / 0 / 0
5,835
973
720
1,180
460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

293

VS

Team 2 Tickets

407

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chava25671
Kukulkan
12
1 / 0 / 8
6,870
1,145
7,388
2,171
1,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
ClappedPK
Raijin
12
4 / 1 / 6
7,422
1,237
7,165
3,199
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 0 / 4
8,201
1,367
7,748
6,991
5,677
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
Neckarsulm
Cernunnos
12
3 / 0 / 9
7,116
1,186
8,545
2,997
1,433
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 0 / 11
7,481
1,247
4,086
7,378
7,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
51
1
Kills
13
13
Deaths
1
3
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Chava25671
Kukulkan
1
0
8
5
W
Raijin
ClappedPK
Raijin
4
1
6
7
L
Artio
JociUwU
Artio
0
5
1
0.1
L
Jing Wei
Maxíe
Jing Wei
1
4
0
0.25
W
5
0
4
7
W
Cernunnos
Neckarsulm
Cernunnos
3
0
9
7.5
L
0
3
1
0.17
L
Medusa
dErrrrk
Medusa
0
1
1
0.5
L
Freya
luka223
Freya
0
0
0
0
W
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,231
Damage
34,932
38,288
Taken
22,736
24,728
Mitigated
17,446
5,204
Healing
5,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Chava25671
Kukulkan
7,388
593
0
0
2,171
1,116
0
171
2,000
26,830
479
W
Raijin
ClappedPK
Raijin
7,165
1,009
0
121
3,199
1,534
0
1,299
1,900
15,840
0
L
Artio
JociUwU
Artio
4,040
485
186
1,282
11,655
10,651
0
5,453
6,202
7,258
362
L
Jing Wei
Maxíe
Jing Wei
5,332
3,641
0
761
7,089
3,131
0
4,200
2,889
0
13,164
W
7,748
4,812
0
3,100
6,991
5,677
0
2,200
4,791
0
12,134
W
Cernunnos
Neckarsulm
Cernunnos
8,545
3,625
0
646
2,997
1,433
0
1,170
1,827
0
13,007
L
2,656
198
1,386
1,451
13,336
8,141
0
5,858
7,478
8,414
0
L
Medusa
dErrrrk
Medusa
6,483
2,155
0
0
5,028
2,345
0
2,315
2,713
0
24,811
L
Freya
luka223
Freya
720
381
0
138
1,180
460
0
553
627
6,416
498
W
4,086
313
179
1,056
7,378
7,686
0
2,378
5,000
12,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,126
Gold Earned
37,090
104
Minions Killed
111
3
Camps Cleared
7
501,730
Distance Traveled
589,136
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,870
1,145
56
9
0
113,362
0
W
Raijin
7,422
1,237
27
5
2
119,258
0
L
Artio
6,358
1,060
9
2
0
107,711
0
L
Jing Wei
6,230
1,038
23
4
1
102,474
0
W
Arachne
8,201
1,367
10
2
3
119,619
0
W
Cernunnos
7,116
1,186
16
3
2
112,480
0
L
Terra
6,368
1,061
12
2
0
121,600
0
L
Medusa
6,335
1,056
43
7
0
115,256
0
L
Freya
5,835
973
17
3
2
54,689
0
W
Ganesha
7,481
1,247
2
0
0
124,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role